• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Server Events Official Event Archive
« Previous 1 … 4 5 6 7 8 … 10 Next »
[Poll] Rerun event: Clash of the Titans

Server Time (24h)

Players Online

Active Events - Scoreboard
Task Force Akhetaten - 0 / 10,000
Crayter Battlegroup - 0 / 10,000
Gaian Escort - 0 / 10,000
Atum's Battlegroup - 0 / 10,000
Wendigo Seekers - 0 / 10,000
Wendigo Interdictors - 0 / 10,000
Wild Hunters - 0 / 10,000
Wild Interceptors - 0 / 10,000

Latest activity

Poll: Do you want to redo the event Clash of the Titans at another time?
You do not have permission to vote in this poll.
Redo event
56.52%
65 56.52%
Don't redo
43.48%
50 43.48%
Total 115 vote(s) 100%
* You voted for this item. [Show Results]

Pages (12): « Previous 1 … 4 5 6 7 8 … 12 Next »
[Poll] Rerun event: Clash of the Titans
Offline DarkTails
12-17-2018, 01:24 AM,
#51
Goddess of Boop
Posts: 1,767
Threads: 115
Joined: Aug 2016

The London event didn't heave rule-breaking interference, so no matter how you want to see it, it's not the same situation.
Reply  
Offline Lythrilux
12-17-2018, 01:41 AM,
#52
Edgy Worlds
Posts: 10,355
Threads: 737
Joined: Jan 2013

(12-17-2018, 01:24 AM)DarkTails Wrote: The London event didn't heave rule-breaking interference, so no matter how you want to see it, it's not the same situation.

Rules don't necessarily have to be broken for the experience to unenjoyable.

[Image: Lythrilux.gif]
Reply  
Offline Markam
12-17-2018, 02:04 AM, (This post was last modified: 12-17-2018, 02:13 AM by Markam.)
#53
Templar Enthusiast
Posts: 1,865
Threads: 122
Joined: Aug 2008

Let's be honest, both sides of the argument have valid points, and the poll count is fairly even (okay, its a bit on the redo side). No matter what decision is taken there will be annoyed people, I voted for a redo to be honest, but I think there are other options. Also, I think it is important to take the lessons learned from the first two events to improve the quality of events, and I for one would like to share my appreciation for the effort being made for these events, the alternative would be much easier a path for them to take (just let the devs do as they will with regards to the story).

As for this event, we can either follow the poll result and simply redo the event. Or, we can call it a draw, and edit the text of the GRN victory result so its a bit more Council favored.

i.e, Both destroyed but Council retains control of the system and a different council Battleship shows up in a defensive posture & the system is secured by Council, though the threat to IDF is diminished somewhat.

Or possibly as a third option, we can forget the event ever took place, and simply let the devs decide the course of the story.

As for future events, I suggest that a draw condition is set in advance, with conditions for its use, such as a close victory for either side or as is the case for the first two events, unforeseen circumstances causing one side to be favored.

Also, for those who are calling for Blue message events, I think this shows a lack of imagination. I think with the combined minds on discovery we can think of something better.

Edit:
One thing I would like to suggest is that events be mirrored when possible to avoid defender/attacker bias. For example in the running the gauntlet event, the attackers were clearly at an advantage in such a scenario, so a similar event should be done with the sides flipped.

[Image: jVk71cR.png][Image: CNwiaZq.png]
Markam is evil
Reply  
Offline andytv22
12-17-2018, 02:24 AM,
#54
Member
Posts: 92
Threads: 12
Joined: Nov 2018

(12-17-2018, 02:04 AM)Markam Wrote: Let's be honest, both sides of the argument have valid points, and the poll count is fairly even (okay, its a bit on the redo side). No matter what decision is taken there will be annoyed people, I voted for a redo to be honest, but I think there are other options. Also, I think it is important to take the lessons learned from the first two events to improve the quality of events, and I for one would like to share my appreciation for the effort being made for these events, the alternative would be much easier a path for them to take (just let the devs do as they will with regards to the story).

As for this event, we can either follow the poll result and simply redo the event. Or, we can call it a draw, and edit the text of the GRN victory result so its a bit more Council favored.

i.e, Both destroyed but Council retains control of the system and a different council Battleship shows up in a defensive posture & the system is secured by Council, though the threat to IDF is diminished somewhat.

Or possibly as a third option, we can forget the event ever took place, and simply let the devs decide the course of the story.

As for future events, I suggest that a draw condition is set in advance, with conditions for its use, such as a close victory for either side or as is the case for the first two events, unforeseen circumstances causing one side to be favored.

Also, for those who are calling for Blue message events, I think this shows a lack of imagination. I think with the combined minds on discovery we can think of something better.

Edit:
One thing I would like to suggest is that events be mirrored when possible to avoid defender/attacker bias. For example in the running the gauntlet event, the attackers were clearly at an advantage in such a scenario, so a similar event should be done with the sides flipped.


I think the intent of the highlighted part wasn't meant the way it sounds but this is the one gripe I have with this game and players that have this belief. It's the whole reason I started to begin with. It makes for a very unique and enjoyable experience to be able to effect the way the game evolves by the choices of the players. Without this the game is no longer a RP environment but a do what the Dev's want environment. Other than this fact I agree with you.
Reply  
Offline Markam
12-17-2018, 02:42 AM,
#55
Templar Enthusiast
Posts: 1,865
Threads: 122
Joined: Aug 2008

As someone who mostly plays(played) Bretonia, I feel your frustration in terms of story development, if you were to go by player count the BAF would have sacked both New Tokyo and New Paris both by now, but it is as it is.

I do believe that faction leaders get a say in the story to a certain extent, and infocards for each house are I think heavily written by those factions. Though of course its hard to believe that Bretonia would agree to the absolute unfounded drubbing it has constantly had to endure.

If I were to go into a rant about these current story line affecting events, I would say, where were these events up to now? Why didn't the York/Southampton defeat get decided through PvPRoleplay? How about the fall of Leeds? The list goes on.

But that is all done with now, and we can only hope that we are given a fair chance at deciding the story, this is our chance and we shouldn't blow it by making current devs lives hard, most of the former devs who set this in motion are no longer here after all.

[Image: jVk71cR.png][Image: CNwiaZq.png]
Markam is evil
Reply  
Offline andytv22
12-17-2018, 02:44 AM,
#56
Member
Posts: 92
Threads: 12
Joined: Nov 2018

(12-17-2018, 02:42 AM)Markam Wrote: As someone who mostly plays(played) Bretonia, I feel your frustration in terms of story development, if you were to go by player count the BAF would have sacked both New Tokyo and New Paris both by now, but it is as it is.

I do believe that faction leaders get a say in the story to a certain extent, and infocards for each house are I think heavily written by those factions. Though of course its hard to believe that Bretonia would agree to the absolute unfounded drubbing it has constantly had to endure.

If I were to go into a rant about these current story line affecting events, I would say, where were these events up to now? Why didn't the York/Southampton defeat get decided through PvPRoleplay? How about the fall of Leeds? The list goes on.

But that is all done with now, and we can only hope that we are given a fair chance at deciding the story, this is our chance and we shouldn't blow it by making current devs lives hard, most of the former devs who set this in motion are no longer here after all.

I can agree with that, good point.
Reply  
Offline Enkidu
12-17-2018, 03:00 AM, (This post was last modified: 12-17-2018, 03:06 AM by Enkidu.)
#57
UN| Unioners
Posts: 4,082
Threads: 378
Joined: Apr 2013

(12-17-2018, 12:36 AM)Thunderer Wrote: I can't bother to read all the posts in this thread, but I've heard that someone claimed that whoever was on the Arles played dirty.

As it might already be obvious to some, I was on the Arles. I didn't play dirty (intentionally), but that NEMP explosion reduced my FPS rate to 1. At least, whenever I looked at the remaining cloud. So I aimed to get as far as possible from the cloud so I'd have more FPS, not because I wanted to hide. There were Council ships near me constantly anyways, so hiding wouldn't work no matter if I wanted it to or not, though I don't know why there were so few Council ships attacking me at first. I guess it wasn't only me having the FPS lag.

At one point I "abused" the EK bug that is caused by bumping. I didn't do it intentionally. By routine, while facing another battleship from point blank, I constantly reverse while having EK on so I would turn faster and thus defend my blindspot. If I am rammed, I can stop the EK by holding the reverse button. However, my computer's reaction was slowed down considerably if the NEMP cloud happened to be on my screen, so getting out of EK took a longer time. I think that the event should be repeated, because this indeed didn't seem fair to me. Even if it can be argued that it was fair, it was definitely not enjoyable, at least for the time the NEMP cloud was on my screen. Can't do anything with 1 FPS.

By the way, has anyone noticed my allusions with RPing a Contre-Amiral who was called Philippe Braudel, in the system which contains the nebula called Mer Mediteranée?

Thanks for the response, Thunderer.


I wasn't accusing you of playing unfairly, and that certainly was a good reason to move. You must have moved quite far as a council BS with a battleship scanner couldn't even find you on sensor range from the position of the primary fight. There was quite heavy chat confusion. I flew my ship all the way to the gas giant in cruise, past the gate, headed towards the cloud, and spent 8 mins trying to acquire you.

It certainly did create a disparity between how the players responded to the actions of the Oblique and the Arles, however, as the Oblique never moved relative to the detonations.


I feel like it should be rerun so we have a way of gauging the event without any unknowns at play.

[Image: XTF1d6x.png]
THE SYNDIC LEAGUES
(A co-operative of Rheinland's Shipping Unions, retired from a life of piracy.)
Information | Recruitment | Message Dump |
Feedback | Diplomatic channel
(Links pending redevelopment).
Reply  
Offline Harkewt
12-17-2018, 06:27 AM, (This post was last modified: 12-17-2018, 06:33 AM by Harkewt.)
#58
Member
Posts: 9
Threads: 1
Joined: Dec 2018

as a new player to discovery recently this was my first event as well and decided fight alongside the council and tbh felt like the battle should have played out better on both sides and for future sessions that if a hacker causes unforeseen circumstances that forces a location change due to FPS that organizers should communicate that to each other privately and move the battlefield while the fight is going on not sure on other scenarios but for this type it seems it would be simple to do so inRP. tho i do not know about other scenarios

The NEMP volley that killed us all made the following fight feel unsatisfying not because we lost but because it practically became a one against many for both titans since they split the battle into two places where it felt like it should have been one massive brawl between Caps, that would be the main reason to me to redo the event other than the hacking.....while on the other hand i cant see all the same people showing up for this event a second time which would make a disparity in the outcome, if we could get the same amount of caps for both sides to show up i would def want to redo the event in regards to the other ships-the same or more (even if the end result is the same) .....tho i think for this particular event we should let the devs and faction heads of the event make the decision
Reply  
Offline TLI-Inferno
12-17-2018, 06:47 AM,
#59
Member
Posts: 601
Threads: 75
Joined: Jun 2012

I do believe the event should have a redo.

What people aren't taking into consideration is that because so many people on the council/colonial side were NEMP'd, the rest died over a period of time being ganked afterwards, and they then returned to the fight a few at a time, while Gallia still had nearly their entire force on-scene.

Sure, if Council/Colonial had paused to regroup after this, the outcome could have been different and the NEMP wouldn't have made as big of a difference, but that isn't how it happened. Many were also disoriented from the lag caused by the particles afterwards.

Additionally, let's not forget that the purpose of these events is beyond simply the outcome. This is a game. Games are meant to be enjoyed. If the event was interrupted and interfered with in a way that stopped us from properly enjoying it, we might as well do it again, so that we can experience it as it was meant to be.
  Reply  
Offline TheShooter36
12-17-2018, 07:28 AM,
#60
Guardian of Oaths
Posts: 1,969
Threads: 228
Joined: Jul 2014

I wonder who used Oblique. Because from my assessment, it was not particularly skilled and its loadout was...bleh... Why would on earth one give a titan to Thunderer in first place? He is just too skilled in battleships and giving a x300 armored valor to him is asking for the event to be concluded one sided nonetheless. AND YES YOU PLAYED DIRTY COMPARED TO OBLIQUE. I OPENLY ACCUSE YOU!

Reply  
Pages (12): « Previous 1 … 4 5 6 7 8 … 12 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode