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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Poll: do you like the idea?
You do not have permission to vote in this poll.
Yes
42.14%
59 42.14%
NO
38.57%
54 38.57%
....no no no i don't need more of the real life in Disco
19.29%
27 19.29%
Total 140 vote(s) 100%
* You voted for this item. [Show Results]

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Thank you everyone
Offline Screenlag
06-08-2008, 08:23 AM,
#51
Member
Posts: 111
Threads: 9
Joined: Sep 2007

Yea, This sounds like a good idea.
Though, i don't like that It would take up neccesary cargo space. Like my trader, I would not bother buy like 200 H-fuel and 4800 diamonds. And Cap-ships would require very much H-fuel.

A lame excuse when caught not carrying H-fuel: Im running on batteries right now

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Offline song
06-08-2008, 09:06 AM,
#52
Member
Posts: 259
Threads: 9
Joined: May 2008

' Wrote:Yea, This sounds like a good idea.
Though, i don't like that It would take up neccesary cargo space. Like my trader, I would not bother buy like 200 H-fuel and 4800 diamonds. And Cap-ships would require very much H-fuel.

A lame excuse when caught not carrying H-fuel: Im running on batteries right now

It shouldn't be necessary to carry hundreds of units of fuel--just a few should do and so long as one is present, you have fuel. What it does do is make you plan to stop for fuel or have to solicit it from traders. Choices will be made over maximum bulk or maximum distance--but the difference in bulk should be small.

The biggest desired effect (to me) will be seeing pilots having to consider whether or not a chase or battle is sustainable and worthwhile. If a miscalculation is made, it can give the pursuer or one pursued a killing edge.

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Offline Cyberanson
06-08-2008, 12:00 PM,
#53
Member
Posts: 1,555
Threads: 100
Joined: Mar 2008

GREAT idea!!

Let me explain: You can fly with your cruise engine, as long as you have some H-fuel. When you run out of fuel you will only be abled to fly with your thrusters or slower. This would increase the possibilities of RP massively!

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Offline Treewyrm
06-08-2008, 12:26 PM,
#54
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

Nomads don't use H-Fuel.

If it isn't implemented in game mechanics I see it being highly problematic and unreasonable regardless of RP value it may have. Keep in mind, there is roleplay and there is game mechanics, not necessarily one follows the other closely, nor it's any good if they actually were.

Offline ScornStar
06-08-2008, 08:10 PM,
#55
Member
Posts: 1,128
Threads: 69
Joined: Jan 2008

' Wrote:Requiring people to carry a specific amount of H-Fuel in capital ships is a good idea (although I think it's a bit too micro-management to be an actual rule) - in fact my capital ship (singular, faction authorised), a gunboat, carries 12 units of H-Fuel at all times.

However making it compulsory and perishable is a bad idea - have you seen how fast perishable commodities degenerate? It would leave capital ships unable to participate in prolonged fights away from the few depots which sell H-Fuel at realistic prices. Things like the possible Rheinland - Liberty confrontation would become impossible, because the fleets wouldn't be able to get far enough away from an H-Fuel depot to actually meet each other and fight. Far from improving RP, having compulsory perishable H-Fuel would kill off what little capital ship RP there is.

While we're on the subject of capital ship RP, maybe with the proposal to stop NPCs scanning for contraband in 4.85 (the escorts thing), it could be made possible to buy 'Spaceship Crew', 'Spaceship Captain' and so on? These would be sold and bought at one price throughout Sirius (to prevent them from being used for trading) and we could specify a minimum crew for each ship type.

This would be true if the gas tank was small.

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Offline ScornStar
06-08-2008, 08:33 PM,
#56
Member
Posts: 1,128
Threads: 69
Joined: Jan 2008

' Wrote:This would kill all newbs, 'cause, due to their 10 units cargo, they could, at least, fly from base to base, and lost all the money they try to earn, so, they wouldn't get enough to buy new ships before a while...

Anybody can fight this argument ?
(and, nice job ! 1 answer "yes", 2 answer "no", so, we won't see who leads...)

It does not have to be a fast degradeing like alien organisms, they degrade too dang slow. Also maybe give more start up cash like 15k.

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Offline RmJ
06-08-2008, 09:04 PM,
#57
Member
Posts: 2,092
Threads: 161
Joined: Mar 2008

IT's for people over the level 30

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Offline ScornStar
06-08-2008, 09:09 PM,
#58
Member
Posts: 1,128
Threads: 69
Joined: Jan 2008

' Wrote:GREAT idea!!

Let me explain: You can fly with your cruise engine, as long as you have some H-fuel. When you run out of fuel you will only be abled to fly with your thrusters or slower. This would increase the possibilities of RP massively!

We could just key it to a new degradeing ship component, based on ship class. Get it refueled by selecting the repair option on the bases.

I dont know but I suspect its probally still a tall order. But maybe they could start with the Larger ship classes first and add some more every so often or with other mods.

Thats just my pipe dream. Anyone share it?

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Offline Guyton
06-08-2008, 09:11 PM, (This post was last modified: 06-08-2008, 09:16 PM by Guyton.)
#59
Member
Posts: 383
Threads: 48
Joined: Dec 2006

The computers use H-fuel only on cruiser and battleship class ships nothing with gunboats or fighters.

-Cruisers carry around 20 H-fuel, Battleships only 50 H-fuel. We often do H-fuel runs to places like Liberty, but its not clear where places like Bretonia get theirs since Kusari holds the monoply on H-fuel given to them by the GMG.

-Price would depend where you are in Sirius.

-Bretonian ships should require lesser H-fuel to run seeing as the war with Kusari would make them rethink on fuel using methods.

-Kusari ships would require more seeing as price is lesser and fuel isn't a big deal.

-Liberty ships would have a fair amount within cargo.

-Rheinland ships would be a little lesser than Liberty due to the 80 Years War their H-fuel wouldn't come in as good.

- Seeing as we are GMG, why would we need to buy H-fuel when we produce it?

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Offline ScornStar
06-08-2008, 09:15 PM, (This post was last modified: 06-08-2008, 09:25 PM by ScornStar.)
#60
Member
Posts: 1,128
Threads: 69
Joined: Jan 2008

Britonia has MOX.

Liberty can buy thiers from Kusari and Britonia can buy thiers from Rhineland. Pirates steal it. Zoners trade for it. Some people may deliver it. THier could even be player refuel rally point and escorts for those. Think like a group of Corsairs attacking Omicron Alpha. THose guys would have to pack a cap ship to top off fighter right be fore the final approach and it would make the cap ship thier ticket home even if they did win. It would make fighters as in need of caps and frieghters as they should be for long range operations. ( just an example)

Fighters should have limited range with out support craft. Caps become an even more juicy target for everyone.

I would sell a couple peoples souls for this to be added.

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