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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Pilgrim Liner Allowance On The Freelancer ID

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Poll: Should Freelancers Be Allowed To Fly The Pilgrim Liner
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Yes
65.08%
41 65.08%
No
34.92%
22 34.92%
Total 63 vote(s) 100%
* You voted for this item. [Show Results]

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Pilgrim Liner Allowance On The Freelancer ID
Offline sasapinjic
11-08-2017, 03:26 PM, (This post was last modified: 11-08-2017, 03:37 PM by sasapinjic.)
#11
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Maybe we can ask for Pilgrim/slave liner MK2, that will be same except in name and it will have 3600 cargo.
How hard is to copy ship, code diferent name and reduce cargo from egsisting ship? That way we will have both bigger and freelancer versions. Kinda like GRN/Council Obstinate.
For crying out loud, this painless and simple solution could have be done long ago and save as lot of un-nessesary drama here.
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Offline Croft
11-08-2017, 04:16 PM, (This post was last modified: 11-08-2017, 04:16 PM by Croft.)
#12
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The Crusade continues, Deus Vult Nemo.

(11-08-2017, 03:17 PM)Vulkhard Muller Wrote: I still think I would like to see the I'lane added to the Freelancer ID under a Generic Gallic Unlawful for just shoehorn it into the Sirian Unlawful. More variety that is unlawful.

I would use the L'Ane in a heartbeat (with factional blessing, of course) if only it didn't have the giant damn neon purple fleur on the side.

Jimmy The Rat | Croft's Feedback | The Rat Pack
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Offline Vulkhard Muller
11-08-2017, 04:49 PM, (This post was last modified: 11-08-2017, 04:55 PM by Vulkhard Muller.)
#13
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(11-08-2017, 03:21 PM)ronillon Wrote: Again and again, and ....

Not only was the thread locked, but it was deleted as well. This is pretty totalitarian thing to do....

To the issue:

Someone (devs/admins) in 2015 broke Pilgrim Liner by increasing its cargo. It was an incredibly stupid idea, we all know it.

Now that those people are not around here anymore (or not in charge) there is no reason to not decrease the cargo back to 3600.

And NO, no ammout of NO's from whoever is going to change the fact, that there are people who want to fly Pilgrim with Freelancer ID.
It was possible before, it must be possible now.

P.S.: If it requires changes in admin/dev team, so be it, we can wait, but we are not going to give up.

Correction, the ship was previously 4.3k then dropped to 3.6 k then brought back up. It was only dropped because the community wanted it for salve hauling purposes on the freelancer ID though as I recall it was mainly on the lobbying of a Slaver's Guild faction that subsequently got shut down by admins for questionable role-play. It deserves to be brought back up to 4.3k as it is a huge ship with good cargo.

(11-08-2017, 04:16 PM)Croft Wrote: The Crusade continues, Deus Vult Nemo.

(11-08-2017, 03:17 PM)Vulkhard Muller Wrote: I still think I would like to see the I'lane added to the Freelancer ID under a Generic Gallic Unlawful for just shoehorn it into the Sirian Unlawful. More variety that is unlawful.

I would use the L'Ane in a heartbeat (with factional blessing, of course) if only it didn't have the giant damn neon purple fleur on the side.

That Fluer is the best part y'all Deva leave it Alone <_< Tongue



Now my two cents:

The problem I have with opening it up to Freelancers is that it isn't illegal almost everywhere, which the Ptrain is. This is the balancing factor with the increased cargo. Now, If this was way back in the day where the Pilgrim was the Slave Liner and banned across Sirius this would be a different story. As the Junker Congress leader, I have a serious problem with nerfing one of the few 4.3k transports Junkers get that isn't illegal anywhere in Sirius. While yes I support the freelancer ID getting more variety in transports I want it done well, open up the Gallic Civilian lines to them at 100% and maybe drop the Corsairs Train to 4.3k and allow them to use it with permission (or none and let the chaos ensue.)

Also I still firmly believe that the I'lane should be Sirius unlawful or something like that.


Sent me a Comm? Haven't received a reply in a reasonable time span? Sorry! Post here and I'll get back to you asap!
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Offline Stoner_Steve
11-08-2017, 05:20 PM,
#14
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Joined: Jan 2014

The L'Ane discussion can continue here
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Offline Laz
11-08-2017, 05:27 PM,
#15
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Posts: 1,909
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Joined: Jan 2014

(11-08-2017, 04:16 PM)Croft Wrote: I would use the L'Ane in a heartbeat (with factional blessing, of course) if only it didn't have the giant damn neon purple fleur on the side.

You mean the Gallic Brigand logo, because it's a Gallic Brigand ship Tongue

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Offline Thyrzul
11-08-2017, 05:57 PM,
#16
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(11-08-2017, 05:20 PM)Captain_Nemo Wrote: The L'Ane discussion can continue here

Hey, I want Vache to be open for the Freelancer ID as well. Could you start another thread with that too for me, please?
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Offline ronillon
11-08-2017, 07:44 PM,
#17
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Posts: 563
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Joined: Oct 2012

(11-08-2017, 04:49 PM)Vulkhard Muller Wrote:
(11-08-2017, 03:21 PM)ronillon Wrote: Again and again, and ....

Not only was the thread locked, but it was deleted as well. This is pretty totalitarian thing to do....

To the issue:

Someone (devs/admins) in 2015 broke Pilgrim Liner by increasing its cargo. It was an incredibly stupid idea, we all know it.

Now that those people are not around here anymore (or not in charge) there is no reason to not decrease the cargo back to 3600.

And NO, no ammout of NO's from whoever is going to change the fact, that there are people who want to fly Pilgrim with Freelancer ID.
It was possible before, it must be possible now.

P.S.: If it requires changes in admin/dev team, so be it, we can wait, but we are not going to give up.

Correction, the ship was previously 4.3k then dropped to 3.6 k then brought back up. It was only dropped because the community wanted it for salve hauling purposes on the freelancer ID though as I recall it was mainly on the lobbying of a Slaver's Guild faction that subsequently got shut down by admins for questionable role-play. It deserves to be brought back up to 4.3k as it is a huge ship with good cargo.

(11-08-2017, 04:16 PM)Croft Wrote: The Crusade continues, Deus Vult Nemo.

(11-08-2017, 03:17 PM)Vulkhard Muller Wrote: I still think I would like to see the I'lane added to the Freelancer ID under a Generic Gallic Unlawful for just shoehorn it into the Sirian Unlawful. More variety that is unlawful.

I would use the L'Ane in a heartbeat (with factional blessing, of course) if only it didn't have the giant damn neon purple fleur on the side.

That Fluer is the best part y'all Deva leave it Alone <_< Tongue



Now my two cents:

The problem I have with opening it up to Freelancers is that it isn't illegal almost everywhere, which the Ptrain is. This is the balancing factor with the increased cargo. Now, If this was way back in the day where the Pilgrim was the Slave Liner and banned across Sirius this would be a different story. As the Junker Congress leader, I have a serious problem with nerfing one of the few 4.3k transports Junkers get that isn't illegal anywhere in Sirius. While yes I support the freelancer ID getting more variety in transports I want it done well, open up the Gallic Civilian lines to them at 100% and maybe drop the Corsairs Train to 4.3k and allow them to use it with permission (or none and let the chaos ensue.)

Also I still firmly believe that the I'lane should be Sirius unlawful or something like that.

Now this was the most sensible reply in this thread, and maybe on the whole topic. Very informative.

Looking at the issue from Junkers point of view, I can see why you would not want the cargo decreased. Your reason for keeping it 4300 is actually the same as our reason to decrease it to 3600. Junkers, Freelancers and other groups would love more variety, more options.

(11-08-2017, 03:26 PM)sasapinjic Wrote: Maybe we can ask for Pilgrim/slave liner MK2, that will be same except in name and it will have 3600 cargo.
How hard is to copy ship, code diferent name and reduce cargo from egsisting ship? That way we will have both bigger and freelancer versions. Kinda like GRN/Council Obstinate.
For crying out loud, this painless and simple solution could have be done long ago and save as lot of un-nessesary drama here.

So maybe the solution to this would be introducing new Freelancer ID allowed ship with similar badass look and feel as Pilgrim Liner has. I know, that this will require work. But maybe those of us who want it, could help make it real.

We can either modify Pilgrim Liner, keeping some of its shapes and textures. Or find some other model/design that could be used.

Although I personaly am closer to code part of moding, than messing with graphics, Im willing to put some time and effort to see this through.





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Offline Stoner_Steve
11-09-2017, 01:42 AM,
#18
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(11-08-2017, 02:46 PM)Erik-Kieber Wrote: Again this discusion O-o it has passed many many times already and everytime the team said no. This is not hard to understand right we all know the difference between Yes and No...

You want to fly that ship fine, take it on a junker id and youre gut togo.

Pls close tread

Ah, but the admins did close/delete the other thread, and yet here we are re-hashing it again, luckily for me while this admin team said no, the one before them said yes

So you'll have to forgive me for believing that no which was a yes will once again become a yes.

(11-08-2017, 02:50 PM)Sharky!!! Wrote: Dude, if even ADMINS said NO, why are you even trying? Its not negativity, its just facts

Again, as stated in the OP, the admins did say yes once already.

(11-08-2017, 03:04 PM)nOmnomnOm Wrote: The issue is that the slave/pilgrim liner is a special themed ship. The change that was gone killed off the slaver Union back in the day when they were using a freelancer ID. You would use a FL ID because it was a flexible quasilawful ID to use.

I suggest for the slaver Union or other sorts of factions to use the Junker ID and work to drop the mining bonus in exchange for other perks like being able to kidnap human cargo anywhere. As a bonus to the Junker ID , you can use kusari as your main hunting ground.

I guess the same can be applied to the rat pack. Maybe.

The reason you are being shot down so easily , Nemo, is that you are not providing a good enough argument. If it is just you that wants it, do an SRP to explain in rp why you need it.

I did have a good argument in one of the other 4 threads that I've made over the past 3 years, unfortunately the most resent thread was deleted for some strange reason and I couldn't bring myself to write all of that again. But I am going to point out for you that I did have an SRP which was taken away from me when the cargo change went into affect.

(11-08-2017, 05:57 PM)Thyrzul Wrote:
(11-08-2017, 05:20 PM)Captain_Nemo Wrote: The L'Ane discussion can continue here

Hey, I want Vache to be open for the Freelancer ID as well. Could you start another thread with that too for me, please?

I feel that as a faction leader you have the necessary skills to solve this problem on your own without resorting to sarcasm in my request thread.

(11-08-2017, 04:49 PM)Vulkhard Muller Wrote: Now my two cents:

The problem I have with opening it up to Freelancers is that it isn't illegal almost everywhere, which the Ptrain is. This is the balancing factor with the increased cargo. Now, If this was way back in the day where the Pilgrim was the Slave Liner and banned across Sirius this would be a different story. As the Junker Congress leader, I have a serious problem with nerfing one of the few 4.3k transports Junkers get that isn't illegal anywhere in Sirius. While yes I support the freelancer ID getting more variety in transports I want it done well, open up the Gallic Civilian lines to them at 100% and maybe drop the Corsairs Train to 4.3k and allow them to use it with permission (or none and let the chaos ensue.)

Also I still firmly believe that the I'lane should be Sirius unlawful or something like that.

First off, thank you! Thank you for participating in this discussion unlike other certain faction leaders. Honestly I believed that there was a 4.3k transport that was "general use" for the Junkers but looking again I see that really the Pilgrim Liner is the only generic option. However I have to disagree though that this would be considered a nerf to the transport, given that it is lacking a countermeasure slot I feel 'good' junker would opt for a transport with a CM slot.

(11-08-2017, 07:44 PM)ronillon Wrote: So maybe the solution to this would be introducing new Freelancer ID allowed ship with similar badass look and feel as Pilgrim Liner has. I know, that this will require work. But maybe those of us who want it, could help make it real.

We can either modify Pilgrim Liner, keeping some of its shapes and textures. Or find some other model/design that could be used.

Although I personaly am closer to code part of moding, than messing with graphics, Im willing to put some time and effort to see this through.

Re-scaling the model and having both a Pilgrim Liner 4.3k and a Slave Liner 3.6k would be a nice solution. The Pilgrim Liner can remain legal and the Slave Liner can be illegal.
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Offline Stoner_Steve
12-12-2017, 02:02 PM,
#19
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lets hope the admin team doesn't delete this thread for me bumping it
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Offline sasapinjic
12-12-2017, 03:41 PM, (This post was last modified: 12-12-2017, 03:42 PM by sasapinjic.)
#20
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With my sugestion i dint meant modding, just taking exactly same liner, name it slave liner, reducing cargo to 3600 and done!
No modding and work needed, and we will have two same ships in game, with one be able to use with freelancer ID becouse of smaler cargo.
It existence can even be explained in RP as modified version of pilgrim, with added Basic life suport in cargo space, for sole purpose of slave trade, thus the name slave liner.
This can be done in few minutes.
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