(12-27-2017, 12:56 PM)Eugen Wrote: well those "new" bombers are basicly a stand in for the old flyingfortess from ww2, were the numbers were their best shield . to be fair they are not even have tinfoil as armor and if the bombs are armed.... well you see it in the movie.
Yeah, the biggest problem the big bombers in WWII had were that they had a much greater range ( flying distance ) than most fighters, so they would lose their fighter cover before they got over target, which was bad for them of course.
The enemy would just wait for their fighter cover to turn for home, then go up and shoot at them.
The only real advantage they had was that they could fly at a higher altitude than most fighters could reach, especially the American bombers.
Those ships look more like a bomber freighter. Or as a very heavy bomber. The Y-wing is a light bomber that can be used in hangar bays, I did not see the new SW but I doubt there should be a ship that can carry those bombers.
Tactical bombers we have already and we call them just bombers. They dive and deliver at close range, with as much accuracy as we can get. That's why they are called tactical.
First WWII strategic bombers were modified cargo or even passenger planes. I'd love to see our freighters and even battle transports be modified for strategic (carpet) bombing role. Smaller ones probably could bomb battleships at some point, but large ones certainly could carpet bomb PoBs.
(12-27-2017, 06:15 PM)mayu20 Wrote: Oh yeah, freighters to be fitter for bombing would be awesome. Give freighters a bomb slot, and they can be used in combat even more than right now.
Sounds like a plan.
Some of the larger freighters could easily power a Torpedo launcher, the Borderworld Transport already has a Cruise Disruptor from memory, but then my memory isn't playing nice right now (tired *yawn*) so I could be wrong lol.
God damn I thought the same, I liked the idea. @Titan made something very similar to their guns, but the size of them is quite outranged. They looked morelike gb's. Some sorf ot GB's with such guns would also rock, though gb's getting at such ranges wouldn't be viable.
(12-27-2017, 10:38 AM)Marinefliegerkommando Wrote: 2. The SW VIII bomber concept is just trash, I remember the good old times when the bombs of the Star Wars bombers were the good old Proton Torpedoes.
Agreed, though the whole concept of these bombers is because the resistance has no where near the resources the Rebel's did in the OT. They are older (30+ years old bombers), but they are all the resistance had.
(12-27-2017, 11:13 AM)Scumbag Wrote: I agree to the physics problem there, but keep in mind that objects with a high mass generate a gravitational force, the bombs shouldn't have fallen that fast but instead they should have slowly moved towards the dreadnaught. And yeah, Proton torpedoes, like our own nova torpedos are much better as a concept overall.
Check out this description regarding the bombs: "The modular bombing magazine, called the "clip" by the bomber's crew,[1] would drop the bombs through sequenced electromagnetic plates in the clip, which propelled the bombs to "drop" in microgravity environments. The bombs would then be drawn magnetically to their targets."
Would be interesting to have something similar for Disco - You drop "bombs" or Mines that have a shorter range, but will seek out Capital ships only. High damage, but slow moving so they can be picked off if you're good.
I pretty much like the concept of the bombers in Star Wars, also in terms of "stone, paper, scissor" - aspect. They are slow and pure targets, but at same very devastating.
About the physics "issue" mentioned here in regards of the movie. Well, it seems you guys have to look the movie once again. It is rather clear that the bombers have a gravity inside even if the "door" is open. Gravity = Falling/Acceleration of objects as it was shown. Where's the problem?
1. Seems like we are all looking on the idea from a bomber's perspective atm. What capital ship players would get from strategic bombers? Easy targets? More challenge? Pain?
2. Concerning Disco mechanic and community, I think there should be just one weapon for transforming a freighter/transport into a carpet bomber: strategic mine launcher. It should occupy almost all cargo, like 300 tons for freighters and 3000 for transports, with more ammo ofc. Strategic mine would be heavy and dummy, with no propulsion, being able to just roll straight on when dropped. So, all you'd have to do is to dive in your target's general direction, drop mines at closest range you dare to, turn and run out for another round.