(04-23-2020, 10:11 PM)The Only Hokan Wrote: Nice and short sentence.
WoT
@"The Only Hokan" You seemed like someone who likes reading walls of text, so here, I wrote one for your pleasure. Worry not, I passed an exam earlier today and don't have much better things to do, so no time was wasted. I hope that you are content with it
Bretonia has been given a free replacement shipyard and two replacement planets (Gran Canaria & Sprague) during the course of the war at expense of mined out Leeds which I used to joke was already a death world years before Gallia did a thing and there was plenty of reasons to already do so. The only real loss negative Bretonia has suffered is the population and already highly vague fleet power. People call Bretonia: Devtonia, because it keeps expanding, can insult and boss around Ageira/Liberty (and still maintain its rings/gates) and yet still trigger civil war in Rheinland as if it was a superpower. It seems by weird decision of CR, Harris also returns into Bretonian clay.
Personally I would rather see Bretonia mirroring its post-war WW2 situation and cease becoming a colonial power, focusing instead on internal development (terraforming) and attempt to regain Edinburgh.
(04-24-2020, 12:54 AM)Omicron Wrote: Bretonia has been given a free replacement shipyard and two replacement planets (Gran Canaria & Sprague) during the course of the war at expense of mined out Leeds which I used to joke was already a death world years before Gallia did a thing and there was plenty of reasons to already do so. The only real loss negative Bretonia has suffered is the population and already highly vague fleet power. People call Bretonia: Devtonia, because it keeps expanding, can insult and boss around Ageira/Liberty (and still maintain its rings/gates) and yet still trigger civil war in Rheinland as if it was a superpower. It seems by weird decision of CR, Harris also returns into Bretonian clay.
Personally I would rather see Bretonia mirroring its post-war WW2 situation and cease becoming a colonial power, focusing instead on internal development (terraforming) and attempt to regain Edinburgh.
What you speak about is Steinerism and not necessarily the course of the storyline, nor the overall opinion of the Bretonian playerbase. Don't believe everything Steiner says. He might say he's caused the coup in Rheinland in his RP, the same as Wesker claims the RHA has 12 Jorms or something like that. But there were so many more factors in the Imperial coup than just Steiner's SIS and even if the RHA is indeed as stronk as Wesker likes to claim, it does not base its strength on capital ships, but on smaller ships more capable of asymmetric warfare.
These are examples of why players shouldn't always be allowed to run the storyline. Let the developers develop sometimes, alright?
(04-24-2020, 12:54 AM)Omicron Wrote: Bretonia has been given a free replacement shipyard and two replacement planets (Gran Canaria & Sprague) during the course of the war at expense of mined out Leeds which I used to joke was already a death world years before Gallia did a thing and there was plenty of reasons to already do so. The only real loss negative Bretonia has suffered is the population and already highly vague fleet power. People call Bretonia: Devtonia, because it keeps expanding, can insult and boss around Ageira/Liberty (and still maintain its rings/gates) and yet still trigger civil war in Rheinland as if it was a superpower. It seems by weird decision of CR, Harris also returns into Bretonian clay.
Personally I would rather see Bretonia mirroring its post-war WW2 situation and cease becoming a colonial power, focusing instead on internal development (terraforming) and attempt to regain Edinburgh.
Yeah basically that, thanks for the contribution to the thread.
(04-24-2020, 12:35 AM)Thunderer Wrote: Aland is what happens when you combine ooRP hatred with the storyline. There was personal friction between Justin (and some others) and Wesker (plus his clique) at the time. But retcons are bad and I'd rather keep it as a monument to future devteams of how not to write the story, than retcon it.
Aland is what happens when Bretonian players are upset that they've lost assets and see fit to pull staff strings and make unusual alliances to take other factions' toys.
Lose Southampton? Fine, take Aland from IMG with the help of CR and the Core. Also, ask Liberty to loan you some ships, so that you even get some fleet variety too.
Lose Leeds? No worries, take Exeter from the Zoners.
Lose Harris? Easy fix, ask your CR buddies to grab it for you and hand it back to you after the war.
Lose Gaia? Screw it, colonize Sprague. Nobody's living on that stupid rock anyway.
"But we lost billions of people in the Leeds bombing!" might be true, but also, the things that affect interactions in the game (you know, the part of all this that actually matters, and not who gets to have the most interesting infocards or forum threads) are the positions and ownership of assets, particularly dockable ones, and the ranges of zones of influence.
Any growth that the Kingdom of Bretonia, its citizens, and its players could have derived from having to cope with this loss is lessened or erased by its immediate replacement. Trading a broken Southampton for a working Aland throws away the possibility of Bretonia being a vulnerable house after a long and difficult war, and thus, many possibilities for interesting roleplay and minor conflicts. Bretonia would have to be more worried about internal conflicts and attacks from smaller groups like the Mollys and the Gaians if they were weak. They'd have to worry about the Enclave if they were weak. But no, they get to be strong. No need for convalescence when you are invincible.
The fact that Bretonia as a house is being robbed of its chance to struggle makes it a Mary Sue, saved by one deus ex developer after another -- never failing in any meaningful way and never having the chance to learn from that failure.
Where we can dock and where we can execute the lines on our IDs fundamentally define how we play the game, but it seems to me that Bretonia's players can't stomach the idea of losing things, and so other factions have had to bear the emotional weight of loss for them. Now in the lore Bretonia has everything it needs to start spooling itself back up not even a year after the conclusion of the war, with no somber walk through the graveyard fields to pick up the pieces of the broken parts of their civilization.
No, Bretonia gets to eat its cake and have it too. Of course it does. Bretonia's players are more concerned with looking good in the infocards and having lots of control than actually playing the game.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
(04-24-2020, 12:35 AM)Thunderer Wrote: Aland is what happens when you combine ooRP hatred with the storyline. There was personal friction between Justin (and some others) and Wesker (plus his clique) at the time. But retcons are bad and I'd rather keep it as a monument to future devteams of how not to write the story, than retcon it.
I was getting at how that was the point when the story began to go into realms of lunacy in regards to things involving Bretonia.
In hindsight the actions of the previous story devteam have done quite a lot to stir the masses against my favourite playground. Even someone as reasonable as Grumblesaur is accusing players that had nothing to do with it for no apparent reason now. This community feels like a state at civil war itself and I wonder how, and if, the new devteam is going to fix that.
But please don't make Bretonia fight yet another defensive war, as that's what it had been doing for 10 years until the end of the Gallic War. I'm glad it's over and I want something different now. Forcing one playerbase to do the same over and over just makes it play elsewhere, especially if the community will hate you just for having a positive opinion about tea.
Local internal conflicts do not equal a defensive war.
But honestly, what would Discovery be without an ongoing war somewhere? When Liberty and Rheinland fought, there was activity in Bering, Hudson, and the nearby house systems. When Kusari fought Bretonia, the Taus and the old Dundee system had skirmishes. Gallia vs Bretonia and Gallia vs Council running simultaneously was a [thus squandered] possibility for a fascinating three-sided conflict -- a rare, but attested phenomenon. Even the ongoing Imperialists vs Federalists conflict in Rheinland is generating activity. It gives characters purpose, which gives players things to do.
So what if Bretonia were to fight another war? Perhaps a small proxy war, characterized by guerilla strikes and the taking of prisoners, between them and a group of revolutionaries trying to wrestle control from the recovering house fleets. It doesn't have to be an all-out brawl like it was with Gallia, but to let Bretonia lie fallow will do nothing for the game.
If you don't want to fight another war, what do you want to do? The many capital ships flown by Discovery players these days are not diplomacy conference rooms -- they are engines of siege and conquest.
Every faction needs struggle and conflict, unless you want to end up like the Zoners, who have battleships and colony ships and planets but nothing to use them on except for massaging their "neutrality".
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
The thing going on with the Coalition was fun until the mess in Rheinland threw it in the shadow and everyone who had a Coalition ship moved it to Rheinland. Mutual border skirmishes with the Enclave have the potential to be fun, but I don't like interacting with the playerbase because there's a lot of ooRP emotions going on there, so I generally avoid them, as I take this as no more than a game. Getting partially involved in Rheinland could provide a new and still untested avenue of Discovery (intentional pun there). I think that we should have no more total wars between the Houses, as their economies can't sustain them, but rather limited border conflicts over new resources, much like in the age of Imperialism, where war in the colonies didn't necessarily mean war on the Continent.