• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 39 40 41 42 43 … 547 Next »
The future of Border stations

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Poll: To keep, or recycle border stations
You do not have permission to vote in this poll.
Yes, remove border stations
50.00%
14 50.00%
No, I still consider them useful
50.00%
14 50.00%
Total 28 vote(s) 100%
* You voted for this item. [Show Results]

Pages (2): 1 2 Next »
The future of Border stations
Offline Geoffacake
06-10-2018, 08:16 PM, (This post was last modified: 06-10-2018, 08:18 PM by Geoffacake.)
#1
SFX Developer / BDM
Posts: 1,132
Threads: 171
Joined: Jan 2011

While border stations are made to show key points within where police patrols ensure the security of house states, they're not exactly memorable, unique or even useful within the current environment of discovery, prison stations are regarded as more useful at this point. As the current dev approach is the "Reduce, reuse and recycle" to ensure that the server load isn't obliterated by wasted potential. I think the next step to take is to trade in border stations.

1) They can't dock gunships or larger

2) They waste equipment, commodity and potentially ship-dealers

3) Who cares for them? Most House police forces ignore them outright since they have little RP potential.

Border stations are a waste on the server workload, thats why i'd suggested that cruisers using station weapons with the following naming convention of "Border Control Cruiser (NAME)" is used as a replacement. They free up space for potential stations to be added in the game, they still enforce the "We patrol and guard here" attitude for the police, yet still would be a hazard for unlawfuls to approach.

Have a conversation about it below, but this is something that I feel needs to be taken into account of the current dev attitude to solars.
Reply  
Offline Querious
06-10-2018, 08:28 PM,
#2
Member
Posts: 497
Threads: 69
Joined: Aug 2014

Nobody gave a flying birb about Fulda when it got NEMPed, so why should these stations still hold merit?

BIG PLANS
Reply  
Offline Sombs
06-10-2018, 08:36 PM,
#3
Three orange cats in a mech
Posts: 6,823
Threads: 503
Joined: Feb 2014

There are many stations out there nobody cares about. They are simply there for the decoration and it is fine that way. I do think, however, that the destroyed border stations should be replaced by at least a non-dockable cruisers.




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions



Reply  
Offline Nodoka Hanamura
06-10-2018, 08:39 PM,
#4
Exuberant Lilith
Posts: 1,606
Threads: 190
Joined: Jul 2016

I personally think that Border Stations are useful for events like the Cultist attack events - helps cut down on time, and also serves as a nice rally point for lawfuls/quasi-lawfuls.

[Image: NodokaDisco.gif]
Reply  
Offline Laz
06-10-2018, 08:40 PM,
#5
(Sorta) Retired Code Monkey
Posts: 1,909
Threads: 106
Joined: Jan 2014

They are bad for both the server environment and any actual inRP logistic value.

Reply  
Offline Geoffacake
06-10-2018, 08:47 PM,
#6
SFX Developer / BDM
Posts: 1,132
Threads: 171
Joined: Jan 2011

(06-10-2018, 08:39 PM)Nodoka Hanamura Wrote: I personally think that Border Stations are useful for events like the Cultist attack events - helps cut down on time, and also serves as a nice rally point for lawfuls/quasi-lawfuls.

You can't dock transports or anything larger than a gunboat on a border station anyway. And they're the majority players who require restocks in those events.

[Image: DzoojAc.png]
Reply  
Offline Unseelie
06-10-2018, 08:50 PM,
#7
Member
Posts: 4,256
Threads: 235
Joined: Nov 2006

Well. I haven't been here for a long while, but here's my two cents:
It'll unclutter the resource infocards by removing a bunch of "buys this good for 100" lines, which sounds great.

It removes generics, and replaces those with specific house flavors, which is excellent, and will give you a better feeling about having arrived in a new place, so this sounds great to me.

Reply  
Offline Corile
06-10-2018, 08:50 PM,
#8
C::iemka pl
Posts: 3,248
Threads: 267
Joined: Apr 2014

Anything that removes unnecessary solars from the game is fine by me.




Reflections on the Revolution in Gallia
Custodi // High City of Heraklion // The Cult of Archangels
Log Filter // Post Creator // Manhattan
  Reply  
Offline Lafayette
06-10-2018, 08:50 PM,
#9
Member
Posts: 209
Threads: 29
Joined: Feb 2018

Border Stations contain lots of unique vanilla rumors which allow you to learn more about the system and the activities of those onboard.

They are also useful for anyone flying a snub or looking for a quick bribe.
Reply  
Offline Geoffacake
06-10-2018, 08:51 PM,
#10
SFX Developer / BDM
Posts: 1,132
Threads: 171
Joined: Jan 2011

(06-10-2018, 08:50 PM)Lafayette Wrote: Border Stations contain lots of unique vanilla rumors which allow you to learn more about the system and the activities of those onboard.

They are also useful for anyone flying a snub or looking for a quick bribe.

Why not use them on recycled stations, thats the thing though. Border stations should be recycled into other police stations for the sake of continuity

[Image: DzoojAc.png]
Reply  
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode