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Development Discussion: Gallia

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Development Discussion: Gallia
Offline St.Denis
12-26-2020, 04:59 PM,
#11
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(12-26-2020, 04:53 PM)Groshyr Wrote: 5) We have post-factum RP from EFL~ https://discoverygc.com/forums/showthrea...pid2206904 but still, original idea belongs to Markam

Nothing leading up to it previously, so the post was to try and explain its sudden appearance.

'I would like to be half as clever as some people like to believe they are'
Life is full of disappointments, it is how we handle them that helps to define us, as a person
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Offline Kauket
12-26-2020, 05:07 PM,
#12
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most things in story & system development are "suddenly" appearing things, not everything requires forum rp to progress

[Image: kauket.gif]
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Offline Groshyr
12-26-2020, 05:08 PM,
#13
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I shall remind that previous layout of Burgundy had sealed jump gate and trade lane led to nowhere but said JG, as well nothing actually changed in Champagne property wise, as there already was Sedan trade lane which was just move to another location. Shall we say, previous Orleanais had connection to Ile-de-France through jump gate, which could be re-used for Champagne-Burgundy after re-assembling. If you would like to blame me in doing all this without proper RP - bare in mind that it all has to pass story's approval, because RP is not recognized by story (what is stupid, tho, as at least OF RP should be recognizable by story, giving some weight to official status, which is none at the moment). The rework was made by me with Markam advising some parts of it, like moving bases and creating new connections to reduce travel time and increase chance of interaction between players.

p.s. Please, answer regarding the bug of Metz Docking Ring.
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Offline St.Denis
12-26-2020, 06:30 PM,
#14
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(12-26-2020, 05:08 PM)Groshyr Wrote: p.s. Please, answer regarding the bug of Metz Docking Ring.

If I remember correctly Metz was unavailable to be landed on during the takeover by Kusari (my memory could be wrong in that fact). I found it dockable today whilst I was checking the Commodities for Widow. Hence my question.

My point with suddenly appearing TLs, was that after the outcry of the new one being placed in Tau-31, without any RP etc, it was replaced with a partially built one. It just seems that a thing done by a Dev in a House he is associated with is met with scorn, yet is 'acceptable' in another House. Seems like double standards.

'I would like to be half as clever as some people like to believe they are'
Life is full of disappointments, it is how we handle them that helps to define us, as a person
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Offline Groshyr
12-26-2020, 06:48 PM,
#15
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Due to the deletion of Dauphine system and subsequent rework of the jumpholes throughout all Gallia, entire tradelane system was reworked as well. It is more of a re-wamp rather than introduction of the no-RP tradelanes, under which so to say tradelanes of the removed Dauphine were re-itroduced elsewhere to keep more or less same infrastructure
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Offline Redcroft
12-26-2020, 07:31 PM,
#16
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(12-26-2020, 04:41 PM)St.Denis Wrote: Having spent some time going around Gallia and looking at the changes, here are my thoughts on it:

1) The gaps between Trade Lanes (TLs) appears excessive. Most fall in the 3-8k range. This means every time you arrive at a Junction you have to engage cruise to get to the next TL. I feel it would be better to have the distances comparable to the rest of Sirius.

2) From exiting a TL the Stations/Planet Docking Points etc are 3k+ from the end of the TL. The Stations have been set to far back from the TLs.

Please No. 3 k range is good betwen tl's do not only think about whats good for fighters also think about caps. 3 k is needed !
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Offline Groshyr
12-26-2020, 07:37 PM, (This post was last modified: 12-26-2020, 07:53 PM by Groshyr.)
#17
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In my currect client average distance is 2.5-3k, with maximal distance 6k near planet New Paris (perhaps somewhere else, but I can't remember all locations at once). For comparison, current NP is about 8 or even 9K.
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Offline St.Denis
12-26-2020, 07:55 PM,
#18
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I did a quick survey around IDF yesterday for Markham, and this is what I found:

[24.12.2020 15:11:44] GMS|Pierre-St.Denis: Ok, I am at the end of the TL from Planet NP, by the shipyard. The distance to the TL to Versailles is 8.5k. The TL to Provence is 6.3k
[24.12.2020 15:14:15] GMS|Pierre-St.Denis: At Versailles, the TL to Aubigny is 3.1. TL to Picardy is 4.1. TL to Beauvais is a small 2.5k
[24.12.2020 15:15:25] GMS|Pierre-St.Denis: Beauvais to Compeigne has always been a bit of a long one
[24.12.2020 15:17:29] GMS|Pierre-St.Denis: At Compiegne the TL to Burgundy is 5.3k and TL to Sarcelles is 4.2k
[24.12.2020 15:18:07] GMS|Pierre-St.Denis: Jump Gates up here are about 2-3k as far as I have seen

The one in front of Planet New Paris has always been a long one due to there being 3 Docking Rings.

'I would like to be half as clever as some people like to believe they are'
Life is full of disappointments, it is how we handle them that helps to define us, as a person
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Offline Groshyr
12-30-2020, 01:55 PM,
#19
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Alright, so, let's conclude the feedback posted:

1) Travel distance is too big;
2) Lack of RP background for changes;
3) PVE Zone is Lorraine spawns too many GN GBs;
4) Some stations located way too far from trade lanes (Guise) or not comfortable (Alesia).

Is there something else what you'd like to bring up?
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Offline Thyrzul
12-30-2020, 03:16 PM,
#20
The Council
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Revert merging Dauphine with Languedoc.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
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