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  Discovery Gaming Community Rules & Requests Rules
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Revising rule 5.6

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Revising rule 5.6
Offline Sand-Viper
05-25-2008, 08:07 PM,
#11
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I am sorry for offending you earlier Dab, but when your a Xeno, and you have a cruiser and 2 fighters on your tail, then it's impossible to get the screen shots of the cruiser catching up to you, because the fighters are right behind you with guns blazing.

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Offline Tenacity
05-25-2008, 08:38 PM,
#12
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Quote:Your supposed to leave the system if you die, so technically you are breaking the rules.

The character that died or fled does leave the system, but that shouldnt stop me from switching to a more nuetral-ish character to watch the rest of the battle between those who are still fighting.

[Image: Tenacity.gif]
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Offline DarthCloakedGuy
05-25-2008, 08:40 PM,
#13
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This is one part of the rules I hate. Cruising is a valid tactical maneuver in large fights. Players should be able to cruise to close with a hard-to-hit target.

Do I need to point out that the NPCs use cruise mid-fight all the time?

[Image: SLRU.png]
[Image: hispaniansubcopy.png]
[Image: elconsejeroub2copy.png]
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Offline Sand-Viper
05-25-2008, 08:56 PM,
#14
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Uh, yeah, that's NPC's, not Players. Capships have reduced thruster speeds for a reason. Put yourself in the situation of a lone fighter vs. a Battlecruiser. Now obviously, you would want to be able to run away from the battlecruiser. But lo and behold! He can cruise to catch up to you and kill you! [sarcasm]NOW ISN'T THAT FAIR!?[sarcasm/]

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Offline sovereign
05-25-2008, 08:58 PM,
#15
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' Wrote:This is one part of the rules I hate. Cruising is a valid tactical maneuver in large fights. Players should be able to cruise to close with a hard-to-hit target.

Do I need to point out that the NPCs use cruise mid-fight all the time?

NPCs also try to pirate Admirals off battleships. And fire at their own bases, I have plenty of screens at Deshima.

*where* NPCs are is relevant. What they do isn't.

[Image: SCRAgenderheuristics.png]
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Offline Baltar
05-25-2008, 09:04 PM,
#16
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' Wrote:The following message should be added to this rule:

"Cruising to catch up to someone just because their ship's thruster is faster than yours is not allowed" ( At least something along these lines)

The people of the Disco community will argue that this is allowed, but Fellow Hoodlum says otherwise, stating that this is "Interpreting the rules." If it ain't allowed, then it should be stated in the rules!

You are allowed to continue pursuit of a fleeing fighter ... if you thrust beyond CD range (2-3k away) it doesn't mean they have to disengage from chasing you. You get 5k away ... 10k away ... sorry ... cruise can be used to catch up to you.

Now then ... if you "thrust" away from a battle ... its still considered fleeing a fight and you will have to leave the system for 4 hours and not re-engage those you were fighting (which is the remainder of that rule). I don't wanna hear any loopholing that, "oh ... I didn't cruise or dock so I don't have to leave the system" or "I didn't cruise or dock so I can re-engage you." You really cannot have it both ways. If you thrust beyond CD range and your pursuer cannot catch you ... you will have to leave the system and not re-engage.
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Offline DarthCloakedGuy
05-25-2008, 09:11 PM,
#17
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' Wrote:Uh, yeah, that's NPC's, not Players. Capships have reduced thruster speeds for a reason. Put yourself in the situation of a lone fighter vs. a Battlecruiser. Now obviously, you would want to be able to run away from the battlecruiser. But lo and behold! He can cruise to catch up to you and kill you! [sarcasm]NOW ISN'T THAT FAIR!?[sarcasm/]
Isn't that when you engage your own cruise engines and fly away?

[Image: SLRU.png]
[Image: hispaniansubcopy.png]
[Image: elconsejeroub2copy.png]
HISPANIANS, FOR THE GREATER GLORY OF HER PEOPLE
A Plea to the Outcasts (PG)
CHARACTERS:
LR-I.Got.Nothin', LR-Empty.Pockets, and LR-Dead.End = "Lash" McDaggit of the Liberty Rogues.
SMUG~Eat.My.Exhaust = Jane Terraman and Bob McAdams, smugglers of the Liberty Rogues.
[H]Cj.Martino.Perez = Martino Perez, self-declared Counselor of the Hispanians.
AVATAR MADE BY SPIRIT! THE AWESOME.
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Offline stone
05-25-2008, 09:17 PM,
#18
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Posts: 83
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' Wrote:This is one part of the rules I hate. Cruising is a valid tactical maneuver in large fights. Players should be able to cruise to close with a hard-to-hit target.

Do I need to point out that the NPCs use cruise mid-fight all the time?


The only way I could see Cruise being fair in a battle is if there was a way to limit the speed so cap ships would have say half the speed of a fighter. But this would present a few problems if there wasn't a way for a player to set the speed of his cruise engines it would make flying in formation impossible. When I first started on the server I disagreed with this rule but after going up against a cap ship in a fighter I wouldn't have it any other way it would just make the game EXSTREAMLY unbalanced. You can bet that if this rule was taken out all you would see is battleships all over the place there would be no room for the fighter pilot after that.


What it boils down to is it's a rule, and I don't see it changing any time soon. So instead of complaining about it try to make suggestions to how they could change it so it was still fair for everyone.

[Image: Ididnothingright.png]
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Offline Sand-Viper
05-25-2008, 09:40 PM,
#19
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It's not even fair for everyone right now, it's biased towards cap ship owners

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Offline Baltar
05-25-2008, 09:41 PM,
#20
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' Wrote:It's not even fair for everyone right now, it's biased towards cap ship owners

Ya think !?!?!?
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