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CTE GB (Not Condor). WIP

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CTE GB (Not Condor). WIP
Offline Haste
06-07-2020, 11:37 PM,
#21
Lead Developer
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I would exaggerate the features a little, it feels a bit generic and boring (Yes, I know CTE is meant to be generic). Maybe the contrast between the cockpit and the rest of the main body could be bigger (in terms of "thickness"), stuff. like that. It lacks a soul in my opinion.

[Image: cdSeFev.png]
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Offline Jayce
06-08-2020, 12:09 AM,
#22
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(06-07-2020, 11:37 PM)Haste Wrote: I would exaggerate the features a little, it feels a bit generic and boring (Yes, I know CTE is meant to be generic). Maybe the contrast between the cockpit and the rest of the main body could be bigger (in terms of "thickness"), stuff. like that. It lacks a soul in my opinion.

perhaps the soul of CTE line ships is that they don't have one

[Image: jKk7NOg.png][Image: 1iGGFXz.gif]
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Offline Capt. Henry Morgan
06-08-2020, 12:17 AM,
#23
Natio Octavarium
Posts: 1,739
Threads: 160
Joined: Feb 2008

The basic shape is good, but it needs more detailing. More greebles, trim, maybe some windows, and so on. As it is, it's a bit flat.

[Image: pyBjInU.png]

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Offline Toaster
06-08-2020, 09:35 AM,
#24
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Consider adding something to the underside.
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Offline Shady.Stihl.Technician
06-08-2020, 10:17 AM,
#25
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Posts: 307
Threads: 15
Joined: Jan 2018

I agree with others. While I would take anything over the current Condor...
It would look more fleshed out with a little something on the underside, and some windows, trim, etc.
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Offline Traxit
06-08-2020, 10:30 AM,
#26
Sourdough
Posts: 1,184
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Joined: Dec 2012

[Image: Oz0dmZK.png]

What happened to this? I think it looked really cool in the sketch, resembles an [attack]helicopter cabin.

[Image: eitgNHT.gif]
The best Video Game OST
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Offline Haste
06-08-2020, 03:26 PM,
#27
Lead Developer
Posts: 3,577
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Joined: May 2012
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(06-08-2020, 12:09 AM)Jayce Wrote: perhaps the soul of CTE line ships is that they don't have one

The Eagle line is still very distinct from most other things in the game. A ship can look generic yet still have some cool/distinctive visual elements.

[Image: cdSeFev.png]
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Offline Swallow
06-12-2020, 07:22 AM,
#28
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Posts: 4,493
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https://p3d.in/wDtJm - 1.2.3
Mostly worked on the top parts.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Swallow
06-12-2020, 07:38 AM,
#29
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

Fixed missing windows texture.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline HrabCOrp
06-12-2020, 10:42 AM,
#30
Federal Provisioner
Posts: 183
Threads: 20
Joined: Jun 2018

[Image: bbPfuUM.gif]

---
I need some for Diplomatic Corps

[Image: fEo37xU.png]


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