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Very low prio: /set killtime

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Very low prio: /set killtime
Offline Skorak
06-20-2017, 10:31 PM,
#1
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Posts: 4,422
Threads: 503
Joined: Mar 2008

Writing this down so it's not lost.

How about a command for only the killmessages. I never turn the actual chattime on since the clutter bothers me and it also doesn't timestamp kills.

/set killtime system
/set killtime all
/set killtime off

so it would give you an instant timestamp for everyone one who dies either in your system or anywhere red messages.

This would help bounty claiming immensely. No more accidentally missed timestamp so you cannot claim properly... which you have to as the rules demand it.

[Image: 4M4UTts.png]
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Offline Laz
11-28-2017, 01:52 PM,
#2
(Sorta) Retired Code Monkey
Posts: 1,905
Threads: 106
Joined: Jan 2014

If I am understanding this correctly, you're looking to have just the kill message timestamped?

Wouldn't it make more sense to use enable timestamps for everything and just use the tool created by Protege for filtering through logs? Then the bounty logs are saved and you can easily remove any annoying timestamps.

Also I know this is a old thread, but a late answer is better than no answer.

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Offline Alley
11-28-2017, 05:39 PM,
#3
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

(11-28-2017, 01:52 PM)Laz Wrote: If I am understanding this correctly, you're looking to have just the kill message timestamped?

Wouldn't it make more sense to use enable timestamps for everything and just use the tool created by Protege for filtering through logs? Then the bounty logs are saved and you can easily remove any annoying timestamps.

Also I know this is a old thread, but a late answer is better than no answer.

it's much easier to just use ctrl+print scr with sharex, so I can see the use for this

Laz Wrote: Alley was right.
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Offline Remnant
03-24-2018, 11:11 PM, (This post was last modified: 03-24-2018, 11:13 PM by Remnant.)
#4
Member
Posts: 2,206
Threads: 248
Joined: Apr 2012

Done. A pull request will be created later today, after some minor code formatting cleanups.

[Image: dietime.png]
  • First death, no timestamp
  • Second death after enabling them, timestamp
  • Third death, global death messages were turned off. Diemessage is still turned on, but no timestamp because you can't see the death.

If chattimes are enabled, you shouldn't get duplicate timestamps. Haven't tested that, but theoretically in the code it shouldn't. - This change was given to someone running a private server. If they tell me I screwed up, I'll make a quickfix before the pull request.



Happy stamping
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Offline SnakThree
08-17-2019, 01:44 PM, (This post was last modified: 08-17-2019, 01:47 PM by SnakThree.)
#5
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

(03-24-2018, 11:11 PM)Remnant Wrote: Done. A pull request will be created later today, after some minor code formatting cleanups.

[Image: dietime.png]
  • First death, no timestamp
  • Second death after enabling them, timestamp
  • Third death, global death messages were turned off. Diemessage is still turned on, but no timestamp because you can't see the death.

If chattimes are enabled, you shouldn't get duplicate timestamps. Haven't tested that, but theoretically in the code it shouldn't. - This change was given to someone running a private server. If they tell me I screwed up, I'll make a quickfix before the pull request.



Happy stamping

Bumping this because it went unnoticed and undocumented.

/set dietime on

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
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Offline Freeport7
08-17-2019, 03:31 PM,
#6
Member
Posts: 521
Threads: 19
Joined: Nov 2011

Oh nice. didn't know it existed!

thanks for the bump!
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