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Civilian carrier 2. Finished

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Civilian carrier 2. Finished
Offline Arcana
04-16-2020, 09:04 AM,
#81
Dublin Duster
Posts: 374
Threads: 11
Joined: Dec 2018

@Kazinsal great idea creating civilian ships everybody can use
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Offline Treewyrm
04-16-2020, 10:55 AM,
#82
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

New model replaces old. That doesn't mean the old is gone forever, but whether it'll be used and what for remains to be seen. But some ideas in feedback might help on that count.

I'm generally against hoarding models as mod is in dire need of proper reassessment of models and general consolidation of assets.
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Offline Arcana
04-16-2020, 12:29 PM,
#83
Dublin Duster
Posts: 374
Threads: 11
Joined: Dec 2018

Why not renewing the old models and put them in game, more ships - more variety for players
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Offline Treewyrm
04-16-2020, 12:46 PM,
#84
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

(04-16-2020, 12:29 PM)Arcana Wrote: Why not renewing the old models and put them in game, more ships - more variety for players

Because more is not automatically better. More is just more.
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Offline The Sovereign
04-16-2020, 02:36 PM,
#85
Mercenary
Posts: 279
Threads: 28
Joined: Dec 2014

(04-16-2020, 12:46 PM)Treewyrm Wrote:
(04-16-2020, 12:29 PM)Arcana Wrote: Why not renewing the old models and put them in game, more ships - more variety for players

Because more is not automatically better. More is just more.

I did rp around mine, can I be super needy and keep it? /s
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