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PSA: Mass POB Migration, other POB info

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Pages (8): « Previous 1 2 3 4 5 … 8 Next »
PSA: Mass POB Migration, other POB info
Offline Emperor Tekagi
10-10-2023, 10:16 AM,
#11
Niemann's legacy
Posts: 2,835
Threads: 267
Joined: Jun 2015

(10-10-2023, 08:37 AM)Saronsen Wrote: 10km from dockable stations in houses is kind of a nuisance thing isnt it? figure 2500m like from planets would be fine.

Fully agree. 10k towards npc bases feels awfully drastic. Hope if you stick to this, you accept all those bases (and some which you didn't list would also violate these new rules) to change systems because eh.. some greatly resized systems are already cramped without pobs trying to keep 10k distance to all bases and 15k to all JHs.
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Offline Lukas
10-10-2023, 11:31 AM,
#12
Fort Admiral-Spee
Posts: 172
Threads: 43
Joined: May 2012

Seems all fine but the 10 k to docking Stations is to Far 2,5 would be better Same AS to planets
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Offline Omicron
10-10-2023, 11:55 AM,
#13
The Order
Posts: 4,745
Threads: 386
Joined: Nov 2009

As someone with a PoB, does dockable planet count as station (10k) or planet (2.5k)?

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Offline Broken Wings
10-10-2023, 01:01 PM,
#14
Member
Posts: 409
Threads: 30
Joined: Jul 2020

Do i have to submit a new Request now becuase my POB is to close to another?
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Offline Arnold
10-10-2023, 01:54 PM, (This post was last modified: 10-10-2023, 01:55 PM by Arnold.)
#15
The Kaiser's Finest
Posts: 555
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Joined: Sep 2014

Personally I find the 10k from other dockable stations too harsh. The point of some PoB's is to close to stations to act as a kind of hub.
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Offline Leo
10-10-2023, 02:03 PM,
#16
Pathfinder
Posts: 2,793
Threads: 400
Joined: Dec 2007

Do we need to do any RP prior to this move request? What are the distance limitations? Will we be able to move our station(s) outside of the system they are presently in or will we be restricted to the system they are in at present?

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Offline Sombs
10-10-2023, 02:20 PM,
#17
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Posts: 6,790
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(10-10-2023, 01:54 PM)RaumDeuter Wrote: Personally I find the 10k from other dockable stations too harsh. The point of some PoB's is to close to stations to act as a kind of hub.

Not only that, but if PoBs are literally littered all over the systems because they can't be close to stations, it just means that pirating will get even harder if there is always a PoB in range to escape to.




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Offline TonyB
10-10-2023, 02:34 PM,
#18
Member
Posts: 122
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Joined: Jan 2016

What should be done first, is to give priority to POB's not able to function anymore because of the patch.

This was not their decision, so relocation to another system of their choice should be done free of costs.
For some of them, it completely destroyed their gameplay.

Decisions of the admins should never victimise the players.
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Offline TheSauron
10-10-2023, 02:50 PM,
#19
Local Gaian
Posts: 2,423
Threads: 340
Joined: Aug 2013

(10-10-2023, 02:20 PM)Sombs Wrote:
(10-10-2023, 01:54 PM)RaumDeuter Wrote: Personally I find the 10k from other dockable stations too harsh. The point of some PoB's is to close to stations to act as a kind of hub.

Not only that, but if PoBs are literally littered all over the systems because they can't be close to stations, it just means that pirating will get even harder if there is always a PoB in range to escape to.

That's a good point, actually. The proximity limitations are going to cover some systems (Omega-3) in a lattice of PoB docking points.


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Offline Aingar
10-10-2023, 03:29 PM,
#20
Armed to the Teeth Developer
Posts: 1,078
Threads: 64
Joined: May 2011
Staff roles: Coding Developer
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(10-10-2023, 02:34 PM)TonyB Wrote: What should be done first, is to give priority to POB's not able to function anymore because of the patch.

This was not their decision, so relocation to another system of their choice should be done free of costs.
For some of them, it completely destroyed their gameplay.

Decisions of the admins should never victimise the players.

All those moves will be free, if that wasn't clear enough. As for the distances, we're discussing the possibility of lowering them, we should have an answer by tomorrow, but the very idea was not to have bases stacked on top of existing solars like Leicester, Freeport1, or Manhattan currently do.
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