• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community The Community Freelancer Forum
« Previous 1 … 4 5 6 7 8 … 67 Next »
Freelancer Connecticut

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (5): « Previous 1 2 3 4 5 Next »
Freelancer Connecticut
Offline Corile
05-18-2018, 04:57 PM,
#11
C::iemka pl
Posts: 3,248
Threads: 267
Joined: Apr 2014

Got any Linux builds?




Reflections on the Revolution in Gallia
Custodi // High City of Heraklion // The Cult of Archangels
Log Filter // Post Creator // Manhattan
  Reply  
Offline massdriver
05-18-2018, 04:58 PM, (This post was last modified: 05-18-2018, 04:59 PM by massdriver.)
#12
Member
Posts: 698
Threads: 34
Joined: Dec 2009

(05-18-2018, 04:57 PM)Corile Wrote: Got any Linux builds?

sure can build later for you (not sure how to play them, but Unity builds something)

[Image: UHiNafb.png]
  Reply  
Offline massdriver
05-19-2018, 04:36 PM,
#13
Member
Posts: 698
Threads: 34
Joined: Dec 2009

bump added linux x86 build link to download in the first post

[Image: UHiNafb.png]
  Reply  
Offline massdriver
05-21-2018, 08:17 AM, (This post was last modified: 05-21-2018, 08:17 AM by massdriver.)
#14
Member
Posts: 698
Threads: 34
Joined: Dec 2009

bump with new version v.0.2 (see first post)

[Image: UHiNafb.png]
  Reply  
Offline E X O D I T E
05-21-2018, 09:05 AM,
#15
Banned
Posts: 1,007
Threads: 133
Joined: Mar 2013

Shiiiny...

User was banned for: https://discoverygc.com/forums/showthrea...tid=182360
Time left: (Permanent)
Reply  
Offline massdriver
05-21-2018, 09:59 AM,
#16
Member
Posts: 698
Threads: 34
Joined: Dec 2009

alright

1) next build will be client only because I just setup 24/7 vps to run server instance for testing purposes
2) my good old friend Harmless which was texture monkey for disco models in past times agreed to help to add new content to the game (including your lovely FL ships)

[Image: UHiNafb.png]
  Reply  
Offline massdriver
05-22-2018, 05:32 PM, (This post was last modified: 05-28-2018, 07:47 AM by massdriver.)
#17
Member
Posts: 698
Threads: 34
Joined: Dec 2009

bump

server is up (max 500 players), you will need to download "Game client only to play on hosted server" in the first post to play

todo for the next build:
1) fix desync of projectiles and target reticle bug (done)
2) system chat (done)
3) ship selection (almost done) + add some new ships (fixed setup of weapons) (FL ships in progrees)
4) missiles + instahit weapons (lasers)
5) shield boosters and armor repairers using capacitor

optional done: new camera follow script (with 2 points of view similar to BP) and force based movment to allow afterburners in future

[Image: UHiNafb.png]
  Reply  
Offline He||oween
05-24-2018, 03:39 PM,
#18
Member
Posts: 343
Threads: 22
Joined: Jul 2008

You're the best as usually because other (lazy) guys do only SP Smile

Open Sirius
  Reply  
Offline massdriver
05-28-2018, 07:45 AM,
#19
Member
Posts: 698
Threads: 34
Joined: Dec 2009

(05-24-2018, 03:39 PM)He||oween Wrote: You're the best as usually because other (lazy) guys do only SP Smile

doing my best

also, this week new build is coming in 2-3 days

[Image: UHiNafb.png]
  Reply  
Offline Corile
05-28-2018, 09:27 AM,
#20
C::iemka pl
Posts: 3,248
Threads: 267
Joined: Apr 2014

Hello, only now had a chance to check this out. To be honest this already looks like it has the possibility to replicate freelancer combat model, however I do have a few gripes. (This is from that earlier version cause you seem to not have updated the Linux build and only from singleplayer).

- The Freelancer speed modes, namely impulse, thrust and cruise aren't replicated and I would really like to see that.
- Energy recharge is way too slow.
- Engine kill would also be really nice, it's an integral part of Freelancer's combat model.

Aside from that there's one technical thing which is the ability to lock your cursor to screen in windowed mode. That's mostly to do with fullscreen on Unity games not working on Linux (at all), and in borderless the cursor can leave the window to the other monitor.

All in all, this looks very nice.




Reflections on the Revolution in Gallia
Custodi // High City of Heraklion // The Cult of Archangels
Log Filter // Post Creator // Manhattan
  Reply  
Pages (5): « Previous 1 2 3 4 5 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
2 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode