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  Discovery Gaming Community Discovery General Server Events Official Event Archive
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[Official Event] Operation Vanguard

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[Official Event] Operation Vanguard
Offline Kazinsal
06-05-2019, 08:06 AM,
#141
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

(06-04-2019, 11:16 PM)Spectre Wrote: So, the event is more or less about halfway done and I still see that the team is reluctant to even mention Crayter in the OP.
At this point I personally don't care whether or not we get added to the tracker. It's too late for any real gain to be made from it, so whatever. What happened happened, and I'll say again: It's telling.

But if the team is going to restrict participation of Crayter in the event plugin-wise, at the very least acknowledge the RP behind it. It's been three and a half days since the thread was posted, and for three and a half days the event's bio has been incorrect. If you're not going to justify Crayter's involvement in the operation via the event plugin, at least acknowledge that RP was done and that this operation is a joint Liberty-Bretonia-Crayter operation.

If even this can't be done, then I personally will know exactly where the team stands. Whether or not you say anything in a gold or orange statement, unless due recognition is recognized, the staff will have made their position clear as far as I'm concerned (maybe a green statement might convince me).

Fix it.

This is an intensely negative and unhealthy attitude to have over this event and I highly recommend for your own sanity that you take a step back for a day or two and de-stress.

Retired, permanently.
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Offline Lythrilux
06-05-2019, 09:21 AM,
#142
Edgy Worlds
Posts: 10,355
Threads: 737
Joined: Jan 2013

I think it's a bit ironic that CR got story recognition in the Omega-3/Aland stuff when they didn't want it, but aren't getting it in something they actually worked on and want acknowledgement for. I understand how they feel.

[Image: Lythrilux.gif]
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Offline Lucas
06-05-2019, 12:20 PM,
#143
BaRyCeNtEr
Posts: 1,166
Threads: 99
Joined: Oct 2017

(06-05-2019, 09:21 AM)Lythrilux Wrote: I think it's a bit ironic that CR got story recognition in the Omega-3/Aland stuff when they didn't want it, but aren't getting it in something they actually worked on and want acknowledgement for. I understand how they feel.

Just use a JD4 to jump the sadness away
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Offline Spectre
06-05-2019, 02:21 PM,
#144
CR
Posts: 2,305
Threads: 345
Joined: Jul 2013

(06-05-2019, 08:06 AM)Kazinsal Wrote: This is an intensely negative and unhealthy attitude to have over this event and I highly recommend for your own sanity that you take a step back for a day or two and de-stress.
Normally, I wouldn't be so upset about this sort of stuff. Aland was a stretch, but seeing as it was apparently on rails anyway, it didn't really matter since the CPD was the jump drive that basically negated all other RP a-.. yeah, not helping.

However, I'm personally a part of this event's development. I did RP to help make this happen, and to see that not only my hard work but the work of an entire faction isn't even recognized in the end credits, let alone taking a part in the event, is a big 'flick you' to the every single person in =CR= from my point of view.
Frankly, I think I'm within my rights to be negative.

The fact that the event is now over four days old as of this post and the OP still has yet to even mention Crayter's involvement is just insulting.

#BringBackTheCommonwealth
[Image: mHWFxPI.png]
=CR=------*L|------TFP)
[Image: UuJsIzJ.png]--.--[Image: JBFuYKi.png]---.-[Image: PdU2YZD.png]

A plurality is not a majority, and a majority is not everybody.

Spec's RP Consortium
V-3X | CV-Montu | Fort Murray
Unum pro Omnibus, Omnes pro Uno

Your signature grew too big, I helped downscale it. ~Vex
Your adjustment grew too big, I helped downscale it. ~Spectre
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Offline Durandal
06-05-2019, 02:52 PM,
#145
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

If we mention you in the original post without including you as a listed ID, will you knock it off with anti CR development team conspiracy rhetoric? We don't want a dozen Deimoi rolling into Cortez stomping an already demoralized GRN, because the game is supposed to be fun. That is the only reason for your lack of inclusion here.
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Online Kauket
06-05-2019, 02:54 PM,
#146
Dark Lord of the Birbs
Posts: 6,547
Threads: 506
Joined: Nov 2014
Staff roles:
Art Developer

Lol. How is that any different from them logging ln caps instead of cr? Still outnumbered, we have the same playerbase. GRN side simply needs more incentive.

[Image: kauket.gif]
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Offline Durandal
06-05-2019, 03:10 PM,
#147
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

Because there is a significant portion of CR players who play Discovery solely to play CR.
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Offline Spectre
06-05-2019, 03:11 PM,
#148
CR
Posts: 2,305
Threads: 345
Joined: Jul 2013

For one:
(06-05-2019, 02:52 PM)Durandal Wrote: If we mention you in the original post without including you as a listed ID, will you knock it off with anti CR development team conspiracy rhetoric?
The damage has been done, so frankly all I care about is the overview. We're not getting involved gameplay-wise, you lot saw to that, but at the very least give us some credit.

If you wanted the game to be fun for the invading side, maybe next time don't have them be such an unlikeable faction to begin with.
My two cents? Double the bonus for the GRN side (if that's even possible with how broken this game can be). Make logging them a more profitable experience. The event's on rails like so many before and money is an abstract, so go nuts with it. Make there a reason to log the GRN side over the allied one aside from 'owo valurspam'.

#BringBackTheCommonwealth
[Image: mHWFxPI.png]
=CR=------*L|------TFP)
[Image: UuJsIzJ.png]--.--[Image: JBFuYKi.png]---.-[Image: PdU2YZD.png]

A plurality is not a majority, and a majority is not everybody.

Spec's RP Consortium
V-3X | CV-Montu | Fort Murray
Unum pro Omnibus, Omnes pro Uno

Your signature grew too big, I helped downscale it. ~Vex
Your adjustment grew too big, I helped downscale it. ~Spectre
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Offline Karlotta
06-05-2019, 03:29 PM,
#149
Banned
Posts: 2,756
Threads: 85
Joined: Sep 2016

Maybe such issues could instead by resolved with rewards that depend on balance:

Nally=Number of players in system that is on your side
Nenemy=Number of players in system that is on the other side
Credit reward= 5 mil x Nenemy/(Nally+Nenemy)

Maybe also multipliers for ship class:

Nally= sum(ship multipler allied ship)
Nenemy= sum(ship multipler enemy ship)

with ship multipliers like:

Fighter 1
Bomber 1.5
GB 2
Cruiser 3
BS 4

User was banned for: https://discoverygc.com/forums/showthrea...tid=200950
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Offline ART_GR
06-05-2019, 10:17 PM, (This post was last modified: 06-05-2019, 10:20 PM by ART_GR.)
#150
Battle Member Ozelot
Posts: 84
Threads: 7
Joined: Oct 2012



Okay. I have accumulated material for these days. I will try to mount a video on selected days.
The first video is the first day.

First round (00:00 - 03:15) The forces of LNS stood 9 kilometers from the battleship. Numerical advantage. Then the whole crowd attacked. Defeat GRN.
Second round. (03:15 - 08:40). Still an advantage. Defeat GRN.
Third round. (08:15 - 15:20). The forces are balanced. Victory GRN.

The first day was boring. Later I will post a video of the remaining days.

P.S. Thanks to Master L (IDF|Vire) for support.

User was banned for: https://discoverygc.com/forums/showthrea...pid2107238
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