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Capital Missile/Torpedo Launchers

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Capital Missile/Torpedo Launchers
Offline Norael
05-01-2017, 02:48 PM,
#31
Member
Posts: 30
Threads: 3
Joined: Apr 2017

@Titan* How do you feel about making some big primary guns for capitals too?

Big Grin

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Offline Titan*
05-02-2017, 02:10 PM,
#32
Developer
Posts: 1,077
Threads: 88
Joined: Jul 2013

(05-01-2017, 02:48 PM)Norael Wrote: @Titan* How do you feel about making some big primary guns for capitals too?

Big Grin


i dont make models so nope, it takes time to model a turret i don't want to spam people
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Offline Titan*
05-02-2017, 02:20 PM, (This post was last modified: 05-02-2017, 02:21 PM by Titan*.)
#33
Developer
Posts: 1,077
Threads: 88
Joined: Jul 2013

(05-01-2017, 11:07 AM)diamond1 Wrote: Implemention of torpedo's or missiles that do not work within a 4.5k radius is interesting

well thats a big lie, its all about torpedo silo degree
so your target must be in 180 degree e.g;
if you pitch up little and then if you launch the missile, it will not track
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Offline sasapinjic
05-02-2017, 04:02 PM,
#34
Member
Posts: 1,693
Threads: 32
Joined: Apr 2015

I love them all , little diversity will be good in game .

[Image: rRK7Pya.png]
[+]Spoiler
welcome to Loberty [Image: qmJkeAC.png][Image: 546f6d6e95.gif]
^ where you can get Freelancer ISO , in emergency

These two spoilers were too big so now they're both one ~Champ
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Offline Titan*
06-04-2017, 12:42 AM, (This post was last modified: 06-04-2017, 12:53 AM by Titan*.)
#35
Developer
Posts: 1,077
Threads: 88
Joined: Jul 2013

Hey guys



I had to change Hammer Triple Torp Tube completely because of bugs. Now its guided but super super slow tracking speed
There are some issues with Vertical Missiles, they can track gunboats-cruisers and battlecruisers like fighter missiles and If i can't fix them we have to say good bye to vertical launchers

I added 3 new missile to the list

Gunboat Annihilator Dual Torpedo is same as Cruiser Hammer Triple Torpedo but its launching 2 instead of 3 also deals less damage compared to Hammer Triple Torpedo.
Cruiser Desolator Missile is baby version of Nightmare Torpedo, designed for cruisers.
Battleship Hurricane Torpedo is basic torpedo launcher. It is designed to kill battleships

Also there will be 2 new support missile (Anti-Ballistic Missile Launchers)
Cruiser Skyguard Anti-Ballistic Missile
Battleship Hummingbird Anti-Ballistic Missile


Anti Ballistic missiles designed to intercept incoming missiles and also you can use them to defend your allies from incoming missiles.

Thread updated
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Offline Titan*
06-04-2017, 02:06 AM, (This post was last modified: 06-04-2017, 02:06 AM by Titan*.)
#36
Developer
Posts: 1,077
Threads: 88
Joined: Jul 2013



Desolator is completed
Well that was quick

Thread updated again
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Offline Caelumaresh
06-04-2017, 02:40 AM, (This post was last modified: 06-04-2017, 02:41 AM by Caelumaresh.)
#37
Protector of Humanity
Posts: 1,603
Threads: 148
Joined: Feb 2012

(06-04-2017, 02:06 AM)Titan* Wrote:

Desolator is completed
Well that was quick

Thread updated again



Loving it

This Galaxy is vast; its wonders and beauty are almost unfathomable. But the galaxy also hides dark secrets, some of which have lain dormant since the beginning of time itself. There is a danger in secrets, both in seeking and in knowing. Some things are meant to be hidden from view. Some mysteries defy understanding, and sometimes even the things we think we know are untrue. Some secrets should remain untouched.


Qui desiderat pacem, praeparet bellum

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Offline Daynox
06-04-2017, 03:15 AM,
#38
Member
Posts: 113
Threads: 13
Joined: Oct 2016

(06-04-2017, 02:06 AM)Titan* Wrote:

Desolator is completed
Well that was quick

Thread updated again

That
is
soooo
COOL!


Ill Take 5 please.
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Offline Titan*
06-04-2017, 02:54 PM,
#39
Developer
Posts: 1,077
Threads: 88
Joined: Jul 2013



Annihilator Torpedo for Gunboats completed

thread updated

Next will be anti-ballistic Missiles
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Offline Ikarus_Hagen
06-05-2017, 04:35 PM,
#40
Fort FRNC-Schleswig
Posts: 460
Threads: 41
Joined: Jul 2015

these are awesome, we need them now *o*
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