• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 7 8 9 10 11 … 547 Next »
2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks

Server Time (24h)

Players Online

Active Events - Scoreboard
Core Dominance - 7 / 10,000
Humanity's Defiance - 72 / 10,000
Nomad Ascendancy - 37 / 10,000
Order Mastery - 10 / 10,000

Latest activity

Pages (15): « Previous 1 … 6 7 8 9 10 … 15 Next »
2020 PvE Overhaul, Phase 1: Current State and NPC/Mission Reworks
Offline Genocide Jill
05-10-2020, 08:18 PM,
#71
Frontier Outlaw
Posts: 43
Threads: 4
Joined: May 2020

It seems like i happen to get double payments for occassional mission NPC kills.
Reply  
Offline Oggdo Bogdo
05-10-2020, 08:23 PM,
#72
Math is life
Posts: 124
Threads: 16
Joined: Sep 2018

(05-10-2020, 08:03 PM)theflyingrock Wrote: really? it worked for me in texas unless you mean the main object
Maybe it's because I killed the station first? idk

[Image: uWBBUOp.png]
Reply  
Offline theflyingrock
05-10-2020, 08:34 PM,
#73
Member
Posts: 139
Threads: 11
Joined: May 2016

could be as that does end some missions right off the bat
Reply  
Offline Alex.
05-10-2020, 08:40 PM,
#74
Developer
Posts: 3,927
Threads: 145
Joined: Aug 2009
Staff roles: Server Manager
Coding Dev
Moderator

I have heard some reports of people not getting the extra money sometimes, not sure of the details yet. I don't think the solar will count for anything and I don't think the system cares whether the NPC was for a mission, a random spawn, or an FLHook spawn. There was a report of a player's bounty pool being cleared on player death.

FLHook suggestions
All other dev queries
Please only PM me through the forums for things that need to be private like anticheat etc.
[Image: dI8iG0a.png]
Reply  
Offline Oggdo Bogdo
05-10-2020, 08:41 PM, (This post was last modified: 05-10-2020, 08:41 PM by Oggdo Bogdo.)
#75
Math is life
Posts: 124
Threads: 16
Joined: Sep 2018

(05-10-2020, 08:34 PM)theflyingrock Wrote: could be as that does end some missions right off the bat
That's clearly not the issue, if you would watch the vid. (The mission still goes on)

[Image: uWBBUOp.png]
Reply  
Offline Lythrilux
05-11-2020, 10:19 AM,
#76
Edgy Worlds
Posts: 10,368
Threads: 737
Joined: Jan 2013

Had a play with this last night and it was really fun. Question, is it possible to have the mission take place multiple systems away (ie in another House?) I'm wondering if it could be possible for Intel or other IDs to start a mission within their House of origin, but be required to fly to another one to complete it. There's actually good roleplay opportunities with this system.

[Image: Lythrilux.gif]
Reply  
Offline SquigglyKey
05-11-2020, 10:22 AM,
#77
Rogg Runner
Posts: 939
Threads: 70
Joined: Dec 2019

(05-11-2020, 10:19 AM)Lythrilux Wrote: Had a play with this last night and it was really fun. Question, is it possible to have the mission take place multiple systems away (ie in another House?) I'm wondering if it could be possible for Intel or other IDs to start a mission within their House of origin, but be required to fly to another one to complete it. There's actually good roleplay opportunities with this system.

Definitely possible as it happens in vanilla, I don’t think it’s ever more than one system away though.

This is a really good idea.
Reply  
Offline Shiki
05-11-2020, 10:22 AM, (This post was last modified: 05-11-2020, 10:23 AM by Shiki.)
#78
UwU
Posts: 2,754
Threads: 121
Joined: May 2015

That's cool and good. Much more fun than flying 5ker from point A to point B over and over again.

[Image: loyolabully.gif]
[Image: Q5rd5YU.png]
Reply  
Offline darkwind
05-11-2020, 10:24 AM, (This post was last modified: 05-11-2020, 10:25 AM by darkwind.)
#79
Frontier Sheriff
Posts: 1,177
Threads: 138
Joined: Oct 2019
Staff roles:
Coding Developer

(05-11-2020, 10:19 AM)Lythrilux Wrote: Had a play with this last night and it was really fun. Question, is it possible to have the mission take place multiple systems away (ie in another House?) I'm wondering if it could be possible for Intel or other IDs to start a mission within their House of origin, but be required to fly to another one to complete it. There's actually good roleplay opportunities with this system.

Horrible idea. To fly MORE systems/tradelanes than it's necessary?
It would missions completely not profitable due to all-time for travels.
Unless their price would compensate it


Interstellar Autogit Ctrl-V Encryptor Discovery At Linux
Dark Tools DarkBot DarkLint DarkStat DarkMap
Reply  
Offline Kalhmera
05-11-2020, 10:28 AM,
#80
Sadistic Tentacle
Posts: 3,205
Threads: 546
Joined: Nov 2015

(05-11-2020, 10:19 AM)Lythrilux Wrote: Had a play with this last night and it was really fun. Question, is it possible to have the mission take place multiple systems away (ie in another House?) I'm wondering if it could be possible for Intel or other IDs to start a mission within their House of origin, but be required to fly to another one to complete it. There's actually good roleplay opportunities with this system.

Horrible idea

[Image: iytffEd.png]
Just as the constant increase of entropy is the basic law of the universe, so it is the basic law of life to struggle against entropy. - V. Havel
Amenhotep SRP Thread | Amenhotep Captains Log | Jean Holiday Dossier & Logs | Vermont History


Reply  
Pages (15): « Previous 1 … 6 7 8 9 10 … 15 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode