(07-24-2025, 09:56 PM)The_Godslayer Wrote: Neato! Another reason to never aim for OF! We were just running short on those lol
Yeah, what a quizzical change. OFs can barely affect story (if at all) and now they get less of a mining bonus. What's the reason to go OF, again? Hmm
Why do you need to be materially compensated for playing cooperatively with other players?
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
In a game, mod and server so driven by player interaction, I would argue that it's not necessary to massively promote the idea with perks when factions as a whole are the easiest way to bring people together regardless of material benefit. You still get them even with a nerf, and joining a faction is a zero-cost endeavour. It's not like you're making something back as a result.
If you want to use that argument, the bigger problem is advertising the possibility of joining factions at all, rather than what you get from it.
(07-25-2025, 07:26 PM)Prysin Wrote: Well, how do you want this mod to be?
Do you want to promote faction membership, teamplay and group interaction?
or
Do you want to promote solo play?
Which one do you think will contribute the most meaningfully in maintaining a community and keeping the mod relevant?
Teamplay and group interaction are their own benefit, because most tasks are easier to complete in a group. Giving players rewards for doing the things that are already optimally rewarding breeds this flavor of entitlement that people should be compensated for playing a game in a manner extrinsic to the game's mechanics.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
(07-24-2025, 09:56 PM)The_Godslayer Wrote: Neato! Another reason to never aim for OF! We were just running short on those lol
Yeah, what a quizzical change. OFs can barely affect story (if at all) and now they get less of a mining bonus. What's the reason to go OF, again? Hmm
Why do you need to be materially compensated for playing cooperatively with other players?
Whats the point of doing something if there's no point in doing it? Joining an OF, currently, is just being an indie with limitations. You have to have realistic RP, you can't just shitpost. You have to wear a tag that gets you targeted, you can't just be a Firstname.Lastname with no visible faction identification. You may even have to follow a uniform and not just fly whatever ship you want.
That's it? All you get from being an OF is limitations? I could try to join Aegis or ARM, but then everyone instantly knows I'm a bunter coming to bounty hunt, and I have to be serious about my roleplay. OFs would have to contend with a feedback thread and metagaming punishment threats from staff if I just detagged and name changed to catch someone who's been avoiding me. As an indie I can just rename whenever I want and catch that person without a care in the world.
Everything I can do on {DHC} I can do on an indie six times easier because there isn't a flag next to my name saying "Red Hessians come 5v1 me am a DHC".
Now, if your argument is just "delete official factions", ok, cool, great, you've really added to the conversation. We are about 2 changes off from OF being nothing but a limitation with no reason to do it, so you're getting what you want in the end. Congrats or sorry or something.
I'll do something about my superiority complex when I cease to be superior.
"Whatever happened to catchin' a good old-fashioned passionate ass-whoopin and gettin' your shoes, coat, and your hat tooken?"
(07-24-2025, 09:56 PM)The_Godslayer Wrote: Neato! Another reason to never aim for OF! We were just running short on those lol
Yeah, what a quizzical change. OFs can barely affect story (if at all) and now they get less of a mining bonus. What's the reason to go OF, again? Hmm
Why do you need to be materially compensated for playing cooperatively with other players?
Whats the point of doing something if there's no point in doing it? Joining an OF, currently, is just being an indie with limitations. You have to have realistic RP, you can't just shitpost. You have to wear a tag that gets you targeted, you can't just be a Firstname.Lastname with no visible faction identification. You may even have to follow a uniform and not just fly whatever ship you want.
That's it? All you get from being an OF is limitations? I could try to join Aegis or ARM, but then everyone instantly knows I'm a bunter coming to bounty hunt, and I have to be serious about my roleplay. OFs would have to contend with a feedback thread and metagaming punishment threats from staff if I just detagged and name changed to catch someone who's been avoiding me. As an indie I can just rename whenever I want and catch that person without a care in the world.
Everything I can do on {DHC} I can do on an indie six times easier because there isn't a flag next to my name saying "Red Hessians come 5v1 me am a DHC".
Now, if your argument is just "delete official factions", ok, cool, great, you've really added to the conversation. We are about 2 changes off from OF being nothing but a limitation with no reason to do it, so you're getting what you want in the end. Congrats or sorry or something.
Since this mod's inception it's always been about whoever is closest to the developers gets the shiny cool benefits whilst other areas are overlooked or even nerfed for no actual reason.
The game lost all or any sense of "balance" it had left a good while ago.
RP reasoning is totally overlooked to satisfy the ego of certain developers and their buddies.
Being an Official Faction once meant that you could have at least some say to point your chosen faction in the right direction.
Now, being official has zero benefits as the developers just do what they want regardless of any genuine RP lines or actions- This server will continue to lose players as it always has due to this overly toxic circle.
There will always be an excuse to justify ridiculous actions against players not in their circle jerk which will then be overlooked when arguing the exact same point the following week to protect players in their circle jerk.
The end result is the same across all topics of discussion- Good players are lost as they are curb-stomped/bullied off the server.
(07-25-2025, 08:53 PM)The_Godslayer Wrote: Whats the point of doing something if there's no point in doing it? Joining an OF, currently, is just being an indie with limitations. You have to have realistic RP, you can't just shitpost. You have to wear a tag that gets you targeted, you can't just be a Firstname.Lastname with no visible faction identification. You may even have to follow a uniform and not just fly whatever ship you want.
That's it? All you get from being an OF is limitations? I could try to join Aegis or ARM, but then everyone instantly knows I'm a bunter coming to bounty hunt, and I have to be serious about my roleplay. OFs would have to contend with a feedback thread and metagaming punishment threats from staff if I just detagged and name changed to catch someone who's been avoiding me. As an indie I can just rename whenever I want and catch that person without a care in the world.
Everything I can do on {DHC} I can do on an indie six times easier because there isn't a flag next to my name saying "Red Hessians come 5v1 me am a DHC".
Now, if your argument is just "delete official factions", ok, cool, great, you've really added to the conversation. We are about 2 changes off from OF being nothing but a limitation with no reason to do it, so you're getting what you want in the end. Congrats or sorry or something.
Honestly many valid points here. What's the point of official factions if multiple privileges that were reserved back then are now granted to indies anyway? One of the big things was blanket bounties which Indies can do now. Officials right now only have access to Core 5s which is an extremely niche feature only meaningful to corporate/miner factions, factions like Xenos or Gaians will in most scenarios not benefit enough from that to justify doing it. OFs can still get some players or factions barred off solars under their IFF, but I don't see any reason why that should be something exclusive to officials too if some indie also does (good) RP about it and then files a player request.
Hey, would you look at that, case in point not even minutes later. Had an OF done this, there would be people in their feedback thread calling for the individual to be kicked or the faction to lose OF within minutes. But it's an indie, so the answer is just "it happens". Being an OF is just being an indie but you can do less. Fair play applies to you, making sense applies to you, and it doesn't apply to indies.
So we shall continue deleting the reasons to be an OF until we don't have OFs? Why is it a bad thing to expect OFdom to be a trade off of some kind, instead of a one-sided self-punishment? It's not like any of these reasons will be addressed in the OF rework that is never coming, but for some reason it's still morally wrong to expect self-limitation in a gamified environment to come with a specialty improvement in some other area.
I'll do something about my superiority complex when I cease to be superior.
"Whatever happened to catchin' a good old-fashioned passionate ass-whoopin and gettin' your shoes, coat, and your hat tooken?"