• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Developers Forum Discovery Unofficial Development Discovery Mod Content Submissions
« Previous 1 2 3 4 5 6 … 28 Next »
Lib. Assault BC. Redo [WIP]

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (8): « Previous 1 … 4 5 6 7 8 Next »
Lib. Assault BC. Redo [WIP]
Offline Durandal
02-22-2019, 07:28 AM,
#51
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

I'm personally of the mind that no part of this ship would look good with a passive animation, and am strongly against animating the engine simply for the sake of having ships with animation.
Reply  
Offline Greylock
02-22-2019, 07:51 AM, (This post was last modified: 02-22-2019, 11:36 AM by Greylock.)
#52
Buttcloaker Extraordinaire
Posts: 738
Threads: 72
Joined: Mar 2018

(02-22-2019, 07:28 AM)Durandal Wrote: and am strongly against animating the engine simply for the sake of having ships with animation.

Didn't you have the HFBC put in?

Anyway, I mark this model as


[Image: dqsrBM1.png]
Reply  
Offline Sombs
02-22-2019, 08:24 AM,
#53
Three orange cats in a mech
Posts: 6,808
Threads: 502
Joined: Feb 2014

Without that animation, the ship wouldn't have gravity.




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions

Alternative Soundtracks


Reply  
Offline Felsvar
02-22-2019, 01:23 PM,
#54
Member
Posts: 381
Threads: 30
Joined: Mar 2017

(02-22-2019, 07:28 AM)Durandal Wrote: I'm personally of the mind that no part of this ship would look good with a passive animation, and am strongly against animating the engine simply for the sake of having ships with animation.

Oh fine! >_>
I'll just do it anyway for practice/training purposes but it will not be implemented on its submission.
Reply  
Offline LaWey
02-22-2019, 01:48 PM, (This post was last modified: 02-22-2019, 01:51 PM by LaWey.)
#55
SCEC studying YOU
Posts: 1,271
Threads: 66
Joined: Jan 2018

Its anyway beautiful one, Felsvar. I sure just in next ship, using gained experience from animation, you will do animated part, beautifully infused in ship concept.

P.S. HFBC have big rotating part which seems right on place animated, what make me think entire concept was builded around. If make just small details animated on this Felsvar ship, it probably will be or simple unnoticed by players, or just will overload good visual.
Reply  
Offline Groshyr
02-22-2019, 03:34 PM,
#56
Member
Posts: 3,823
Threads: 381
Joined: Mar 2018

I'm agree with Okunev: this ship is beautiful and I hope to see it ingame ASAP.
Reply  
Offline Felsvar
02-23-2019, 05:54 AM,
#57
Member
Posts: 381
Threads: 30
Joined: Mar 2017

Texturing Phase is complete.
Reply  
Offline Promotheus
02-23-2019, 06:30 AM,
#58
Storm Chaser
Posts: 825
Threads: 108
Joined: Apr 2018

It looks pretty amazing Big Grin
Reply  
Offline Felsvar
02-23-2019, 08:20 AM,
#59
Member
Posts: 381
Threads: 30
Joined: Mar 2017

Updated First Post.
Later today:
- Hitbox
- Adjusting Hardpoints
- Bay Door animations
- Test Flight
Reply  
Offline Swallow
02-23-2019, 05:59 PM,
#60
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Good.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Pages (8): « Previous 1 … 4 5 6 7 8 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode