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  Discovery Gaming Community Discovery Development Discovery Developers Forum Discovery Unofficial Development Discovery Mod Content Submissions
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Advanced Beam Weapon

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Advanced Beam Weapon
Offline elbmek
12-24-2017, 04:26 PM, (This post was last modified: 12-24-2017, 10:12 PM by elbmek.)
#1
Member
Posts: 32
Threads: 10
Joined: Sep 2017

How about a reduced power advanced beam weapon, thats currently available but not working via FLMM (edited), as standard weaponry for Level 38. Some of the weapons available are awful.

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Offline Corile
12-24-2017, 05:09 PM,
#2
C::iemka pl
Posts: 3,248
Threads: 267
Joined: Apr 2014

what?




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Offline elbmek
12-24-2017, 10:12 PM,
#3
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Posts: 32
Threads: 10
Joined: Sep 2017

Do you use FLMM - sorry I meant that - the other is for sub sim!!! doh!

Darkness is only the absence of light, Ignorance is only the absence of knowledge
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Offline Teresa Brooks
12-24-2017, 11:52 PM,
#4
Your Dark Lord
Posts: 228
Threads: 28
Joined: Aug 2017

Lmao Beam Weapon mod is actually better.

(Does more damage overall + Class 1 from the start)

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Offline elbmek
12-25-2017, 01:14 AM,
#5
Member
Posts: 32
Threads: 10
Joined: Sep 2017

With Discovery mods it only works or early editions. Beam is far too much of a cheat because it can annihilate opponents 5 clicks away. The advance beam, much fairer but powerful, will lnot work with later discovery mods. Not sure but I think 4.85 was the last. I am on 4.89 and the weapons suck!!

Darkness is only the absence of light, Ignorance is only the absence of knowledge
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Offline Barbarossa
12-25-2017, 06:25 PM,
#6
Member
Posts: 465
Threads: 32
Joined: Feb 2011

You seem to be new here, please think about this; what exactly has this to do with content submission? Please post in the right section.

Here you can enter a short message which will be automatically appended to the bottom of your posts.
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Online Goliath
12-25-2017, 06:50 PM,
#7
Acestacker Supreme™
Posts: 1,881
Threads: 123
Joined: Sep 2016

I don't think this mod needs overpowered weaponry more than it already has.

Also wrong subforum

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Offline Traxit
12-26-2017, 02:08 AM,
#8
Sourdough
Posts: 1,186
Threads: 50
Joined: Dec 2012

(12-25-2017, 06:50 PM)Goliath Wrote: I don't think this mod needs overpowered weaponry more than it already has.

Also wrong subforum
What overpowered weaponry this mod has? (Except the obvious Nomad VHF and its class 9 guns)?

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