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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Delete a character if he dies.

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Poll: Delete a character if he dies.
You do not have permission to vote in this poll.
Good idea
4.41%
3 4.41%
Hell no!
76.47%
52 76.47%
Need some other punishment
19.12%
13 19.12%
Total 68 vote(s) 100%
* You voted for this item. [Show Results]

Pages (4): 1 2 3 4 Next »
Delete a character if he dies.
Offline vvt
11-14-2019, 01:53 AM,
#1
Member
Posts: 15
Threads: 6
Joined: Nov 2019

That would raise the stakes. Would help with roleplay.
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Offline Megaera
11-14-2019, 02:07 AM,
#2
Most Wanted
Posts: 2,764
Threads: 270
Joined: Dec 2017

no one would stay on this game if this was a thing


Matriarch Of the Gen'an Chrysanthemums - Ishikawa Aya
Gen'an Cell Information - Recruitment - Communications Network

Megaera - Ishikawa Masako
Feedback - Data Storage - Birth of a goddess

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Offline t0l
11-14-2019, 02:11 AM,
#3
Space Operator
Posts: 1,827
Threads: 134
Joined: Feb 2013

no lol

[Image: PFjFVMW.png]
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Offline Son_of_Megatron
11-14-2019, 02:11 AM,
#4
Member
Posts: 48
Threads: 3
Joined: Oct 2014

I am not a fan of Permadeath unless it can be opted out of.

Death is however cheap and creates a disconnect in the value of ship/life so I would not be opposed to seeing some penalty imposed on dying.
Maybe some temporary drawbacks or permanent depending on death count or other metric to encourage people replacing ships (Taking Credits from wallets and back into the system so to speak.).
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Offline Felsvar
11-14-2019, 02:49 AM,
#5
Member
Posts: 381
Threads: 30
Joined: Mar 2017

If you want a game that players lose their stuff, suggest you play some other game that is not Freelancer: Discovery. Play EVE for instance but do not bring it to a game that is almost on life support.
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Offline Megaera
11-14-2019, 03:05 AM, (This post was last modified: 11-14-2019, 03:06 AM by Megaera.)
#6
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Posts: 2,764
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Joined: Dec 2017

There already is a penalty for death though.

Its called pvp death and it makes you 'unavailable' for an hour.


Matriarch Of the Gen'an Chrysanthemums - Ishikawa Aya
Gen'an Cell Information - Recruitment - Communications Network

Megaera - Ishikawa Masako
Feedback - Data Storage - Birth of a goddess

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Offline Wesker
11-14-2019, 03:30 AM,
#7
Level 99 Boss
Posts: 5,296
Threads: 457
Joined: Nov 2014

Sure

)))

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
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Offline Megaera
11-14-2019, 03:31 AM,
#8
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Posts: 2,764
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(11-14-2019, 03:30 AM)Wesker Wrote: Sure

)))

See, this is why can't have that. Wesker.


Matriarch Of the Gen'an Chrysanthemums - Ishikawa Aya
Gen'an Cell Information - Recruitment - Communications Network

Megaera - Ishikawa Masako
Feedback - Data Storage - Birth of a goddess

Reply  
Offline Son_of_Megatron
11-14-2019, 03:43 AM,
#9
Member
Posts: 48
Threads: 3
Joined: Oct 2014

PvP death to my understanding is not enforced by system or though game mechanics but by Player agreement, It works to a point but is not in itself an incentive to not die by player or world.

It is a great soft rule to allow player interactions a chance to resolve and end if a fight breaks out, But it does not incentivize better play.
Allowing yourself to be blown up because it is less hassle than fighting (Or in my case it is just a lack of skill) or loses less money over submitting to demands or just afking into planets or minefields while tabbed out (something I do from time to time) are all non issues because there is no reason to not just die take the minor pocket tap and go right back to what ever we were doing.
A pvp ship goes somewhere else or logs out, a trader that was pirated switches or picks a new place to sell, the planet crasher just resets and pays a little better attention the next time around.

These things are minor setbacks but do not make players avoid being killed either from PVP or PVE.
I am not saying that a death mechanic needs to be implemented, but if one was to be put in place There are a number of options that are not permadeath and can be used to incentivize better play in RP or PVP areas.
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Offline Megaera
11-14-2019, 03:55 AM,
#10
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Posts: 2,764
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Joined: Dec 2017

(11-14-2019, 03:43 AM)Son_of_Megatron Wrote: PvP death to my understanding is not enforced by system or though game mechanics but by Player agreement, It works to a point but is not in itself an incentive to not die by player or world.

It is enforced by sanctions though.


Matriarch Of the Gen'an Chrysanthemums - Ishikawa Aya
Gen'an Cell Information - Recruitment - Communications Network

Megaera - Ishikawa Masako
Feedback - Data Storage - Birth of a goddess

Reply  
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