• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Community Feedback
1 2 3 4 Next »
Hedgemon - Community opinon

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Poll: Allow Hedgemon to dock to Uncharted systems?
You do not have permission to vote in this poll.
Yes (please explain why)
12.50%
3 12.50%
No (please explain why)
87.50%
21 87.50%
Total 24 vote(s) 100%
* You voted for this item. [Show Results]

Pages (2): « Previous 1 2
Hedgemon - Community opinon
Offline monmarfori
10-14-2024, 04:49 PM,
#11
Son of Malta
Posts: 2,161
Threads: 288
Joined: Jan 2010

It would allow players to stock up on Earhart materials way quicker, but leaves them very suspectible to piracy. I'd say it would be a high risk and high reward option.
Reply  
Offline Catto
10-14-2024, 05:14 PM,
#12
Member
Posts: 101
Threads: 7
Joined: May 2024

Yes, because in practice most people mining are not doing it as part of a large group. The type of content is high risk and not popular enough to justify prohibiting a solo approach.
Reply  
Offline Uknown
10-16-2024, 07:04 PM,
#13
Famine Forbidden
Posts: 240
Threads: 33
Joined: Apr 2011

No, i think it should not be able to dock into that space ...
BUT

We could extend to ships with 1000 of cargo (no capital ships) but i see one could fit, the glorious always useful CTE CT-40 "Gull" Civilian Transport
It has 1000 of Cargo and of course Mining Gun Slot Smile

This will allow people to bring a slightly more capacity ship than a freighter but keep it under control so we don't see 5Kers moving in and out, and giving players a slight advantage to carry a little bit of cargo, currently with my Draugr i am able to carry 64 to 65 units of such cargo, with the Gull i would be able to carry 99-100 units of such cargo, which is a benefit without actually break the game ... but i consider hegemon would be too big for it.

So maybe a restriction for just certain ships instead of cargo ones, allowing only snubs, freighters, and the glorious Gull Civilian Transport, and that is it, everyone happy!

[Image: c2193eb60463f6834a882718c2247819.gif]
✨ ⇝ Nanosinx#1541 ⇜ ✨
Reply  
Offline Chenzo-
10-16-2024, 07:21 PM,
#14
Cardamine Consigliere
Posts: 1,174
Threads: 146
Joined: Jan 2010

The Hegemon is Polish.

Hegemon cannot into unchartered space.

Reply  
Offline Valdorel
10-16-2024, 09:04 PM,
#15
El Contrabandista
Posts: 112
Threads: 7
Joined: Jun 2014

I'd say no. As not only is it a pocket 5ker, its kind of a pocket cruiser (think real historical Q-ships) as well, with its twin BC heavy turrets.

I really enjoy the way the current uncharted's work limited to smaller ships, and the amount of time it takes to stockpile Uncharted Materials.

Because if the change were made no one would use freighters in Earhart systems ever again, and we dont need to exile Freighters back into useless obscurity so soon after giving them purpose again.
Reply  
Offline StellarViss
10-17-2024, 01:01 AM,
#16
Disarmed Combatant
Posts: 613
Threads: 80
Joined: Nov 2015

Not to echo the same points made by people already but a Hegemon would be easier target then a other transports simply because it is slow really slow anyone trying to catch you would be able to do so easy. And from experience fly a Hegemon and attacking them they tend to blow up quickly when the components are targeted especially if the Hegemon player doesn't know how to strafe.
Reply  
Offline Helix
10-17-2024, 02:10 AM,
#17
Member
Posts: 57
Threads: 10
Joined: Jan 2023

I kind of agree with the other sentiments here, espicially the possibility of entering the Uncharteds on larger ships. With the recent changes to how passengers work on liners, I wonder if we can disable the ability for these larger ships with larger cargo holds from being able to even pick up or transport any of the items obtained from the Uncharted systems.

Would be nice to roleplay sending entire expeditions out to the systems instead of just having to leave a majority of your fleet outside the Jump hole waiting around. Just a thought.

"Chaos is the loom. Order its thread. I weave neither. I am the hand that snaps the loom, so the thread may learn to dance."
Reply  
Pages (2): « Previous 1 2


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode