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  Discovery Gaming Community Discovery General News and Announcements
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[High Priority] [Dev notice] Carrier weapons

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High Priority [Dev notice] Carrier weapons
Offline WesternPeregrine
07-14-2018, 07:59 PM,
#51
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(07-14-2018, 07:54 PM)Tarator Wrote: What exactly is meant by heavy slots? Sorry, I haven't played for a long while lol.
What do I need to unmount?


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Offline Tarator
07-14-2018, 08:16 PM, (This post was last modified: 07-14-2018, 08:21 PM by Tarator.)
#52
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Well, I'm with a Liberty Carrier, so I guess I needn't worry about this.
I thought they were referring to docking slots or something. Silly me.
Thanks!

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Offline Felsvar
07-14-2018, 08:58 PM,
#53
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Quote:so some projects for our modelers

Erm... no.
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Offline Falloutfreelancer
07-25-2018, 06:35 AM,
#54
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hey there Last I saw some ships had carrier slots capable of fighter use or bomber carriage. It might be a repetitive question but how do these drones work? are they AI controlling Fighters and bombers in the game? and if they are destroyed do they disapear until new ones take their place? so on

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Offline sasapinjic
07-25-2018, 08:53 AM, (This post was last modified: 07-25-2018, 08:53 AM by sasapinjic.)
#55
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(07-25-2018, 06:35 AM)Falloutfreelancer Wrote: hey there Last I saw some ships had carrier slots capable of fighter use or bomber carriage. It might be a repetitive question but how do these drones work? are they AI controlling Fighters and bombers in the game? and if they are destroyed do they disapear until new ones take their place? so on
Carrier drones are NPC which you as carrier launch and give basic commands (attack certain ship, stand down, come to me , dock on me) .They have strong weapons and very strong shields , but they are stupid as any NPC.
If destroyed , you can launch them again after 60 secunds , you have infinite number of them , but you can only have one active , you cant have 2 or more activated simultaniusly, at least not yet , we will see what future patches will bring .
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