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[Balance/Art] Bretonian engine effects

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[Balance/Art] Bretonian engine effects
Offline Demonic
10-25-2023, 03:24 AM, (This post was last modified: 11-14-2023, 08:29 PM by Alex..)
#1
Cardamine Consigliere
Posts: 757
Threads: 67
Joined: Aug 2016

Type: Effects
Bug: PTE-9 Engine Mk I on Kin freighter has it's engine effect too far from the nozzles. It's best visible when stationary, but can be seen while in flight too.

Reproduction Steps:
  • Buy Kin on Planet Junio or Planet Kyushu
  • Equip it with PTE-9 Engine Mk I on any BMM base (LD-14 for example)
  • Undock and check the engine effect
Reply  
Offline Haste
11-03-2023, 12:35 AM,
#2
Lead Developer
Posts: 3,565
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

This isn't an issue with the Kin but rather with all Bretonian engine types and all engine effects that were based on the Bretonian engine as a base. Unfortunately that's quite a few. It's not an unfixable issue but it requires:
  • Moving the engine hardpoints of all ships that default to Bretonian or Bretonian effect-based engines closer towards the ship, like the Kin's already are.
  • Updating all variations of Bretonian(esque) engines to "spawn in faster", closer to the ship's engine nozzle.

This is kind of a long-term thing to fix.

[Image: cdSeFev.png]
Reply  
Offline Zephyranthes
11-10-2023, 02:34 AM,
#3
Paste Purveyor
Posts: 497
Threads: 82
Joined: Jan 2013

Type: Effects
Bug: The engine effects for the Draugr freighter are hovering farther away from the engine nozzles than they should be.

Reproduction Steps:
  • Step 1 - I buy a Draugr
  • Step 2 - I mount an engine, specifically the PTE-9-I Engine Mk I (Class 4)
  • Step 3 - It no look right :C

Additional Information: 1 | 2
Reply  
Offline Haste
11-10-2023, 02:47 AM,
#4
Lead Developer
Posts: 3,565
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

Bretonian engines strike again. Guess I'll merge this with the Kin, same issue. It's not the ship, but rather the engine type.

[Image: cdSeFev.png]
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