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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.91 Bug Reports

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4.91 Bug Reports
Offline Reddy
06-30-2019, 08:15 AM,
#331
Man-At-Arms
Posts: 1,127
Threads: 18
Joined: Sep 2016

====================
Type: Bases
Bug: Cochrane Depot is invisible
====================

here

Are you using a HD texture pack? There is one that makes ice asteroids invisible. -Xalrok

[Image: yaMOial.png]
Offline Kalhmera
06-30-2019, 09:20 PM,
#332
Sadistic Tentacle
Posts: 3,205
Threads: 546
Joined: Nov 2015

(06-29-2019, 09:29 PM)Kalhmera Wrote: ==========================
Type:
Server
Bug: Server shows it is full but when you enter the server it actually has only 41 players, this means the server is not closing clients that disconnect. Shown here A restart "Should" fix this problem.
==========================

Restarted server, please let me know if a non-trivial discrepancy is observed between the server list and player list player counts again ~Alex

it is happening again.

Looking at it. There may be something we can do to have a slightly better understanding of the problem next time it appears. For the short-term I've done a server restart. ~Alex

[Image: iytffEd.png]
Just as the constant increase of entropy is the basic law of the universe, so it is the basic law of life to struggle against entropy. - V. Havel
Amenhotep SRP Thread | Amenhotep Captains Log | Jean Holiday Dossier & Logs | Vermont History


Offline Save My Soul
07-01-2019, 01:34 PM, (This post was last modified: 09-02-2019, 01:47 PM by Save My Soul. Edit Reason: Eh-h... Still, yes. )
#333
Kittens & Hatred
Posts: 578
Threads: 40
Joined: Feb 2013

(05-16-2019, 06:48 PM)Save My Soul Wrote: ====================
Type: Equipment
Bug: Crooked arrangement of turrets
====================

"Obstinate" Gallic Royal Navy Battlecruiser turrets mounted on hardpoints № 1-4 are set crooked. Btw, I remember exactly this was fine before.

[+]That is actually what I am talking about.
Hardpoints № 1-2:
[Image: obstinate-hardpoints-bug-1.png]

Hardpoints № 1-2 (different viewpoint):
[Image: obstinate-hardpoints-bug-2.png]

Hardpoints № 3-4:
[Image: obstinate-hardpoints-bug-3.png]
Fixed. ~Kazinsal

Not rly. It's still the same, eh. Specially waited for the second update after got "fixed" to make sure. But it looks like you really forgot it, unfortunately. Sad

[17.08] The problem solved by Durandal. Finally! Thanks. I hurried with conclusions, eh.

[Image: sig-gitto-gudo-da-da.png]
 
Offline Viktoria Landers
07-01-2019, 11:37 PM,
#334
Member
Posts: 94
Threads: 9
Joined: Oct 2011

====================
Type: Equipment
Bug: OSC Tech cell
====================

OSC tech cell seems to be at 75% on Recruit ID (instead of 100%). Could be in other special IDs such as the SRP, but I don't know about that.

Fixed. -Xalrok
Offline Mark_Brown
07-02-2019, 12:44 AM,
#335
Innovative Evacuee
Posts: 694
Threads: 79
Joined: Jun 2010

====================
Type:Infocard
Bug: Name wrong
====================

Baltimore Shipyard now called Shipyard

Evidence: https://imgur.com/yCBBRQH

Bellck

Not a bug. Those are considered separate bases. -Xalrok

[Image: Final_Sig_US_2_blue_ship.png]
[Image: THsCLuA.png][Image: fnPLZH6.png][Image: 26PSva8.png][Image: RALsZal.png]
Offline Shaggy
07-02-2019, 01:21 AM,
#336
#BlameShaggy
Posts: 2,073
Threads: 157
Joined: Oct 2011

====================
Type: Reputation
Bug: Gallic Royal Intelligence (GRI ID/IFF) is Friendly/Neutral to Gallic Unlawful Players. Appearing White and +0.3 on the repsheet.
====================

The GRI ID and IFF as far as I am aware was the old Gallic Junker's Rep Sheet and ID. So with that, there rep is showing friendly/neutral to alot of Gallic Unlawful factions as well as some Bretonian players and so on.

[Image: sRoat31.png]
Offline Save My Soul
07-05-2019, 03:11 PM, (This post was last modified: 07-05-2019, 10:39 PM by Save My Soul.)
#337
Kittens & Hatred
Posts: 578
Threads: 40
Joined: Feb 2013

====================
Type: Restart templates
Bug: MND red to RM
====================

Rheinland Military restart has -0.65 reputation with Marinenachrichtendienst (in MND restart everything is well, btw). There is no fixed adjustment, aik, but it's just red right after restart. To be honest, it creates some difficulties sometimes. In Sektor-7, for example. It would be nice to do it at least +0.60 (more is better, huh).

[+]That is actually what I am talking about.
RM IFF character:
[Image: rm-x-mnd-rep.png]

MND IFF character:
[Image: mnd-x-rm-rep.png]
Fixed. -Xalrok

[Image: sig-gitto-gudo-da-da.png]
 
Offline Udarus
07-05-2019, 08:56 PM,
#338
Member
Posts: 30
Threads: 4
Joined: Apr 2019

====================
Type: Equipment
Bug: Annihilator torpedo turret don't shoot on Gallic royal navy gunboat
====================

I mounted Annihilator torpedo turret and buy some torpedos on Gallic royal navy gunboat. When i try to fyre torpedo, it doesn't fly. Turret isn't working.

Not a bug. It fires two torpedoes at the same time that use more energy combined than the powerplant of a Gallic Gunboat. -Xalrok
Offline Couden
07-05-2019, 10:22 PM,
#339
Guardian of Tempest
Posts: 2,047
Threads: 162
Joined: Aug 2017

====================
Type: Station
Bug: Baltimore Shipyard having Shipyard and Baltimore Shipyard docks. Basicly it is the Baltimore Shipyard.
====================

https://media.discordapp.net/attachments...height=702
https://media.discordapp.net/attachments...height=702
https://media.discordapp.net/attachments...height=702
https://media.discordapp.net/attachments...height=702

Not a bug. Those are considered separate bases. -Xalrok

[Image: 3XTkESZ.png]

Offline Save My Soul
07-05-2019, 10:50 PM, (This post was last modified: 07-05-2019, 10:50 PM by Save My Soul.)
#340
Kittens & Hatred
Posts: 578
Threads: 40
Joined: Feb 2013

====================
Type: Restart templates
Bug: Thuringia on the map right after restart
====================

"Shock! Thuringia on all maps of Sirius! What is it?!" Almost all house restarts (LI/BR/KU/RH corporations and civilian (checked)) in game got Thuringia on the map. Somewhat strange when corporations (especially corporations of other houses) know the location of the restricted secret system. It would be nice if civilians “forget” about this system, if you know what I mean, mhm.

[+]That is actually what I am talking about.
Fresh-restarted DHC IFF character:
[Image: rhcorp-restart-map-01.png]

It's all just because of this, as far as I understand:
[Image: rhcorp-restart-map-02.png]

[Image: sig-gitto-gudo-da-da.png]
 
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