(06-02-2017, 07:09 PM)Tænì Wrote: Bump on the Donau + Oder perk request. A set of Unioner gunboat and cruiser turrets specifically for those ships are under development right now - it'll be good to get a response on them getting into the game.
I can't believe I've received no word from anybody in a month after the Admins told me to go through the perk system to make changes :/
Edit: In before the "it's held up in voting" "it was just overlooked" "we have lives you know" justifications for something that takes five minutes and only requires one of each person to drop a quick opinion after 10 minutes of reading.
(05-02-2017, 06:19 PM)HuggieSunrise Wrote: that thing i sent about oracles.
thanks
if you could poke me. thanks.
help
Poke. Also:
Tænì Wrote:In before the "it's held up in voting" "it was just overlooked" "we have lives you know" justifications for something that takes five minutes and only requires one of each person to drop a quick opinion after 10 minutes of reading.
Commune Storta SRPs. It's been a while now, and we cannot use them without the Special Operative ID since, we were restricted to funboat class as maximum.
Unioner Cap tech Perk for Unioners OFL - we've received no update and it's been sitting there for a long time. I have quite a few members with 10% Unioner ships. I've received awareness that members of the team didn't know that the request existed for ages. Please respond to perks or change the system.
[*] The exit jumphole will be active only for 12 hours. Ships that do not exit the system during this time in an attempt to wait out the danger will be moved out to the closest freeport and their items removed.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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