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  Discovery Gaming Community Role-Playing Official Player Factions Edge Worlds Sirius Coalition Archive
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Sirius Coalition Expeditionary Corps | SCEC - player's group Information and Feeback

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Sirius Coalition Expeditionary Corps | SCEC - player's group Information and Feeback
Offline LaWey
02-08-2018, 01:36 PM, (This post was last modified: 05-07-2018, 12:45 AM by LaWey.)
#21
SCEC studying YOU
Posts: 1,298
Threads: 69
Joined: Jan 2018

(02-08-2018, 01:23 PM)Ivan Norovich Wrote: Etiquette needs improving. You gank people. I asked you not to gank. Sure you can justify it inRP but it is generally frowned upon. Non-ganking can also be justified inRP. (I don't think SCRA HC will approve of you taking a Battlecruiser and two fighter pilots off the front line to go chasing after 1 fighter when a single pilot, 2max should've sufficed, think of costs of fuel, power, logistics of a BC and decide if it was justified, it was not). -1
If you about my nomag fighter's chasing i was distracted IRL and lost what a situation is going) And inRP nomad fighter is not a fighter,but needed sample. What a cost of fuel if we revers enginereed samples of nomad tech? And its BC holding big amount of equipment necessary for performing of study.Fundamental science always needed enormous funds.
update- BC needed cos its more logical hold high-cost equipment on high-defended platform. Also BC inRP have big sizes and core for maintenance of equipment.
And my rp in moment, mentioned above was completely bad, my character need get disciplinary punishment for disobeying to direct orders).
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Username removed
02-08-2018, 03:36 PM,
#22
Unregistered
 

(02-08-2018, 01:36 PM)Anton Okunev Wrote:
(02-08-2018, 01:23 PM)Ivan Norovich Wrote: Etiquette needs improving. You gank people. I asked you not to gank. Sure you can justify it inRP but it is generally frowned upon. Non-ganking can also be justified inRP. (I don't think SCRA HC will approve of you taking a Battlecruiser and two fighter pilots off the front line to go chasing after 1 fighter when a single pilot, 2max should've sufficed, think of costs of fuel, power, logistics of a BC and decide if it was justified, it was not). -1
If you about my nomag fighter's chasing i was distracted IRL and lost what a situation is going) And inRP nomad fighter is not a fighter,but needed sample. What a cost of fuel if we revers enginereed samples of nomad tech? And its BC holding big amount of equipment necessary for performing of study.Fundamental science always needed enormous funds.
update- BC needed cos its more logical hold high-cost equipment on high-defended platform. Also BC inRP have big sizes and core for maintenance of equipment.
And my rp in moment, mentioned above was completely bad, my character need get disciplinary punishment for disobeying to direct orders).

I don't know about the Nomad, the incident I was referring to involved Corsairs.

If you gank people, they will not have fun.

They will want to gank you back, then you will not have fun either.

This leads to problematic behavior later on.

Just keep that in mind.
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Offline LaWey
02-08-2018, 03:47 PM, (This post was last modified: 05-07-2018, 12:46 AM by LaWey.)
#23
SCEC studying YOU
Posts: 1,298
Threads: 69
Joined: Jan 2018

Oh, then i dont know about it. This one i missed. Its true. SCEC dont have objectives, which envolved chasing to corsairs. These hispanes not scientifically interesting.
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Offline SCEC
02-08-2018, 04:43 PM, (This post was last modified: 02-08-2018, 04:48 PM by SCEC. Edit Reason: misspelling )
#24
SCEC|
Posts: 421
Threads: 60
Joined: Jan 2017

(02-08-2018, 03:36 PM)Ivan Norovich Wrote:
(02-08-2018, 01:36 PM)Anton Okunev Wrote:
(02-08-2018, 01:23 PM)Ivan Norovich Wrote: Etiquette needs improving. You gank people. I asked you not to gank. Sure you can justify it inRP but it is generally frowned upon. Non-ganking can also be justified inRP. (I don't think SCRA HC will approve of you taking a Battlecruiser and two fighter pilots off the front line to go chasing after 1 fighter when a single pilot, 2max should've sufficed, think of costs of fuel, power, logistics of a BC and decide if it was justified, it was not). -1
If you about my nomag fighter's chasing i was distracted IRL and lost what a situation is going) And inRP nomad fighter is not a fighter,but needed sample. What a cost of fuel if we revers enginereed samples of nomad tech? And its BC holding big amount of equipment necessary for performing of study.Fundamental science always needed enormous funds.
update- BC needed cos its more logical hold high-cost equipment on high-defended platform. Also BC inRP have big sizes and core for maintenance of equipment.
And my rp in moment, mentioned above was completely bad, my character need get disciplinary punishment for disobeying to direct orders).

I don't know about the Nomad, the incident I was referring to involved Corsairs.

If you gank people, they will not have fun.

They will want to gank you back, then you will not have fun either.

This leads to problematic behavior later on.

Just keep that in mind.

Thank you for the feedback, comrade. We do really appreciate that. To this regard I would like to refer to two points:

1) We are civilians. It is indicated in out back lore and expressly stipulated that in case we have an SCRA representative with us, we obey any his/her order unless it conflicts our primary research mission. Speaking of the corsairs, we followed every your order. In case of a nomad, there indeed was a misunderstanding. Anyway, I would really like you to treat us as civilians being bad at military stuff (as it should be in real life).
2) I have real warfare experience and from it I should say that NOBODY cares about code of ethics or etiquette. The only things that matters is MISSION DONE or ENEMY ELIMINATED. When we destroy an enemy tank or infantry position, nobody asked whether we have number superiority or "they have fun". They obviously didn't have fun, because they are either dead, injured or captured. For "noble duels" there is Connecticut, for everything else - supremacy is what only matters. This having been said, I again draw attention to our back lore calling upon to avoid hostilities unless it is really necessary (i.e. as it was yesterday when a single corsair bomber threatened our BC and two fighters to leave Cayman system. This was ridiculous, so we pushed it back with all the forces we had as a result of his lunacy).

Overall, we are a young faction and do really need supervision and guidance from more experienced factions and players like yourself, comrade Norovich. We do really appreciate your in-game tips and RP and looking forward to seeing some joint actions in the future to learn from. Hope to do some stuff together, we have greatly enjoyed the last time!

[+]Spoiler
[Image: fPxh782.png]


SCEC Info | SCEC Recruitment | SCEC Comm Channel | SCEC Discord

Signatures can't be larger than 700x250px and 1mb. ~Vex
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Offline Lanakov
02-08-2018, 05:19 PM,
#25
MNG
Posts: 989
Threads: 73
Joined: Nov 2008

I would like to draw your attention on this particular bit.
Quote:2) I have real warfare experience and from it I should say that NOBODY cares about code of ethics or etiquette. The only things that matters is MISSION DONE or ENEMY ELIMINATED. When we destroy an enemy tank or infantry position, nobody asked whether we have number superiority or "they have fun". They obviously didn't have fun, because they are either dead, injured or captured. For "noble duels" there is Connecticut, for everything else - supremacy is what only matters. This having been said, I again draw attention to our back lore calling upon to avoid hostilities unless it is really necessary (i.e. as it was yesterday when a single corsair bomber threatened our BC and two fighters to leave Cayman system. This was ridiculous, so we pushed it back with all the forces we had as a result of his lunacy).

It's something that frequently pops up here, especially by newcomers, and it's perfectly understandable. You see this reasoning in other games, you see it in real life. I and plenty others in Disco have military experience too, and I'll give you the classic counter-argument : yes, in reality people will make sure they have overwhelming odds before attempting combat. BUT : this is not reality : it is a GAME that people play to have FUN. When I come home from my navy job, I don't seek to replicate what I've spent the day doing. I want to relax, enjoy good RP, and good fights : have fun, in a nutshell.

This can't be said enough : being overwhelmed is not fun. When you apply reality logic to Disco, someone will have a bad time. By all means, fight back with an advantage, say two fighters against one or some such : but piling on against a single target, especially with a capital ship, is indeed bad etiquette. As is often the case with etiquette, if it's bad, it is for a reason : reason here is, getting a fight that you have absolutely zero chance of winning is not fun. For any party, I would add : where's the fun in shooting at someone who cannot possibly fight back ? I suppose there is fun in there for some people but I don't see it myself. So, a few tips, then :

- Give people a fair fight. Not honourable mano a mano duels, this can't be realistically expected in every situation, and makes little sense inRP, especially for scientists as you pointed out very appropriately. No harm in securing an advantage, then, but make it not overwhelming.
- If forced into a fight by a particularly crazy pilot like in the Corsair case you mention, of course, fight back ! He's the one who provoked, after all. But it's not really necessary to chase and run him down afterwards : chase him off and go on with your scientific business.
- Always remember that you're playing a game, not fighting for your life, and the guy you're shooting at is playing a game, too : keep this in mind when interacting when others. If you make sure that everyone is having a good time, people will come to you eagerly for more !

Note that these are general statements and in no way personal accusations against you or your factions. All the contrary, actually ! Being a long time SCRA member, I am marvelled at your idea for a faction, it is an excellent idea to put some of that good old Soviet Space Race vibe in Disco, there's plenty of room for it in the community and in the Coalition lore. I've not had the pleasure of flying with you yet but I'll make sure to catch the next opportunity, and I've had a great time reading your reports so far. So please, take this as friendly advice and basic how-to tips to make sure you're off to a good start. I really wish to see the SCEC succeed in its endeavours, so good luck !! Smile

Your friendly neighbourhood communist spy.

Feedback, insults, marriage proposals and declarations of fealty
(06-14-2019, 12:25 PM)Sombra Hookier Wrote: If everyone was a bit more like Lanakov, the entire world would be more positive. Including pregnancy tests.
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Username removed
02-08-2018, 05:23 PM,
#26
Unregistered
 

(02-08-2018, 05:19 PM)Lanakov Wrote: I would like to draw your attention on this particular bit.
Quote:2) I have real warfare experience and from it I should say that NOBODY cares about code of ethics or etiquette. The only things that matters is MISSION DONE or ENEMY ELIMINATED. When we destroy an enemy tank or infantry position, nobody asked whether we have number superiority or "they have fun". They obviously didn't have fun, because they are either dead, injured or captured. For "noble duels" there is Connecticut, for everything else - supremacy is what only matters. This having been said, I again draw attention to our back lore calling upon to avoid hostilities unless it is really necessary (i.e. as it was yesterday when a single corsair bomber threatened our BC and two fighters to leave Cayman system. This was ridiculous, so we pushed it back with all the forces we had as a result of his lunacy).

It's something that frequently pops up here, especially by newcomers, and it's perfectly understandable. You see this reasoning in other games, you see it in real life. I and plenty others in Disco have military experience too, and I'll give you the classic counter-argument : yes, in reality people will make sure they have overwhelming odds before attempting combat. BUT : this is not reality : it is a GAME that people play to have FUN. When I come home from my navy job, I don't seek to replicate what I've spent the day doing. I want to relax, enjoy good RP, and good fights : have fun, in a nutshell.

This can't be said enough : being overwhelmed is not fun. When you apply reality logic to Disco, someone will have a bad time. By all means, fight back with an advantage, say two fighters against one or some such : but piling on against a single target, especially with a capital ship, is indeed bad etiquette. As is often the case with etiquette, if it's bad, it is for a reason : reason here is, getting a fight that you have absolutely zero chance of winning is not fun. For any party, I would add : where's the fun in shooting at someone who cannot possibly fight back ? I suppose there is fun in there for some people but I don't see it myself. So, a few tips, then :

- Give people a fair fight. Not honourable mano a mano duels, this can't be realistically expected in every situation, and makes little sense inRP, especially for scientists as you pointed out very appropriately. No harm in securing an advantage, then, but make it not overwhelming.
- If forced into a fight by a particularly crazy pilot like in the Corsair case you mention, of course, fight back ! He's the one who provoked, after all. But it's not really necessary to chase and run him down afterwards : chase him off and go on with your scientific business.
- Always remember that you're playing a game, not fighting for your life, and the guy you're shooting at is playing a game, too : keep this in mind when interacting when others. If you make sure that everyone is having a good time, people will come to you eagerly for more !

Note that these are general statements and in no way personal accusations against you or your factions. All the contrary, actually ! Being a long time SCRA member, I am marvelled at your idea for a faction, it is an excellent idea to put some of that good old Soviet Space Race vibe in Disco, there's plenty of room for it in the community and in the Coalition lore. I've not had the pleasure of flying with you yet but I'll make sure to catch the next opportunity, and I've had a great time reading your reports so far. So please, take this as friendly advice and basic how-to tips to make sure you're off to a good start. I really wish to see the SCEC succeed in its endeavours, so good luck !! Smile

Your friendly neighbourhood communist spy.

Exactly this. Listen to this man.
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Offline SCEC
02-08-2018, 05:43 PM,
#27
SCEC|
Posts: 421
Threads: 60
Joined: Jan 2017

Really grateful for the feedback, thanks. Maybe, my wrong understanding is due to my experience in Elder Scrolls Online when I quite often die fighting 1 vs 40 and it is seen as a normal thing being result of your poor tactical positioning. Probably, the small population of Sirius nowadays makes this logic inappropriate. Sorry for that.

As a PvE-centred faction we will try our best to deliver the best possible RP (and RPPvP experience) to whoever engages us with due respect to the accustomed traditions. It is just my own experience of being totally fine about obliterated by superior force extrapolated upon every encounter. Cheers for pointing this out, I will try to guide us to better experience!

Keep up with the feedback! Last time I played Discovery back in 2009 (4.82) it was totally fine to barge in New Berlin on three Corsairs cruisers and destroying everything that was moving "for the food for Crete". Now, the things are more sophisticated.

Yet, I would still not tolerate inadequate RP that required superior Coalition forces located just beside their base in Cayman to leave the system when the demand is addressed by a single Corsair bomber. If we are to respect the RP code of honour, please, respect it on your side too and make it look good (threatening to bomb the planet or doing something capable of a bomber, but not going "Rambo-style" as it was yesterday).

Cheers for the feedback!

[+]Spoiler
[Image: fPxh782.png]


SCEC Info | SCEC Recruitment | SCEC Comm Channel | SCEC Discord

Signatures can't be larger than 700x250px and 1mb. ~Vex
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Offline LaWey
02-08-2018, 05:53 PM, (This post was last modified: 05-07-2018, 12:46 AM by LaWey.)
#28
SCEC studying YOU
Posts: 1,298
Threads: 69
Joined: Jan 2018

I cannot say better, then Lankov. From myself i can only say - i play disco now,not EVE, and understand how disco atmosphere more friendly becouse peoples try not be much supremacists. You can count that i not will just gank playing for SCEC
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Offline SCEC
06-24-2018, 01:26 PM,
#29
SCEC|
Posts: 421
Threads: 60
Joined: Jan 2017

Added public discord server: https://discord.gg/kDZtn9f

[+]Spoiler
[Image: fPxh782.png]


SCEC Info | SCEC Recruitment | SCEC Comm Channel | SCEC Discord

Signatures can't be larger than 700x250px and 1mb. ~Vex
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Offline Stefan
07-05-2018, 09:12 PM,
#30
Member
Posts: 626
Threads: 51
Joined: Sep 2009

Been peeking at your comms, logs and overall forum activity for curiosity sake, and just wanted to drop feedback for what you have been pushing through. Comm design, posting structures, in game interactions - and even the video recordings pvp/rp stuff I've seen - has been well deserved of kudos, so here it is.

Please keep it up, really fun to see this kind of effort and results! Big Grin

Fade's Files • Sever • ✎ ✉
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