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  Discovery Gaming Community Discovery General News and Announcements
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Release - Discovery 4.91: Pyres of Remembrance

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Release - Discovery 4.91: Pyres of Remembrance
Offline Antonio
11-23-2018, 11:34 AM,
#11
PvP = RP
Posts: 3,194
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

Seems solid for now, although there are some unmentioned balanced changes already. Can we please get full logs or a separate thread regarding those?

[Image: BMdBL0j.png]
SNAC Montage Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Thruster SNAC
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Offline Kazinsal
11-23-2018, 11:37 AM,
#12
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

  • The team is aware of the POB issue and is looking into it (not me though since it's 2:30am and I'm going to bed
  • Jump holes change because they're not actually stable, Ageira was right
  • Someone else is gonna need to comment on that Picardy thing cause I got nothin'
  • Full patch notes Soon ™

Retired, permanently.
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Offline SnakThree
11-23-2018, 11:39 AM,
#13
Member
Posts: 9,091
Threads: 337
Joined: Mar 2010

(11-23-2018, 11:37 AM)Kazinsal Wrote:
  • The team is aware of the POB issue and is looking into it (not me though since it's 2:30am and I'm going to bed
  • Jump holes change because they're not actually stable, Ageira was right
  • Someone else is gonna need to comment on that Picardy thing cause I got nothin'
  • Full patch notes Soon ™
Network connection is not jump holes. It's jumpgates. Hiroshima gone. Okinawa connects to Honshu once again. Is it re-retcon or RP progression.

[Image: rTrJole.png][Image: LJ88XSk.png]
[Image: ka0AQa5.png][Image: QwWqCS8.png]
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Offline Cursetantine
11-23-2018, 11:40 AM,
#14
Lord of the Unicorns
Posts: 282
Threads: 32
Joined: Jul 2015

Nice

ALG #1
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Offline Thyrzul
11-23-2018, 11:41 AM,
#15
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

(11-23-2018, 11:28 AM)St.Denis Wrote: Is there a reason why, with the new layout of Picardy, why Guise (GMS NPC Base) is situated so that to get from it to anywhere else, you need to fly pass 2 Hostile NPC Bases and a Hostile Battleship (these 3 are grouped together at a Trade Lane Junction).

Wouldn't it have been better to have left the orginal TL configuration, and just move, as you have already done, the BS and the Shipyard to Saint Quentin.

Now GMS have to run the Gauntlet of Firepower (all concentrated at one point) to travel to one of their NPC Bases.

A possible solution I could imagine to that would be to set both GMS and Council mutually neutral/nodock (-0.55) to eachother. As populist revolutionaries it isn't in the interest of Council to harm civilians, and I assume GMS don't want to actively hunt us either.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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Offline St.Denis
11-23-2018, 11:52 AM,
#16
Member
Posts: 100,606
Threads: 1,347
Joined: Dec 2011

(11-23-2018, 11:41 AM)Thyrzul Wrote:
(11-23-2018, 11:28 AM)St.Denis Wrote: Is there a reason why, with the new layout of Picardy, why Guise (GMS NPC Base) is situated so that to get from it to anywhere else, you need to fly pass 2 Hostile NPC Bases and a Hostile Battleship (these 3 are grouped together at a Trade Lane Junction).

Wouldn't it have been better to have left the orginal TL configuration, and just move, as you have already done, the BS and the Shipyard to Saint Quentin.

Now GMS have to run the Gauntlet of Firepower (all concentrated at one point) to travel to one of their NPC Bases.

A possible solution I could imagine to that would be to set both GMS and Council mutually neutral/nodock (-0.55) to eachother. As populist revolutionaries it isn't in the interest of Council to harm civilians, and I assume GMS don't want to actively hunt us either.

Even with the GMS restart being neutral to Brigands and Council, Marquis NPCs instantly turn Brigands and Council Hostile.

'I would like to be half as clever as some people like to believe they are'
Life is full of disappointments, it is how we handle them that helps to define us, as a person
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Offline sasapinjic
11-23-2018, 12:04 PM,
#17
Member
Posts: 1,693
Threads: 32
Joined: Apr 2015

Nice Intro , it screams :
At last , we Gauls have crush home of those Bretonia weaklings !
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Offline ONIKS
11-23-2018, 12:27 PM,
#18
Innocent Bystander
Posts: 342
Threads: 30
Joined: Dec 2016

Roussillon current situation is so confusing and frustrating to me. Why you deleted Le Boulou and its minefield, but left the Orkney one, which is now Tau-44? Jumpholes are unstable, okay. But this just defies logical sense to me.

On hiatus for unspecified amount of time
[Image: dPZjhpi.png]
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Offline Venkman
11-23-2018, 12:59 PM,
#19
Fellow Junker
Posts: 3,496
Threads: 222
Joined: Jun 2011

Interesting.

User was banned for: https://discoverygc.com/forums/showthrea...tid=206147
https://discoverygc.com/forums/showthrea...tid=206210
Time left: (Permanent)
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Offline Chronicron
11-23-2018, 01:08 PM,
#20
Assuming direct control
Posts: 1,450
Threads: 131
Joined: Aug 2017

(11-23-2018, 10:28 AM)Xalrok Wrote: Added new Coalition fighter models.

[Image: uXIwfFB.png]
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