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  Discovery Gaming Community Discovery General Server Events Official Event Archive
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[Official Event] Operation Pesticide

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[Official Event] Operation Pesticide
Offline Promotheus
05-27-2023, 01:17 PM,
#61
Storm Chaser
Posts: 824
Threads: 108
Joined: Apr 2018

Glad staff finally let go of the idea that recording messages was bad, hopefully they'll open up to new ingame dialogue over time as well. Very nice touch.
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Offline Blake Wayne Van Leer
05-27-2023, 01:20 PM,
#62
Duty, Honor, Liberty
Posts: 734
Threads: 75
Joined: Sep 2020

Aye, despite the ridiculous premise the format and concept of the message are very good

THE FIRST ARMADA (1st|)
The son of Denver: A Blake Wayne Van Leer Biography
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Offline Darius
05-27-2023, 04:17 PM,
#63
The Lion of Bretonia
Posts: 1,406
Threads: 303
Joined: Aug 2020

There's 3 hours until the event begins. Posting a reminder that the Zoner side will be gathering and coordinating from the BAF server. We'll be there and we'll be square.
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Offline Xenon
05-27-2023, 07:17 PM,
#64
Member
Posts: 2,349
Threads: 190
Joined: Feb 2016

I don't care about who wins.... but I care a lot about this sight ...
LOOOK --- 100 PLAYERS ONLINE

Make Discovery Great Again!


[Image: 60b7c0bccc0696d7687d0443df168bd6.png]

[Image: 2aD52st.png]
NEBULA INFORMATION BOT ☆ NEBULA DISCORD SERVER
XENON WEAPONS MARKET ☆ NEBULA GRAND PLAZA ☆ NEBULA TECHNOLOGIES

THE DISCOVERY POBCAST ☆ DISCOVERY SERVER RULES

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Offline Couden
05-27-2023, 08:15 PM,
#65
Guardian of Tempest
Posts: 2,047
Threads: 162
Joined: Aug 2017

Literally a ton of shithole was there instead of event starting with transports who are going to die without strafing and thrusting and ending with no coordination and total understanding of what's going on.

[Image: 3XTkESZ.png]

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Offline Erremnart
05-27-2023, 08:18 PM, (This post was last modified: 05-27-2023, 08:23 PM by Erremnart.)
#66
Storybot.exe
Posts: 892
Threads: 73
Joined: May 2020
Staff roles:
Story Developer

Event was fun, I really enjoyed it, although it was very difficult to navigate in it thanks to the number of ships involved and finding transports was extremely difficult in constantly changing target list.

My takes on further improvements:
  • Last wave could have been by both sides respawning at their staging grounds, fully repaired and restocked, and moving at each other for one last and more tactical hurrah.
  • Objective ships should be large and slow, so attacks can be made from all directions and not just trailing them + quite easy to find even among 60+ players.
  • Maybe implement some 'respawn timers', so death is being a way more meaningful despite it being a respawn event.
    For example, we killed zoner cruisers at Erie in order for them to just undock at us, making their destruction pointless.

Captain Virginia Belle
Task Force Phoenix
Battlecruiser Roanoke
Feedback Thread
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Offline sane
05-27-2023, 08:20 PM,
#67
Lane Runner
Posts: 130
Threads: 19
Joined: Aug 2019

i have never had fewer frames playing this game, and i enjoyed every second of it

[Image: h1IVOfw.png][Image: Ekup0bs.png][Image: cVECLS6.png]
[Image: 353XaNP.png][Image: W7ogVX5.png][Image: dS5XSpl.png]

New Discovery Freelancer Wiki
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Offline Toaster
05-27-2023, 08:27 PM,
#68
Caution: Do NOT Insert Fingers
Posts: 3,136
Threads: 248
Joined: Sep 2010

I flew around in a camera ship with no chat or hud for 1.5 hours only for my recording to have bugged out 10 minutes in. Fantastic.

[Image: NbE3ZJ9.png]
Olivia Sable
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Offline Sombs
05-27-2023, 08:27 PM,
#69
Naughty Catto
Posts: 6,790
Threads: 501
Joined: Feb 2014

Having watched it on stream, I can say four things:

1. The server took it like a champ.
2. Alma and Aquilon taking potshots at each other and circling around each other had Battlefront 2 space battle vibes.
3. At no point in Discovery's history has been a bigger Zoner force assembled - not during Freeport 11's battles, not even in the battle for Gran Canaria.
4. The broad majority seems to have enjoyed this very much.




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions

Alternative Soundtracks


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Offline Leo
05-27-2023, 08:28 PM,
#70
Pathfinder
Posts: 2,793
Threads: 400
Joined: Dec 2007

So were the transports instructed not to use batts and bots on the way to the field? There is a bit of confusion as to why they weren't using their consumables to repair their ships on the way to the nebula.

Feels like it make it easier for the Liberty players to be able to destroy the transports without using them.

You fear oblivion. Yet you forget. The universe remembers every atom of your being. Even dust hums your name in the dark.
Roleplay is dead. Long live Powertraders and PvP I guess.
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