1.You interrupted my official role played meeting with UN twice in the same day so you could get some blues, there is no role play justification for you to be camping Pacifica and Freeport 2 and you had no way of knowing exactly when and where the meeting was taking place.
One time can happen to be purely coincidence which is fine but twice in a period of less than a few hours? No.
2. You tracked down ApS members thinking they were Corsairs, again, to get some pews, and you replied with "your ID saved you this time" when you scanned them and saw they use the Freelancer ID.
ID's do not exist in the role play environment, they only indicate what a character can and cannot do.
This is called metagaming and it's a no-no.
3. You tend to gank up on people, sometimes a lone fighter with 3 gunboats, there is no rule prohibiting this but it's still bad form.
(09-22-2018, 01:55 PM)Isaak Melor Wrote: 1.You interrupted my official role played meeting with UN twice in the same day so you could get some blues, there is no role play justification for you to be camping Pacifica and Freeport 2 and you had no way of knowing exactly when and where the meeting was taking place.
One time can happen to be purely coincidence which is fine but twice in a period of less than a few hours? No.
1. I don't know what are you talking about. I didn't knew about your "meetings" even oorp. I just commiting a raid everytime i see UN in system.
2. ID is exist in rp. And ApS should update that in unofficial fraction board in ID section before using it, so this will be not happening again.
3. First thing i faced, when i started to play on this server, was a ganking. And all enemies i faced do that to us as well. So i will not lose a battle just because this is "bad".
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Quote:The Death Wing provides assistance to all law enforcement and military authorities in the hunt for criminals and pirates. In the event that the representatives of the law do not call them themselves, the pilots of Death Wing independently monitor the situation in the galaxy according to reports of free or corporate traders and freelancers.
The only exception to the Rules of the Death Wing is the Gallic Royal Navy, which does not recognize The Guild of bounty hunters and destroy and conquer everything in its path. Aware that in case of victory Gaul will be with the Guild of bounty hunters, they tries to help the military forces of other houses against this threat, although they do it rarely, because they are not equipped to fight against the regular Navy.
Given a very old relationship with The Core, the Death Wing is also raiding border systems to support them against their opponents, as well as escorting heavy and merchant ships along these dangerous routes. And there is only exeption from Death Wing original goal, because they will protect The Core vessels no matter what faction enemy will be.
If the Core went to war with a House, what would deathwing do? Would they shoot the House and their military for bounties?
(09-22-2018, 03:59 PM)Auzari Wrote: If the Core went to war with a House, what would deathwing do? Would they shoot the House and their military for bounties?
This assistance is in use only against unlawful and quasi-lawful faction within The Core ZOI systems.
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(09-22-2018, 04:02 PM)Gladiator DW Wrote:
(09-22-2018, 03:59 PM)Auzari Wrote: If the Core went to war with a House, what would deathwing do? Would they shoot the House and their military for bounties?
This assistance is in use only against unlawful and quasi-lawful faction within The Core ZOI systems.
So you wouldn't shoot any Military that would be invading Rho, for example?
Quote:3. First thing i faced, when i started to play on this server, was a ganking. And all enemies i faced do that to us as well. So i will not lose a battle just because this is "bad".
That okay raid in groups with versale ship classes(cos there no another way to be effective for no-zoi factions), but you can try balance it in fight, not involving more forces than needed, and jump reserves in, if enemy dont accepted your offer play fair.
Trying to win everything will cause just collecting punishing ganks everytime when peoples see your faction, which actually going on now.
Quote:1. I don't know what are you talking about. I didn't knew about your "meetings" even oorp. I just commiting a raid everytime i see UN in system.
Try to avoid hunt unlaws too frequently in their "home" systems. ooRP we just havent too much peoples, and they sometimes tired from being "activity cow" for everybody. For players it become harassement, because, they mostly dont want play with you EVERY TIME. Acting in this way, no giving to players place where they can collects with minds before further gameplay only effectively kill motivation to log. InRP you act very successful, but its multiplayer game in very small community, you very tied with other players mood. You just can kill activity and lost things to do.
inRP no camping of BHG on pirate freeports justificated mainly by fact of freeport being pirate - you should already be chained by fight. Disco just dont have so much of peoples to represent proper reaction. So constant attacking peoples in places supposed be guarded (like unlawful faction home system, pirate nest, enemy capital) only annoying, because they dont want play border guards roleplay 24/7. Time-to-time big raids, instead, encourage peoples, because they have motivation, they log massively and it ends in interesting fleet battle, instead of reppeling annoying small forces constantly, which just kill any motivation to play with you further.
Quote:2. ID is exist in rp. And ApS should update that in unofficial fraction board in ID section before using it, so this will be not happening again.
It do, but there exist many ways how play it more creative, its just advise find something what will good for you, playing around ooRP and inRP things mixing. Like "Your bounty expired, today you live". That kind of common guidelines to not ruin inspiration for another.(because unlawfuls ID kind of blunt and not good fitting inRP concept, but we havent another, yes)
Overall, i very like how you deal things like inRP communications wtih goverments, and dealing with feedback very nice, good hunt!
А еще очень хорошо что вы не строите ру-рейх от края-до-края, и действительно отыгрываете РП нпц фракции с хорошей боевкой.