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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Why is PvP so damn difficult?

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Why is PvP so damn difficult?
Offline nOmnomnOm
09-11-2017, 07:31 PM,
#31
Probation
Posts: 5,914
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Joined: May 2011

(09-11-2017, 07:18 PM)Wesker Wrote: I don't know what world you live in, how you pvp, or if you pvp at all really. But in discovery, this server, nukes and Cds are the most effective ways to kill someone, not MRing, not gunning them down. Nukes are used by everyone, pros and noobs for a reason, you don't see your less than average pvp clown using codename 3.03s and winning. With a vet, you might though.

Thank you for proving my point, Wesker.

You literally with your own words proved my point.

Lost? You admitted that Nuclear Mines are the most effective way to kill vets. Why? They require the least amount of skill out of everything currently PLUS they do high damage.
I'm not 100% happy with nucs... i'd like them to be a bit more damaging, but for the most part it's one of the only holding things that gives players a chance against vets.

While saying that , vets can just as easily spam a magical CD right when a noob deploys a mine. I dont know how you guys do it but you do it all the time and end with a win.

Basically, though, the mines help to close the gap.

Thanks for the support, Whiskers. I'm having a good laugh at how you fell right into agreeing with me.
Offline nOmnomnOm
09-11-2017, 07:33 PM,
#32
Probation
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Joined: May 2011

(09-11-2017, 07:25 PM)Yber Wrote: words

Can you please stop flooding?
honestly.... 50% or more of your commentary is flood-based with no debate value.
Please clean it. Otherwise, I wont read the cancer.
Offline Wesker
09-11-2017, 07:34 PM,
#33
Level 99 Boss
Posts: 5,296
Threads: 457
Joined: Nov 2014

????????

Yea you're right, I agree with vasko good change proposals.

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
Offline Yber
09-11-2017, 07:38 PM,
#34
Member
Posts: 1,665
Threads: 97
Joined: Jul 2011

(09-11-2017, 07:33 PM)nOmnomnOm Wrote: Can you please stop flooding?
honestly.... 50% or more of your commentary is flood-based with no debate value.
Please clean it. Otherwise, I wont read the cancer.

Excuse me your lordship for actually taking you in the slighest bit seriously, it was absolutely my bad and it was short sighted of me to not realize you are completely and throughly a lost case.

It's not that there's no "debate value" in my posts, it's that you can't argue with them because you know you are wrong and you can't pull yourself together LOL.
Offline Jack_Henderson
09-11-2017, 07:45 PM,
#35
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Classy discussion.

Point remains: snub pvp is too exclusive, and too unattractive to even start it for a majority of players.
Offline Yber
09-11-2017, 07:48 PM,
#36
Member
Posts: 1,665
Threads: 97
Joined: Jul 2011

again that's a matter of game design. put a csgo newbie with the pros and you'll get the same result. that's why divisions exist, so that players compete with people of similar skill levels.

with the game's population and the design it has there is nothing to change as the "problem" lies in its core mechanics. in most games dodging is just about moving your mouse and clicking, if at all. in freelancer, maneuvering and dodging are mechanics for the most part unique. if you modify the game to the point of these not existing you kill the game.
Offline Wesker
09-11-2017, 07:51 PM,
#37
Level 99 Boss
Posts: 5,296
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Joined: Nov 2014

(09-11-2017, 07:45 PM)Jack_Henderson Wrote: Classy discussion.

Point remains: snub pvp is too exclusive, and too unattractive to even start it for a majority of players.

I'm getting a new laptop sooner than later that will enable me to make video tutorials and show people what it looks like from my perspective.

When I can ill start posting videos.
Offline Jack_Henderson
09-11-2017, 08:01 PM, (This post was last modified: 09-11-2017, 08:03 PM by Jack_Henderson.)
#38
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

@Wesker : It's not going to change a thing, Wesker. Tutorials are a nice gesture of those who know how to do it, but they do not change it for the mass of the players. It gets a little more accessible (if you e.g. explain "engine kill"), but how far is someone who profits from this advice from winning his first snub pvp? Incredibly far.

Disco snub pvp needs a chance for the mass of player to succeed, to win. And that's where we likely disagree. In Disco - if you are honest - it's like this: If you pvp someone who is better, you lose. Every. Single. Time. Without any chance. You cannot even be lucky. You'll lose. Without even a chance of getting any incentive of "hey, I should get better". At the contrary, you get punished by being pvp-dead.

These factors make snub pvp very unattractive to new/inexperineced/average (= the mass of) players and no video, no tutorial will change that. It's appreciated that you want to do something, but I fear it will not do much and it is not the way.
Offline nOmnomnOm
09-11-2017, 08:02 PM, (This post was last modified: 09-11-2017, 08:21 PM by nOmnomnOm.)
#39
Probation
Posts: 5,914
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Joined: May 2011

Yber

TLDR

I'm saying things how it is.
Sidewinder can be countered and i am not against guns

I just want to have the chances for less skilled people go up.

This is what I preach. this is what this topic is about

WHY is PVP difficult? Why does there need to be tutorials that even then DO LITTLE to help the average player.
Offline Jack_Henderson
09-11-2017, 08:04 PM,
#40
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

can we lock this thread?
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