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  Discovery Gaming Community Rules & Requests Player Requests Official Faction Requests Official Faction Creation Requests Approved Faction Creation Requests
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In Vote Natio Octavarium - NO-

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In Vote Natio Octavarium - NO-
Offline Enkidu
08-04-2018, 12:18 PM,
#81
UN| Unioners
Posts: 4,154
Threads: 391
Joined: Apr 2013

(08-04-2018, 12:50 AM)Thexare Wrote: What in a roleplaying community doesn't come down to a subjective judgment?

We have, in lore, about 30,000 people total. Crayter officially has five million, if I'm remembering infocard hunting correctly. Could we, theoretically, win the fight? Maybe. Depends on if we can pull in support.

But then there's our own losses to account for. If Crayter loses a thousand people, that's unfortunate for them. If we lose a thousand people, that's a pretty significant chunk of our population. If Crayter loses a cruiser, that's kind of an issue. If we lose a cruiser, we don't have any others. (and that one's only half-functional, due in-RP to an overload and out-of-RP to me justifying the current lack of our old SRP for it)

Subjective, sure. But it's the only conclusion that makes sense to us given the numbers we've established.

This inspires me to make an actual inventory of resources and ships for the Unioners.... ooh

[Image: XTF1d6x.png]
THE SYNDIC LEAGUES
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Offline Natio Octavarium
08-08-2018, 11:51 AM,
#82
Member
Posts: 81
Threads: 29
Joined: Aug 2013

OP edited 2018-08-08:

- Roster updated.
- Updated faction information posts linked to in OP.

Natio Octavarium
Faction Information and Status - Recruitment
Faction Feedback - Internal Affairs
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Offline Natio Octavarium
08-23-2018, 05:39 PM,
#83
Member
Posts: 81
Threads: 29
Joined: Aug 2013

OP edited 2018-08-23:

- Roster updated.
- Began Lovecraftian incantations for a ritual summoning to ensure approval of official faction creation
- Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.

Natio Octavarium
Faction Information and Status - Recruitment
Faction Feedback - Internal Affairs
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Offline The Sovereign
08-23-2018, 05:51 PM,
#84
Mercenary
Posts: 279
Threads: 28
Joined: Dec 2014

Someone called me?
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Offline Victor Steiner
08-23-2018, 05:53 PM,
#85
Member
Posts: 1,836
Threads: 124
Joined: Oct 2016

I forgot about this, so I'll say my 2 cents. I've had pretty good experiences with this lot so good luck with that there vote fellas, I hope you get it, reckon you've done enough to get it.

How is that vote going anyway Sov?

[Image: K21Vaai.png]
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Offline SnakThree
08-23-2018, 06:08 PM,
#86
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

Where is your list of contraband?

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
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Offline Kazinsal
08-23-2018, 06:18 PM,
#87
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

(08-23-2018, 05:51 PM)The Sovereign Wrote: Someone called me?

I'm writing down that incantation for the next time I need something.

(08-23-2018, 06:08 PM)SnakThree Wrote: Where is your list of contraband?

Information and Status thread, Laws section: https://discoverygc.com/forums/showthrea...tid=160039

Though I was actually thinking about that ID line the other day realizing that there was at some point recently a bit of a kerfuffle over the concept of non-lawful factions having laws. I'd actually like some input on that from the community, about whether or not that ID line is sensible, or if there would be a more logical and/or rules-consistent replacement.

Retired, permanently.
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Offline Capt. Henry Morgan
08-23-2018, 06:22 PM,
#88
Natio Octavarium
Posts: 1,739
Threads: 160
Joined: Feb 2008

(08-23-2018, 06:08 PM)SnakThree Wrote: Where is your list of contraband?

This thread, §III.1:
Natio Octavarium - Information and Status

[Image: pyBjInU.png]

Natio Octavarium
Faction Information and Status • Recruitment
Faction Feedback • Internal Affairs
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Offline SnakThree
08-23-2018, 07:22 PM,
#89
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

I would say that adding "Can confiscate X and Y" to ID would be easier, as people would be instantly able to understand what you can do and why.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
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Offline Goddess Astra
08-23-2018, 08:25 PM,
#90
Member
Posts: 708
Threads: 113
Joined: Apr 2010

I guess my question is more why you identify as quasi-lawful instead of lawful, but given the past history with being the VR and all I suppose it makes some sense?

Still, having laws at all does imply that maybe you should be lawful, especially since you don't pirate. I'm not totally sure about it. Outcasts and Corsairs are unlawful, after all, and I suppose that you're probably going to get up to "smuggling" some stuff that the Houses won't appreciate.

I personally don't think that there's any need to change it to say "can confiscate." It seems fine to say "demand contraband and levy fines," and it definitely contributes to the sense that you are establishing a nation.

Still, I guess SnakThree has a point in that other unlawful factions have it written that way? Big shrug.

Aside from all that, I really hope you get officialdom! The RP I've seen and had with you is awesome, and I can't wait to see more of it.

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Freelancer Reimagined: Complete Music Overhaul
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