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  Discovery Gaming Community Discovery General Community Feedback
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Development Discussion: Gallia

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Development Discussion: Gallia
Offline Lemon
01-26-2021, 02:17 AM,
#31
The Legendary Lemon
Posts: 2,360
Threads: 114
Joined: Apr 2020

Waypoints work so far, density lower so you can pirate - well done
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Offline Groshyr
03-21-2021, 08:45 AM, (This post was last modified: 03-21-2021, 08:57 AM by Groshyr.)
#32
Member
Posts: 3,802
Threads: 376
Joined: Mar 2018

Mesdames et messieurs, this is my shameless attempt to cosplay His Majesty @pillow with his style of balance notes but for Gallia. Perhaps people will find it interesting and so something like this would appear for other regions as well. Enjoy reading, hope you will like it

p.s. Economy part to appear later
p.s.s. kudos to @Spectre for grammar check
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Offline Lionel Bourcher
03-27-2021, 09:44 PM, (This post was last modified: 03-27-2021, 09:54 PM by Lionel Bourcher.)
#33
Patron du Maquis
Posts: 513
Threads: 48
Joined: Dec 2020

1) Roussillon is very well done - nice open space actually inviting to fight in
2) Missions seem to be added to all bases I checked so far. Bases offer factions they didn't offer before (KNF, Renegades) as unexpected bonus
3) Appreciate infocard changes
4) Waypoints seem fixed

Can't wait for econ update and more smuggle routes! Thanks to all for the work.

[Image: 628720b925ef67a16ea2f1027051e01f.gif]
FLG is the first official Maquis faction - ever! CLICK HERE TO JOIN US!
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Offline Groshyr
04-22-2021, 11:07 AM,
#34
Member
Posts: 3,802
Threads: 376
Joined: Mar 2018

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Offline Groshyr
03-16-2022, 08:00 AM,
#35
Member
Posts: 3,802
Threads: 376
Joined: Mar 2018

I really could use some feedback regarding recent changes in Gallia (Ile-de-France) and proposals for what to do with Languedoc because I feel the system is just bad
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Offline Redcroft
03-16-2022, 08:43 AM, (This post was last modified: 03-16-2022, 08:52 AM by Redcroft.)
#36
Freedom Fighter
Posts: 425
Threads: 43
Joined: Aug 2013

(03-16-2022, 08:00 AM)Groshyr Wrote: I really could use some feedback regarding recent changes in Gallia (Ile-de-France) and proposals for what to do with Languedoc because I feel the system is just bad

Make a junkyard for the caps in the system (that they in one place) Move bf from Lorraine to Languedoc.
(Maybe a JG Construction site to connect the system to Burgundy?)
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Offline UN]- The Unioners
03-16-2022, 09:27 AM,
#37
Member
Posts: 143
Threads: 28
Joined: Jan 2022

Make something in Zürich so we can shoot at it. <3

[Image: 4MZbTfT.png]
[Image: 4nvDyxD.png][Image: zPMVxja.png][Image: crAuMXx.png][Image: ZUKB0LG.png]
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Offline Groshyr
03-16-2022, 09:39 AM,
#38
Member
Posts: 3,802
Threads: 376
Joined: Mar 2018

(03-16-2022, 08:43 AM)Redcroft Wrote: Make a junkyard for the caps in the system (that they in one place) Move bf from Lorraine to Languedoc.

Languedoc lore-wise is relatively calm now, unlike Lorraine where Maquis and Outcasts trying to seize control over the border system or let's say Orkney, where Vagrants causing trouble for locals; systems work is to represent story by visual elements, so no reason for BF in Languedoc, and I'd rather see Lorraine go at all since its just a passage system with no value left in it, but its just my opinion about it.

(03-16-2022, 08:43 AM)Redcroft Wrote: (Maybe a JG Construction site to connect the system to Burgundy?)

I don't see why there would be a Shikoku-Honshu, Hamburg-Frankfurt, California-Colorado or Manchester-Cambridge Gate so why there would be Languedoc-Burgundy? Gallia has to follow same system pattern as normal houses to be *normal* and simple for any player to navigate.

(03-16-2022, 09:27 AM)UN]- The Unioners Wrote: Make something in Zürich so we can shoot at it. <3

You can begin with logging and waiting for someone to come and shoot you
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Offline Redcroft
03-16-2022, 10:23 AM,
#39
Freedom Fighter
Posts: 425
Threads: 43
Joined: Aug 2013

Then tell us whats so bad with Languedoc?
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Offline Groshyr
03-16-2022, 10:24 AM,
#40
Member
Posts: 3,802
Threads: 376
Joined: Mar 2018

Layout & size
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