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  Discovery Gaming Community Rules & Requests Rules
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Why do CDs even trigger hostility?

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Why do CDs even trigger hostility?
Offline Techpriest
04-28-2017, 11:37 PM, (This post was last modified: 04-28-2017, 11:42 PM by Techpriest.)
#1
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Joined: Jul 2014

As of right now, lawful players are at one of the hugest disadvantage when they encounter a smuggler. If smugglers are lucky to find themselves near a base and start hugging it. They have one of the best opportunity against an attack on lawfuls now:

They can cruise engine right near the base prompting the lawfuls to:
1) fire a CD which triggers the base hostility.
2) begin to cruise engine with them which then leads to:
a) them not actually cruising and just wanting you to trigger #1
b) they actually cruise away and you have to cruise too, but if they're smart they'll just do option a.

Smugglers can also hug the base and ignore any RP interaction at all with the lawfuls. This harms RP interaction and makes lawful RP actually terrible to play as. I won't name names, but this occasion happens more than often and no one ever wants to pay a fine and just instead hugs a base and waits for you to go away.

If this is a hardcode issue, I hope that diving into a planet and hugging a base intentionally to avoid RP becomes a reportable offense.
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Offline Corile
04-28-2017, 11:47 PM,
#2
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Posts: 3,248
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This wasn't a thing in vanilla.

Also cds don't trigger hostility if you are friendly.




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Offline Techpriest
04-29-2017, 12:25 AM, (This post was last modified: 04-29-2017, 04:51 AM by Techpriest.)
#3
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(04-28-2017, 11:47 PM)Corile Wrote: This wasn't a thing in vanilla.

Also cds don't trigger hostility if you are friendly.

That's the thing. You have to be SUPER friendly like rephacked friendly because just being green to them isn't enough.
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Offline diamond1
04-29-2017, 02:02 AM, (This post was last modified: 04-29-2017, 02:03 AM by diamond1.)
#4
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Then don't roleplay as a lawful near bases? Look for smugglers out in the field or bring them into open spaces, it is kinda your fault if you're standing near a base in the first place. This goes for any current lawfuls who like having a tendancy to hug bases as well as smugglers, you're both in the same boat so i don't see the problem if you two drag the fight into the openness of space.

as for planet diving, i do it only for the sole fact of taking shortcuts to other area's as it's more preffered than flying all the way through. But as for people using it to avoid roleplay, that might be a problem, fighting however just means you win anyhow.
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Offline Voranathos Cide
04-29-2017, 04:45 AM,
#5
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Posts: 38
Threads: 5
Joined: Mar 2017

FYI - Sometimes not saying anything and going to cruise IS the RP thing to do as a smuggler. Better to run than stay and deal with the firepower, fines, and loss of cargo in front of you. Same goes for lawful freighter/transport pilots who get CD'd by pirates, we run before we get gunned.
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Offline HanCloudstone
04-29-2017, 05:11 AM,
#6
Bulwark of Kyushu
Posts: 515
Threads: 41
Joined: Jan 2017

@"Flynt Mcullah" how about

Quote:*uncloaks behind u*
psssh...nothin personnel...kid...

Pretty much same stuff.

My char info and rp feedback thread

Currently schizoposting from Omicron Chi
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Offline TickTack
04-29-2017, 05:33 AM,
#7
Member
Posts: 342
Threads: 25
Joined: Jan 2014

(04-28-2017, 11:37 PM)Techpriest Wrote: As of right now, lawful players are at one of the hugest disadvantage when they encounter a smuggler. If smugglers are lucky to find themselves near a base and start hugging it. They have one of the best opportunity against an attack on lawfuls now:

They can cruise engine right near the base prompting the lawfuls to:
1) fire a CD which triggers the base hostility.
2) begin to cruise engine with them which then leads to:
a) them not actually cruising and just wanting you to trigger #1
b) they actually cruise away and you have to cruise too, but if they're smart they'll just do option a.

Smugglers can also hug the base and ignore any RP interaction at all with the lawfuls. This harms RP interaction and makes lawful RP actually terrible to play as. I won't name names, but this occasion happens more than often and no one ever wants to pay a fine and just instead hugs a base and waits for you to go away.

If this is a hardcode issue, I hope that diving into a planet and hugging a base intentionally to avoid RP becomes a reportable offense.

I'm sorry but to me it just seems lame for lawfulls to camp bases to catch smugglers, if you want to catch a smuggler get off your butt, go out into space and look for them on the lanes or station yourself at a jump gate and wait for one to jump through it's what you get paid to do.

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Offline HanCloudstone
04-29-2017, 05:58 AM,
#8
Bulwark of Kyushu
Posts: 515
Threads: 41
Joined: Jan 2017

This discussion is being derailed. Let's wait until devs can answer this question.
And please, stop going ad hominem (personal attack) mode.

My char info and rp feedback thread

Currently schizoposting from Omicron Chi
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Offline Voranathos Cide
04-29-2017, 06:15 AM,
#9
Member
Posts: 38
Threads: 5
Joined: Mar 2017

(04-29-2017, 05:11 AM)HanCloudstone Wrote: @"Flynt Mcullah" how about

Quote:*uncloaks behind u*
psssh...nothin personnel...kid...

Pretty much same stuff.

Thats almost exactly how I was introduced to PvP pirating. Now I just run when I get CD'd or the lane gate is knocked out.
Im pretty sure the devs have a better reason than my lame conjecture and experiences though lol
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Offline Arbs
04-29-2017, 08:45 AM,
#10
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Posts: 1,217
Threads: 67
Joined: Nov 2013

(04-29-2017, 04:45 AM)Flynt Mcullah Wrote: FYI - Sometimes not saying anything and going to cruise IS the RP thing to do as a smuggler. Better to run than stay and deal with the firepower, fines, and loss of cargo in front of you. Same goes for lawful freighter/transport pilots who get CD'd by pirates, we run before we get gunned.

This is mostly why your kind gets FR5'd.
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