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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Laaaaaaaaaggggg
Offline Behemoth
08-17-2006, 02:14 PM, (This post was last modified: 08-17-2006, 02:15 PM by EoN.)
#21
Member
Posts: 106
Threads: 4
Joined: Aug 2006

@marauder:
You say that "we should not be pestering about it until things get sorted..." and advise
"we stop posting about lag it'd let you concentrate on dealing with the more important stuff".
It's not just about lag. What could be possibly more important than game stability?
Maybe you dont like to hear about server issues.
I bet Wolfpack doesn't like to hear about it too, and perhaps more than you.
It would be waste of time contributing information/help/donation if one was only concerned about himself instead of the community as a hole.
On the contrary, marauder. But I guess this is such sensible topic...
Shall we end it then?
RANTENDED

Nice to know its not all about hardware.
I'd gladly take some notes when I get issues in-game to help you track the problem.

[Image: eondomus.png]
  Reply  
Offline Wolfpack98
08-17-2006, 08:20 PM,
#22
Banned
Posts: 1,195
Threads: 84
Joined: Nov 2005

eon,Aug 17 2006, 07:14 AM Wrote:@marauder:
You say that "we should not be pestering about it until things get sorted..." and advise
"we stop posting about lag it'd let you concentrate on dealing with the more important stuff".
It's not just about lag. What could be possibly more important than game stability?
Maybe you dont like to hear about server issues.
I bet Wolfpack doesn't like to hear about it too, and perhaps more than you.
It would be waste of time contributing information/help/donation if one was only concerned about himself instead of the community as a hole.
On the contrary, marauder. But I guess this is such sensible topic...
Shall we end it then?
RANTENDED

Okay guys.

Yes, i do get annoyed, but only when people push the issue. I've been aware of some problems for quite some time. What annoys me even more than this is when people are pushy about when I'm gonna be able to fix it. This is a purely volunteer job here, and subject to my availability when I have free time.

As far as game stability... server issues == game stability, especially in multiplayer. When the server is laggy, the game is unstable and almost unplayable. I *DO* want to know when there's lag, and who's on, but I don't want people running up vague assumptions as to what is the problem, and how to fix it without knowing *ALL* of the details. There are client side details, which only *YOU* guys will know about. However sever side details, which can speak louder than client side (especially with all the logging tools I make use of here) can really change the perspective of the problem.

That being said.. I can safely say I now have quite a bit of free time for the next 2 weeks as I just finished my semester in college. I have a 2 week down time before the next semester begins (complete with Accounting I and "Database for Windows" (I hate MS Access with a passion, but oh well)) so I'll spend this time working up solutions.

Until then, please continue reporting lag, but please... do not jump to conclusions as Igiss, Korrd and I are already attempting to track the problem.

User was banned for: Compromised account
Time left: (Permanent)
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Offline Knucklehead
08-19-2006, 08:13 PM,
#23
Member
Posts: 397
Threads: 23
Joined: Aug 2006

Hello, just joined the server a couple days ago. So far, this is the best built mod I've played.

With all this talk about buggy builds, is there any way for us as clients to figure out if we have a buggy build? If so, how?

It's official, I have too few ships now...
  Reply  
Offline DarkOddity
08-19-2006, 08:35 PM,
#24
Member
Posts: 931
Threads: 67
Joined: Aug 2006

Knucklehead,Aug 19 2006, 01:13 PM Wrote:Hello, just joined the server a couple days ago. So far, this is the best built mod I've played.

With all this talk about buggy builds, is there any way for us as clients to figure out if we have a buggy build? If so, how?
[snapback]30976[/snapback]


I'm suprised none of us thought to ask this question before. Good post Knucklehead.

My Website
  Reply  
Offline Hyperwave22
08-19-2006, 09:00 PM,
#25
Member
Posts: 583
Threads: 17
Joined: Jun 2006

The only way I know to help it is to reinstall freelancer and redownload the mod. That's all I have gotten from these posts.

Hyperwave

[Image: 2001775094275025807_rs.jpg]
[Image: 771179322673kj2.png]
Retired
A very big thanks to Dark Oddity who put my signature pic together
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Offline msmith619
08-19-2006, 09:26 PM, (This post was last modified: 08-19-2006, 09:27 PM by msmith619.)
#26
Member
Posts: 108
Threads: 20
Joined: Apr 2006

21 players on ATM. Lag sporadic. In Omicron Minor all nomad and Oders ships froze in space for several seconds. I passed thru the jump hole 6 times before I was able to use the worm hole. Seems to be worst when numerous players on. I have not had much lag beofre now.
Wolf: This post is at the time of the lag so you can check player list.

BabyDoc: Large Train
DragonKnight: Liberty Assault Frigate
Shadowen: Albatross Frigate
[MiD]The_Enforcer[Ace]: Rheinland bomber
[DJC]The_Kraken: Heugenot Cruiser

[Image: djc_fleetmaster.jpg]
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Offline seanstakes
08-20-2006, 02:33 AM,
#27
Member
Posts: 234
Threads: 46
Joined: Jun 2006

where i was on there was 26 people on, i couldnt dock with anything,i went straight through a battleship,fighters froze for 3minutes on beyond,large trains and transports would just sit and spin,weapons did absolutly no damage on frozen fighters etc....

My 'Unknown' Characters

Baldomero[TBH] - Titan

Baldomero.B[TBH] - Praetorian (Planned)

Baldomero.J[TBH] - Private Cruiser, Named the Hezamorph (Planned)

Baldomero.G[TBH] - Good Ole' Rusty. (Corsair Gunboat)



[Image: sc22.png]
[Image: vcp6.jpg]
[Image: freelancer_fan_2.gif]
  Reply  
Offline Corsair420
08-20-2006, 03:26 AM,
#28
Member
Posts: 55
Threads: 3
Joined: Aug 2006

I've been watching the people that join based on when the lag kicks in and so far i've noticed it starts to lag when Max-II logs on, I could be wrong about him being the one causing the lag, but this is just what I've noticed over the last couple days. I'll keep watching when the server comes back up. hopefully we'll be able to figure it out and fix it
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Offline Korrd
08-20-2006, 06:34 AM,
#29
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

Wolf and I think that the lag might be caused by old versions of the large train.
I logged in with my Large train (i bought it back at 4.76 version), and the server went to hell. Lag was huge. I log off, and the lag was dramatically diminished.
When wolf entered the server with his old train, server went to lag-hell again, but after he changed char, server lag diminished...

So all players with trains aquired before 4.80 FINAL should rebuy the large train.

[Image: 3cfefe54.jpg]

Server Status | Server Rules | Players Online | Player Rankings | Freelancer Account Manager
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
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Offline seanstakes
08-20-2006, 06:53 AM,
#30
Member
Posts: 234
Threads: 46
Joined: Jun 2006

looks like i will be doing a trip out to newcastle tonite. (i bought my large train in 4.79)

My 'Unknown' Characters

Baldomero[TBH] - Titan

Baldomero.B[TBH] - Praetorian (Planned)

Baldomero.J[TBH] - Private Cruiser, Named the Hezamorph (Planned)

Baldomero.G[TBH] - Good Ole' Rusty. (Corsair Gunboat)



[Image: sc22.png]
[Image: vcp6.jpg]
[Image: freelancer_fan_2.gif]
  Reply  
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