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  Discovery Gaming Community Role-Playing Official Player Factions Edge Worlds Sirius Coalition Archive
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Sirius Coalition Expeditionary Corps | SCEC - player's group Information and Feeback

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Sirius Coalition Expeditionary Corps | SCEC - player's group Information and Feeback
Offline Laz
02-03-2018, 02:56 PM,
#11
Out-of Retirement Code Monkey
Posts: 1,912
Threads: 107
Joined: Jan 2014

In my above post, I forgot to actually link you the thread. I was meant to give you this.

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Offline Enkidu
02-03-2018, 07:16 PM, (This post was last modified: 02-03-2018, 07:16 PM by Enkidu.)
#12
UN| Unioners
Posts: 4,215
Threads: 399
Joined: Apr 2013

Nice faction!

The LWB has fallen apart as a repercussion of the Volksrevolution civil conflict between the Syndicalist Liberal Unioners and Revolutionary Liberal Hessians, due to trying to stay allied to both. The LWB remains are split between the Gaians, the Bundschuh, and the Unioners, the lattermost who has taken the lion's share and are now co-ruled by the LWB and the Unioners together. The Unioners, Hessians, and SCRA are now at an uneasy peace.

The Coalition is aware of these developments.

[Image: XTF1d6x.png]
THE SYNDIC LEAGUES
(A co-operative of Rheinland's outlawed trade unions, determined to take the underworld for themselves.)
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Offline Lythrilux
02-07-2018, 12:30 PM,
#13
Edgy Worlds
Posts: 10,369
Threads: 737
Joined: Jan 2013

(02-07-2018, 08:42 AM)Gardarik Wrote: Despite Core facility orbiting Nauru, our expedition made it safe to Lagrange-one point of Nauru and commenced launching probes. The analysis showed weak tectonic activity and pretty regular microflora for a world with derelict structures of alien origin. There is also a small colony of unknown allegiance and an unfinished docking ring. Our research team believes, that the surface installation belongs to the Core and that heavy protection by the Core ‘Yaren’ base and a battleship-type in orbit indicate Core’s ongoing undercover operation to terraform Nauru. Since the planet yielded no particular valuable data of possible application in ‘Tselina’ project, we decided to employ nuclear bombs aboard our VHF to destabilise the tectonic situation on Nauru in order to undermine Core operation that is detrimental to our plans on setting foot in Omicrons.

---

Nauru is being terraformed by the Core (likely) and most probably indicates their plans on further expansion in Omicron Delta. The planet remains vulnerable to targeted bombing of seismo-active areas should the confrontation become necessary. Except for derelict alien structures, Nauru poses no interest to the People of the Coalition.

Several things to note:
  • The Core's Nauru operation isn't secretive. They've been colonising the planet for about 10 years now. It's been frequently advertised it as the centrepiece of Imperium Omicronis, and why their influence is so dominant in Omicron Delta, as it's the core (badum tst) focus of their Omicron campaign.
  • The Planet is/has not undergoing/undergone the process of terraforming.
  • The Coalition/SCRA/SCEC wouldn't get anywhere near close enough to deploy probes without getting shot out of the sky by the Battleship Bellona and it's accompanying Battlegroup.
  • Keeping the above in mind, you would not be able to deploy "nuclear bombs" against the planet. Even regardless of the previous point, this is powergaming.

I suppose half of this post is aimed at SCRA too, so you're the only one at fault.

I applaud the effort of the Roleplay but it's misinformed and misguided.

I would suggest reading:
Imperium Omicronis
Planet Nauru: A Chronicle
Battleship Bellona

[Image: Lythrilux.gif]
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Offline SCEC
02-07-2018, 01:22 PM,
#14
SCEC|
Posts: 421
Threads: 60
Joined: Jan 2017

Thanks for the update on the lore, yet a few things to consider:

1. Coalition according to the back is a rather secluded faction with limited resources while the Core is pretty secretive. Combining the two, it is very likely that Coalition forces (that are quite distant from Omicron developments) know nothing about "Open" Core policy, even despite intel from Zoners. Albeit, I will keep the lore kindly provided by you in mind.
2. The post is written in the form of a report which is to present a unilateral subjective point of view. Since our expedition was intervened by Unioners, the conclusions are rough and hastily driven. Therefore, our conclusion on terraforming is not and should not in principle reflect the truth.
3. "Planet" Nauru is 9,145 km in diameter according to the lore. Reality speaking, a base of 210 population like Yaren + 1 battleship 592 men strong can not in principle cover the whole space around the planet, especially in the gravitational well and shadow of 31,000km diameter Tuvalu, that should hinder scanning, especially due to rich Iridium in the lithosphere of Nauru that prevents waves passing the planet itself. Besides, launching probe can be carried out from afar via curve-trajectory using the gravitational pool of Tuvalu and without being detected without our being close enough, it is just the game sizes and the purpose of screenshots that drove us that close. In addition to all of the above, Vaska was put on guard to report on Core activities RP-wise, so at any rate we could have carried out what we have done (and this is taking samples only) anyway.
4. Nuclear bombing is an RP destined to fail - first of all, we roleplayed that mines of the VHF are not bombs and could not be used on a planet. Secondly, this was not going to happen even without Unioners' incursion - this is just a hostile RP and sabre-rattling, nothing more.

Anyway, I'm to keep this in mind and be ready to update the post should the need be. Cheers for the feedback!

[+]Spoiler
[Image: fPxh782.png]


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Offline Lythrilux
02-07-2018, 01:51 PM, (This post was last modified: 02-07-2018, 01:53 PM by Lythrilux.)
#15
Edgy Worlds
Posts: 10,369
Threads: 737
Joined: Jan 2013

Fair enough in regards to your answers. I just want to touch on 3 real quick though.

(02-07-2018, 01:22 PM)Gardarik Wrote: 3. "Planet" Nauru is 9,145 km in diameter according to the lore. Reality speaking, a base of 210 population like Yaren + 1 battleship 592 men strong can not in principle cover the whole space around the planet, especially in the gravitational well and shadow of 31,000km diameter Tuvalu, that should hinder scanning, especially due to rich Iridium in the lithosphere of Nauru that prevents waves passing the planet itself. Besides, launching probe can be carried out from afar via curve-trajectory using the gravitational pool of Tuvalu and without being detected without our being close enough, it is just the game sizes and the purpose of screenshots that drove us that close. In addition to all of the above, Vaska was put on guard to report on Core activities RP-wise, so at any rate we could have carried out what we have done (and this is taking samples only) anyway.

Population numbers, for both our bases and many other in-game, are both extremely outdated and unreliable and have long been due for an update many years. The Yaren pop number is a leftover from when Corsairs controlled the station - it specifically stated in the old infocard that the Corsairs kept Yaren undermanned, and were slowly reducing personnel from the Station (since then Core would have greatly boosted the station's personnel, pretty much all pop numbers in the assets thread except the Caps and Nauru are completely inaccurate and I've been waiting for things to update in the mod first before changing them there). You're also in the thick of Core territory.

To my knowledge, there are no anomalies or otherwise that inhibit scanning in that area.

NPC Battleships are markers for battlegroups and/or fleets that cover a specific area, they don't exist there solely on their own. It's just more practical to put a single Battleship solar in that spot, rather than multiple ships. Although now that I think about it, perhaps I could help by making it a bit more clear.

[Image: Lythrilux.gif]
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Offline SCEC
02-07-2018, 02:27 PM, (This post was last modified: 02-07-2018, 02:28 PM by SCEC.)
#16
SCEC|
Posts: 421
Threads: 60
Joined: Jan 2017

Didn't know about the battlemarkers, just thought of it as another station (although was ever curious why to put two stations on the same spot). Now it is much clearer, thanks.

Yup, I believe the misguidance came through in-game description of Nauru since this is to be "100%-certain" info for me since it is already in the game. It would be really nice if this info is update, since sometimes one can not just predict what has been covered in deep corners of the forum (as in my case and all the guys who were playing with me at the same time).

Speaking of anomalies for scanning - these are not anomalies, it is a typical physics very often described in Sci-Fi. Besides, 200,000 population as it is indicated in the forum lore and concentrated around one city hub (Athena City) still not enough for covering all space scan unless it is indicated that there are observation posts purposefully located all around the globe. Since the Core is highly militaristic organisation, I believe the latter is the case. The lore on the planet indicates that population covers 40% of the planet which is 65,363,515.625 square km, or 326.818 square km per person. Given their concentration around one agglomeration, it is not a solid coverage. But again, lorewise you can have automatic observation posts all around the globe.

Btw, speaking of the terraforming you mentioned having never taking place:
Quote:The Planet is/has not undergoing/undergone the process of terraforming.

The Core's lore says otherwise:
Quote:Planet Nauru is a warm, mostly dry desert world. Initially, it had large concentrations of hydrogen sulphide prevalent in the air precisely at 0.0051 ppm. Whilst it made breathing the air slightly intolerable and would be akin to breathing in rotten eggs, it presented no health risk to humans. Eventually, through a hefty colonisation effort The Core in cooperation with the Canaan Zoner group were able to diffuse most of the hydrogen sulphide in the air. Nowadays patches of Planet resemble a more Mediterranean climate - however this is only in the areas The Core has graced, and most of the world remains a desert.

Changing atmosphere is also terraforming. Anyway, it is just to draw attention to, nothing serious.

I am sorry to write something not in line with the existing lore. As I see, there are two options at the moment:
1) we leave the report as it is, attributing what happenned to luck/extreme activity of numerous parties (Unioners, independent, SCEC, nomads)/miscalculation, etc.
2) I update the report with the new information.

Since you are more experienced in RP here and representing the Core - your call, Sir.

[+]Spoiler
[Image: fPxh782.png]


SCEC Info | SCEC Recruitment | SCEC Comm Channel | SCEC Discord

Signatures can't be larger than 700x250px and 1mb. ~Vex
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Offline Lythrilux
02-07-2018, 02:46 PM, (This post was last modified: 02-07-2018, 02:54 PM by Lythrilux.)
#17
Edgy Worlds
Posts: 10,369
Threads: 737
Joined: Jan 2013

(02-07-2018, 02:27 PM)Gardarik Wrote: Changing atmosphere is also terraforming. Anyway, it is just to draw attention to, nothing serious

I'll keep this in mind then. Thanks for the responses.

And no worries, you just made a slight misinformed error, it's not so bad Smile

[Image: Lythrilux.gif]
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Offline SCEC
02-07-2018, 03:03 PM,
#18
SCEC|
Posts: 421
Threads: 60
Joined: Jan 2017

Cheers! Thanks for the guidance! I still need a lot of things to be learned.
P.S. we missed Core in that clash. That would be a nice third force to add some uncontrolled chaos.

[+]Spoiler
[Image: fPxh782.png]


SCEC Info | SCEC Recruitment | SCEC Comm Channel | SCEC Discord

Signatures can't be larger than 700x250px and 1mb. ~Vex
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Offline Jansen
02-08-2018, 01:10 PM,
#19
Member
Posts: 4,110
Threads: 501
Joined: Jan 2009

Cool faction is cool, keep going (sun)

[Image: HkdyBql.gif]
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Username removed
02-08-2018, 01:23 PM,
#20
Unregistered
 

I've watched you ingame and here are my observations:

The roleplay is good, better than what many indie research factions do. Keep that up. +1 for that.

Your page looks solid. +1

Etiquette needs improving. You gank people. I asked you not to gank. Sure you can justify it inRP but it is generally frowned upon. Non-ganking can also be justified inRP. (I don't think SCRA HC will approve of you taking a Battlecruiser and two fighter pilots off the front line to go chasing after 1 fighter when a single pilot, 2max should've sufficed, think of costs of fuel, power, logistics of a BC and decide if it was justified, it was not). -1
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