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  Discovery Gaming Community Discovery Development Discovery Developers Forum Discovery Unofficial Development Discovery Mod Community Contribution
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Community Input: Starting Location

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Community Input: Starting Location
Offline Sombs
06-26-2017, 10:53 AM, (This post was last modified: 06-26-2017, 10:53 AM by Sombs.)
#51
Three orange cats in a mech
Posts: 6,816
Threads: 503
Joined: Feb 2014

The Sigmas and Kusari are absolutely no eye-candy. They all feel just blurry and either blue or green. If you want to bore out new players by giving them nothing to look at, go with that idea, but atmosphere always is more important than a mining commodity nobody cares about in the very beginning. Those systems are poorly designed, both in terms of color-combinations and system layouts.




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions



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Offline Traxit
06-26-2017, 10:55 AM,
#52
Sourdough
Posts: 1,187
Threads: 50
Joined: Dec 2012

I vote yes on Cortez, but it does need a rework. How about a lane and jumpgate leading to Coronado? maybe even add some lanes in Coronado and buoys near Barrier Gate to lead to the jumpholes.

[Image: eitgNHT.gif]
The best Video Game OST
Just Got Better
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Offline Toris (Old Account)
06-26-2017, 10:57 AM, (This post was last modified: 06-26-2017, 11:02 AM by Toris (Old Account).)
#53
Member
Posts: 373
Threads: 35
Joined: Mar 2017

I know that someone voted Gallia, but there's a serious problem with Gallia: it is hostile towards Bretonia and Liberty. Hell, even Bretonia banned all the Gallic civilians out of their borders (it's in their laws, I kid you not.)

Agreed, concerns overweights my idea. It was worth poking up though.




However, I stated some time ago that New York, up to date, is one of the best training areas of all sandbox games due to how it is made. The issue is, however, the NY is center of all activity. And we need, seriously, somehow get other spaces but Liberty to be alive. Gallia is dead, Kusari is dead, Rheinland is dead.

This little bird went to sleep forever. So long.
Thank you for everything.
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Offline Cardinal
06-26-2017, 11:01 AM, (This post was last modified: 06-26-2017, 11:04 AM by Cardinal.)
#54
Member
Posts: 285
Threads: 21
Joined: May 2016

Yes, it seems that either we are not working hard enough to promote large activity in the other houses, or that new players are usually flocking to Liberty because it's the first place they see. While that is a pressing issue, I'd like to see explanations on how changing the starting point for new players entirely could fix it. I think we can only have one initial starting point for players, by the code. So we would have no choice but to place it in one area.

Perhaps we could create starting systems for each house (including Outcasts and Corsairs) and link them all to Pennsylvania, with the same no full RP rule set? For ease of access and knowledge of existence, the gates/holes would need to be placed beside Erie.
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Offline Toris (Old Account)
06-26-2017, 11:04 AM, (This post was last modified: 06-26-2017, 11:16 AM by Toris (Old Account).)
#55
Member
Posts: 373
Threads: 35
Joined: Mar 2017

@Traxit Good idea, but Coronado cannot have lane to the Coronado. That system is unknown to the GRN. HOWEVER, the restart in Coronado would be actually a good idea but then Barrier Gate is placed within asteroid field, so we return to the aspect of dull area. Although that one has something in it. It would be cool if we made a small mineable area within the planet's rings with something different than water.

Also, we should cease the nonsense of Crayterians being hostile by default to 90% restarts. :/



So, Traxit gave me a neat idea:

CORONADO DEFAULT RESTART

Create a small base nearby Planet Sorocco in Coronado. Make it a start point. Create a new commodity, namely Nitrogen, which can be sold on that base nearby Sorocco. Create a mining field around Planet Salina - ring mining would be cool - which yelds the said proposed ore.

Now why:
- A semi-secluded area to have newbies gathered in one place.
- A rarely visited region of Coronado System, truly.
- A REALLY beautiful system crafted by Discovery makers.
- A system being somewhat hub for Liberty, Bretonia, Kusari.

This little bird went to sleep forever. So long.
Thank you for everything.
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Offline Cardinal
06-26-2017, 11:07 AM,
#56
Member
Posts: 285
Threads: 21
Joined: May 2016

I think my post above may fix the issues with lower activity in the other houses, though, by creating systems just like Pennsylvania for each house. I know it sounds like a pain in the arse for devs to do, but I think that it gives players a clear and easy opportunity to explore Sirius and Gallia and perhaps ebb the flow of activity there as well.
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Offline Enkidu
06-26-2017, 11:12 AM,
#57
UN| Unioners
Posts: 4,217
Threads: 399
Joined: Apr 2013

I actually approve of Coronado default - if more stuff was thrown in Coro. Make it a showcase system - put in more planets, generally prettify the place. It's a perfect starting system.
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Offline Cardinal
06-26-2017, 11:16 AM, (This post was last modified: 06-26-2017, 11:17 AM by Cardinal.)
#58
Member
Posts: 285
Threads: 21
Joined: May 2016

Would new players not just flock back to Liberty, Tænì?
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Offline Sombs
06-26-2017, 11:20 AM,
#59
Three orange cats in a mech
Posts: 6,816
Threads: 503
Joined: Feb 2014

Coronado is boring and empty system. The problem with Coronado is that it has nothing that reminds you of vanilla. That is bad, as it will make noobs feel like they aren't playing Freelancer. In fact, they will see the horrible BSG imports first. Is that really what you want to impress newbies with?

Pennsylvania has everything it needs. It has a beautiful starsphere, a nice set of planets, a good lane connection, unlawful bases, a mining area, people feel like they are playing an evolved mod, not some random mod or plain vanilla. They get greeted by Gettysberg and Hamilton, move over to Bethlehem and Philadelphia with are all nicely designed stations that don't stand alone in space and then move to New York, see the stuff they know and are like "Okay, I saw penny. Let's see what else is new to this mod!".




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions



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Offline Toris (Old Account)
06-26-2017, 11:22 AM,
#60
Member
Posts: 373
Threads: 35
Joined: Mar 2017

@"Emperor Cao Cao" The main problem with Gallia is the fact they inRPly block access to any non-Gallic entities, except for a very selected few. Unless that changed, since last time I went to Gallia as a Freelancer ended up in me being shot by GRN.

This little bird went to sleep forever. So long.
Thank you for everything.
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