First of all according to the liberty background, the Texas incident was an experimental Long distance jumpgate. One that could send a ship across Sirius sector. During the test, it hit some darkmatter (bering/gallileo?) and the darkmatter came back through the gate, causing the massive explosion in texas. After that, the top secret testing program was moved into Alaska.
As for jumpdrives, I suspect that the original ones were rather slow and required a massive ship (aka, sleeper ships) This is something my Valhalla RP story is going to visit. The new work in faster, reliable jumpdrives, etc..
Iâll carry this flag
To the grave if I must
Because itâs flag that I love
And a flag that I trust
I personally don't believe this. I think that JGs are purely man-made and when people build JGs, the first gate is one-way only, and is set to deposit the travelling in the system that it's supposed to go to. For example, once the Hokkaido side of the Hokkaido-Chugoku JG is completed, the ships can travel through and the JG will be set to deposit them in the Chugoku system. Afterwards, they have to build the JG in the Chugoku system to make the route two-ways. JGs are probably moved away from bases, planets, and dense particle fields because they caused interference on the JGs (confirmed by the Dallas Incident, even though this happened after the construction of the first JGs. Liberty got lucky there...). JGs can only bypass asteroid and debris fields I think. However, JHs can bypass particle clouds, which may be part of the reason why they are so unstable.
Also, about the jump drives (I will call them JDs), they were only used to power the sleeper ships and capital warships larger than a Gunboat. In the intro, the sleeper ships used JDs to get to Sirius, but Atticus Rockford (the Alliance general who survived the Nomad attack on Sol) also used a JD in his cruiser (could be a battleship, but looks like a cruiser to me) to warn Sirius about the Nomads. Transports didn't have the power to use these JDs, so journeys to other systems took months. Also, with no more war, warships no longer needed JDs. When the scientists on Manhattan discovered the Daam K'Vosh library and used its technology to create TLs and JGs, JDs were no longer needed at all. It seems that only recently, warships have been testing JDs once again.
Also, I have this info on the Dallas JG Incident (I posted this a while ago in another topic, so some stuff may be irrelevant, but still interesting to know):
In NY, long before the GMG, Liberty tried to use the anomaly found in the Badlands to fuel their waning resources of H-Fuel. However, there was an accident and the project was abandoned. Maybe a couple ships blew up while trying to harness the energy from the anomaly.
In Texas, sometime in 530 A.S., Liberty tried to create a long distance jump gate to bypass the clouds of dark matter in Texas. However, when the ships attempted to pass through the dark matter in the jump gate, it malfunctioned and created a massive, system-wide explosion that decimated every planet, station, and ship in the western half of the Texas System. Jump gates are required to stop at the Kepler and Galileo systems because of the massive amount of dark matter clouds there.
Originally, before the Dark Matter Storm of 784 in Kepler, the jump gate was just required to stop at Kepler because Deep Space Engineering wanted to setup Ames Research Station. As a result, that system became a trade route between Kusari and Liberty. However, when a dark matter storm was expected in 680, Liberty created an expensive alternate route to Kusari by setting up a jump gate to Galileo and trade lanes to go around the dark matter. However, when the storms didn't arrive, Ageria Technologies and Interspace Commerce, who had lost millions in the Galileo project, used many high-ranking executives as scapegoats and fired them. Later, these executives founded the Lane Hackers. However, the Dark Matter Storm arrived 104 years late and destroyed the trade lane in the eastern half of Kepler, taking 2 or 3 transports with it. Apparently, trade lanes and jump gates don't function in dark matter clouds. Basically, Kepler was just a stopping point because of DSE wanted to setup Ames Resesarch Station, but if Liberty wanted to, they could pass Kepler. Although, if they had not seen the Dark Matter Storm coming, it would've led to another incident similar to the Dallas Jump Gate Incident of Texas. When Liberty created an alternative jump gate, they were forced to stop it at Galileo because of the dark matter clouds there. As a result, additional trade lanes had to be built to go around the clouds, which was very expensive and led to the formation of the Lane Hackers.
Btw, the California JH was probably already there before the Incident because the JH is in the North Dallas Debris Field. However, the infocard for the West Dallas Debris Field says that that field is the remains of the JG. The North and South Debris Fields are most likely the remains of large Supply Depots and Research Stations (maybe one was researching the California JH in the first place).
Carlos Rivera: Corsair Brotherhood Pirate - Retired, shifted to Tripoli Shipyard's Research and Development engineering teams Anthony Cameron: Guild Core Bounty Hunter - Killed in Action, committed suicide after being trapped in Omicron Minor following its destruction Juan Ruiz: Outcast Ghost of Razgriz Pirate - Killed in Action, killed by the Sirius Coalition Revolutionary Army during Bretonian piracy raid Michael Winchester: Liberty Security Force Agent - Missing in Action, likely killed during Rheinland espionage mission or trapped in Rheinland Space Eric McCormick: Order Pilot - Retired, shifted to planetside training of new recruits
From everything I have ever read regarding the Texas incident, the Jumpgate was supposed to connect Texas with California, but something went wrong, the jumpgate was destroyed and it spewed out the dark matter into the two clouds that exist now, destroying the research bases etc.
It is rumoured that the Junkers alone know what happened and that even the Liberty authorities never figured out what really happened in the Texas incident.
' Wrote:From everything I have ever read regarding the Texas incident, the Jumpgate was supposed to connect Texas with California, but something went wrong, the jumpgate was destroyed and it spewed out the dark matter into the two clouds that exist now, destroying the research bases etc.
It is rumoured that the Junkers alone know what happened and that even the Liberty authorities never figured out what really happened in the Texas incident.
The incident spewed dark matter into the system? The rumors in Kepler and Texas say the dark matter clouds were already there and that the JG couldn't bypass them, causing it to explode.
Edited some stuff in the first paragraph of my first post btw.
Carlos Rivera: Corsair Brotherhood Pirate - Retired, shifted to Tripoli Shipyard's Research and Development engineering teams Anthony Cameron: Guild Core Bounty Hunter - Killed in Action, committed suicide after being trapped in Omicron Minor following its destruction Juan Ruiz: Outcast Ghost of Razgriz Pirate - Killed in Action, killed by the Sirius Coalition Revolutionary Army during Bretonian piracy raid Michael Winchester: Liberty Security Force Agent - Missing in Action, likely killed during Rheinland espionage mission or trapped in Rheinland Space Eric McCormick: Order Pilot - Retired, shifted to planetside training of new recruits
There is also something about the jump gates in Magellan (I think) being destroyed when a dark matter cloud/storm swept through. Those are the damaged, twisted lane rings floating in the debris clouds there.
That was Kepler. The Dark Matter Storm destroyed the old trade lane through the eastern half of the system. No JGs were destroyed though.
Carlos Rivera: Corsair Brotherhood Pirate - Retired, shifted to Tripoli Shipyard's Research and Development engineering teams Anthony Cameron: Guild Core Bounty Hunter - Killed in Action, committed suicide after being trapped in Omicron Minor following its destruction Juan Ruiz: Outcast Ghost of Razgriz Pirate - Killed in Action, killed by the Sirius Coalition Revolutionary Army during Bretonian piracy raid Michael Winchester: Liberty Security Force Agent - Missing in Action, likely killed during Rheinland espionage mission or trapped in Rheinland Space Eric McCormick: Order Pilot - Retired, shifted to planetside training of new recruits
' Wrote:Actually, I read up that a new line of Battleships in Liberty were being installed with prototype "Jump Drives" that let them create an artificial bubble around the capital ship to effectively make it 'jump' into another system.
I read this quote in vanilla SP somewhere, the Osiris was one of the ships equipped with it, whether it works is another story.
Jump Drives are far from prototypes. Travel before jump gates was done primarily by Jump Drives that moves a ship at an extreme speed for small distances. They were extremely delicate, and a malfunctioning jump drive could cause an entire ship to explode.
Jump Gates were developed by the Coalition right after the betrayal that was the Balma Treaty. They were used in tandem with cloaking devices, also developed by the Coalition, to move truckloads of small fighters and bombers within Alliance Defensive Lines and obliterate them from behind. In essence, Jump Gates have formed what Freelancer is today.
The first Jump Gates weren't nearly as powerful as the ones of Freelancer. In Starlancer, the one you encountered was only capable of opening a small worm-hole from Venus to Saturn.
After a while, the Alliance managed to develop personal jump gates onto their ships that were capable of moving a ship from planet to planet via worm-hole. It wasn't as great as Jump Gates, but they worked really well in comparison to Jump Drives, which were only capable of functioning for very small lapses of time...
' Wrote:As for jumpdrives, I suspect that the original ones were rather slow and required a massive ship (aka, sleeper ships) This is something my Valhalla RP story is going to visit. The new work in faster, reliable jumpdrives, etc..
Every ship is capable of being equipped with a Jump Drive. They're fun little devices that are implemented right inside the engines. Fun little things, they are. Fun little things......
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:49:19 AM] Elgatodiablo: You know its nice that you have all that proof and all, Bacon... but I just don't believe you.
' Wrote:Every ship is capable of being equipped with a Jump Drive. They're fun little devices that are implemented right inside the engines. Fun little things, they are. Fun little things......
Although, as you yourself said, they're dangerous little things, too. Any research into them now would be in stabilizing them and making them safer.
Posts: 6,892
Threads: 413
Joined: Aug 2007
Staff roles: Story Dev Economy Dev
' Wrote:It is rumoured that the Junkers alone know what happened and that even the Liberty authorities never figured out what really happened in the Texas incident.
*cough* That was rhe rift in the Junker guard system wasn't it? Not the Dallas Incident?