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  Discovery Gaming Community Rules & Requests Player Requests Official Faction Requests Official Faction Creation Requests Approved Faction Creation Requests
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Das Wilde - Official Faction Creation Request

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Das Wilde - Official Faction Creation Request
Offline Das Wilde
03-02-2024, 03:49 PM, (This post was last modified: 04-19-2024, 05:31 PM by Das Wilde.)
#1
Member
Posts: 45
Threads: 13
Joined: Feb 2024

[Image: Wild_Logo.png]



Das Wilde - Official Faction Creation Request

Faction name: Das Wilde
ID: Rheinland Wild ID
Faction Tag: Wilde.
IFF: Wild/Unknown IFF
Current 1ic: @Darius
Current 2ics: @Emperor Tekagi; @Eternal.Journey

ID Proposal

[+]ID Proposal
'Die Wilde Jagd', or 'The Wild Hunt', are the Nomad-controlled remnants of the Rheinland Northern Fleet dating back to the Colony Wars. They operate with significant autonomy and are famed for their brutality and the chaos sown by their raids.

This Alien Official Faction ID is used by Die Wilde Jagd, who:

- Can assist Nomads, Nomad Vagrants and Wild anywhere

- Cannot use Battlecruisers, Battleships, or any ships with more than 4300 cargo space

Within Zone of Influence (Rheinland, Systems directly bordering Rheinland, Omegas, Sigmas, Taus, Omicrons, Systems containing or directly bordering a Nomad, Nomad Vagrant or Wild base):

- Can attack any ship

- Can engage in piracy
Roleplay Activity

Faction status (information page): [X]
Feedback thread: [X]
Rivernode: [X]
Special Unit Stulingen: [X]
Infiltrator Mission Center (covert Wild MD hub): [X]
Unique Ships: [X]
Discord Link: Click!

Our primary focus will be on in-game activities: either Scorpion raids akin to those described in lore or patrols shoulder-to-shoulder with our brothers in arms in the Rheinland Military and MND will represent the mainstay of our faction's activity. In addition, as much as time allows, we'll also occasionally start events to bring attention towards certain areas. Information on how to join can be found on the main page, in the miscellaneous section; we hope to see you with us -- or against us -- in-game!

Money can be found on Wilde.Einbeck.
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Offline Kauket
03-02-2024, 03:54 PM,
#2
Dark Lord of the Birbs
Posts: 6,568
Threads: 507
Joined: Nov 2014
Staff roles:
Art Developer

u can just replace the "non ai alien base" with Nomad on the id and it'll include wild since they're nomad too

[Image: kauket.gif]
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Offline Darius
03-02-2024, 03:57 PM,
#3
The Lion of Bretonia
Posts: 1,415
Threads: 303
Joined: Aug 2020

I can do that, but do Vagrants count as proper Nomads now?
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Offline The_Godslayer
03-02-2024, 06:10 PM,
#4
Troll Mastermind
Posts: 893
Threads: 113
Joined: Mar 2019

Not until they drop Auxo

I'll do something about my superiority complex when I cease to be superior.

"Whatever happened to catchin' a good old-fashioned passionate ass-whoopin and gettin' your shoes, coat, and your hat tooken?"

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Offline Kauket
03-02-2024, 06:11 PM,
#5
Dark Lord of the Birbs
Posts: 6,568
Threads: 507
Joined: Nov 2014
Staff roles:
Art Developer

(03-02-2024, 03:57 PM)Darius Wrote: I can do that, but do Vagrants count as proper Nomads now?

They are of Nomad species, so I don't see why they wouldn't be. There is no "proper" Nomads, they have the same goal, are basically the same thing. Just a brood.

[Image: kauket.gif]
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Offline Darius
03-02-2024, 06:13 PM,
#6
The Lion of Bretonia
Posts: 1,415
Threads: 303
Joined: Aug 2020

Neither of these replies are what I meant. My question was about whether or not Nomad Vagrants need be mentioned in the ID if we're to drop the Aliens one, as prior to the rules rework they were separate. Die Wilde Jagd will work with them, but I can't add that in when I don't really know what they're classified as (Nomads, or as previously, separate, Nomad Vagrants).
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Offline Kauket
03-02-2024, 06:17 PM,
#7
Dark Lord of the Birbs
Posts: 6,568
Threads: 507
Joined: Nov 2014
Staff roles:
Art Developer

Yes. It's more of the matter of the intention and nature of the written rule rather than being overly specific for petty sanctions.

[Image: kauket.gif]
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Offline Darius
03-02-2024, 06:17 PM, (This post was last modified: 03-02-2024, 06:18 PM by Darius.)
#8
The Lion of Bretonia
Posts: 1,415
Threads: 303
Joined: Aug 2020

Thank you. I'll replace it, in that case.

Edit: Done.
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Offline TheDoctorXI
03-20-2024, 09:50 PM,
#9
Member
Posts: 1,232
Threads: 60
Joined: Nov 2017

Money taken and added to the tracker. Good luck!

[Image: 330px-Flag-liberty.png]
[Image: 5SPjwNr.gif]

Information ≛ Recruitment ≛ After Action Reports ≛ Feedback

"Honour. Courage. Commitment."
Discord Server: [X]
TheDoctorXI
Discord: thedoctorxi
Liberty Navy 46th Fleet


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Offline Das Wilde
03-29-2024, 01:35 AM, (This post was last modified: 04-18-2024, 01:09 PM by Das Wilde.)
#10
Member
Posts: 45
Threads: 13
Joined: Feb 2024

The faction ID proposal has underwent some changes, namely:
  • Removed battlecruiser access as we don't plan on having any beyond 1 SRP currently under vote (cruiser access will remain heavily restricted but there for ease of use; may be amended at a later date nevertheless, as deemed fit);
  • Added "Taus" & "systems directly bordering a Wild/Nomad base" to ZoI so properly represent force projection without having to request whole regions i.e. Bretonia or Liberty;
  • Removed "directly bordering Sigmas/Omegas" for the sake of ID simplicity;
  • Re-added "can defend Nomad Vagrants and Wild anywhere" as no official staff response was provided as to whether or not these two fall under the "Nomads" category; may be changed at a later date.

In addition, our faction tech cells will be also amended to fit in more fightercraft as we move to cement the current status quo of the faction being focused primarily around GB and snub usage (with addition of the 2 SRPs). We are happy to receive any feedback on these changes.

On the topic of roleplay and following some feedback from other Wild playerbase members, but also with the express purpose of clarifying some of the current roleplay, we are also shifting our roleplay around a little bit, namely:
  • The Einbeck (SRP Donau) will be the centerpiece of the faction moving forward, with events centered around it and the plans of the canon faction;
  • The Schiller (SRP Bismarck) will shift back to being a less used vessel and operate mainly as a research ship depending on the results of the ongoing roleplay;
  • The Majestic (SRP LLBC currently under vote) will be a secondary "front" to focus on as the faction moves to tackle the dilemma of the Vagrant split and work towards a foothold beyond Rheinland itself.

These are the 3 SRP capital ships we intend to make use of in the future, without exceptions unless fringe cases appear (such as other Wild SRPs joining us.)

Thank you and we hope to see you in game!

Edit: As of 18/04/2024; HMS Majestic SRP was denied; BrWild is being phased out in favor of simple outpost of RhWild stranded in Bretonia. We are not going to focus on Bretonia proper with a sub-branch.
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