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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Red Hessian Army feedback

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Red Hessian Army feedback
Offline Vendetta
04-19-2017, 10:18 PM,
#461
Technocrat Overlord
Posts: 2,689
Threads: 230
Joined: Sep 2013

(04-19-2017, 10:14 PM)Anshur Wrote: My wingmate got engaged, you are talking about Veneno.

I shot you both. You both took shield damage. You both docked. Veneno just took more than you and took a while longer to dock.

Currently unable to consistently be present in the Community due to life constraints.

Youtube
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[Image: rherh3.png]
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Offline An'shur
04-19-2017, 10:20 PM, (This post was last modified: 04-19-2017, 10:21 PM by An'shur.)
#462
Banned
Posts: 578
Threads: 37
Joined: May 2013

I see there is no point in discussing it further... *facepalm*

User was banned for: Requested
Time left: (Permanent)
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Offline Kauket
04-19-2017, 10:21 PM, (This post was last modified: 04-19-2017, 10:22 PM by Kauket.)
#463
Dark Lord of the Birbs
Posts: 6,563
Threads: 506
Joined: Nov 2014
Staff roles:
Art Developer

There is nothing to discuss, as there was no need to post as it isn't feedback according to the rules.

[Image: kauket.gif]
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Offline Shiki
04-19-2017, 10:28 PM, (This post was last modified: 04-19-2017, 10:31 PM by Shiki.)
#464
UwU
Posts: 2,754
Threads: 121
Joined: May 2015

Thank you for the feedback.

[Image: loyolabully.gif]
[Image: Q5rd5YU.png]
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Offline Enkidu
05-01-2017, 07:46 PM, (This post was last modified: 05-01-2017, 07:47 PM by Enkidu.)
#465
UN| Unioners
Posts: 4,154
Threads: 391
Joined: Apr 2013

100% Rogue Destroyers?

You've got very good players and much better tech. Let's talk about how we can fair up some of these fights.
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Offline Shelco
05-01-2017, 07:56 PM,
#466
Rheinland Damage Control
Posts: 2,186
Threads: 219
Joined: Nov 2015

(05-01-2017, 07:46 PM)Tænì Wrote: 100% Rogue Destroyers?

You've got very good players and much better tech. Let's talk about how we can fair up some of these fights.

90% RHA is a way bigger group.

[Image: aQKeM98.png]
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Offline Enkidu
05-01-2017, 08:03 PM, (This post was last modified: 05-01-2017, 08:09 PM by Enkidu.)
#467
UN| Unioners
Posts: 4,154
Threads: 391
Joined: Apr 2013

(05-01-2017, 07:56 PM)Shelco Wrote:
(05-01-2017, 07:46 PM)Tænì Wrote: 100% Rogue Destroyers?

You've got very good players and much better tech. Let's talk about how we can fair up some of these fights.

90% RHA is a way bigger group.

?

Edit: For the record, our encounters with RHA go like this.

- We log in.

- We either do an RP patrol, or run artifacts from Gamma, or something else.

- Hessians log in.

- We keep doing what we're doing because interactions are fun.

- Hessians on scanner.

- We die every time. Get one blue if we do everything relatively well.

That's all well and good, but the average RHA PvPer is probably 2x as good as ours and has much more equipment to choose from due to lots of historical perks and a long faction history, great ZOI, etc. We're a big source of activity for you guys. Let's talk about how be can create some ballance up in here.

I wouldn't usually bring up subjects like this, but it's been the status quo for months.
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Offline Wesker
05-01-2017, 08:16 PM,
#468
Level 99 Boss
Posts: 5,296
Threads: 457
Joined: Nov 2014

(05-01-2017, 07:46 PM)Tænì Wrote: 100% Rogue Destroyers?

You've got very good players and much better tech. Let's talk about how we can fair up some of these fights.

I take it you're referring to the fight in Koeln, you had 3 hels and a corvo, against 1 jorm 1 scylla and 1 vidar. Given battleships are bad due to the cerb nerf, you took the opprotunity to shoot the battleship while it was alone, and in the process took it down. However, the battleship got a lucky hit on one of the hels that got too close and insta killed it. Leaving just 2 hels and a corvo on 2 caps. In terms of numbers, that fight was completely within your grasp, the issue at hand is more of a matter of coordination, I don't think RHA is to blame here.

1 cruiser was isolated alone, while the other 2 crusiers and the corvo played it smart, running to each other for cover while shooting the BS down, if all the cruisers had played like this, you'd have won.

In any case, hope this answers the question, the scylla is a great ship, but by no means what made the difference between victory and failure.

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
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Offline Shelco
05-01-2017, 08:18 PM,
#469
Rheinland Damage Control
Posts: 2,186
Threads: 219
Joined: Nov 2015

(05-01-2017, 08:03 PM)Tænì Wrote:
(05-01-2017, 07:56 PM)Shelco Wrote:
(05-01-2017, 07:46 PM)Tænì Wrote: 100% Rogue Destroyers?

You've got very good players and much better tech. Let's talk about how we can fair up some of these fights.

90% RHA is a way bigger group.

?

Edit: For the record, our encounters with RHA go like this.

- We log in.

- We either do an RP patrol, or run artifacts from Gamma, or something else.

- Hessians log in.

- We keep doing what we're doing because interactions are fun.

- Hessians on scanner.

- We die every time. Get one blue if we do everything relatively well.

That's all well and good, but the average RHA PvPer is probably 2x as good as ours and has much more equipment to choose from due to lots of historical perks and a long faction history, great ZOI, etc. We're a big source of activity for you guys. Let's talk about how be can create some ballance up in here.

I wouldn't usually bring up subjects like this, but it's been the status quo for months.

WHoops, I thought you meant powercore, ignore me.

[Image: aQKeM98.png]
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Offline Enkidu
05-01-2017, 08:20 PM, (This post was last modified: 05-01-2017, 08:23 PM by Enkidu.)
#470
UN| Unioners
Posts: 4,154
Threads: 391
Joined: Apr 2013

That's the point. We can't balance a skill or an equipment mis-parity. (four cruiser choices verses one, battleships verses none, choices of the best fighters in disco against one recently buffed one, faction specific turrets v basics). I am forced to bring superior numbers to a fight and even then get pasted. That's something that "git gud" will not solve.

Edit: I am trying to get mitigating factors put in game, but I can only move as fast as the bottlenecks.
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