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[Event] A Hand That Gives | 25th of January, 18:30 UTC

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[Event] A Hand That Gives | 25th of January, 18:30 UTC
Offline Chronicron
01-18-2026, 09:02 PM, (This post was last modified: 01-19-2026, 08:20 PM by Chronicron.)
#1
Assuming direct control
Posts: 1,479
Threads: 133
Joined: Aug 2017


Multi-Phase Event
25th of January, 18:30 UTC

Mission Debrief

The Supreme Council has reached a consensus regarding the increasingly growing Nomad threat in the far Omicron Systems. In this time of strife, it's more than necessary for us to display readiness to support the people and to remind them that the Coalition stands close, shoulder-to-shoulder.

In effort to support the populace of the Far Omicrons, Zhejiang Orbital has been ordered to organize a convoy with humanitarian aid and surplus Volgograd Ordinance. Its destination will be Corfu, from which the delivered goods will be distributed among the Zoner refugees and militants fighting off the threat. The transports are to return with not a gramm of cargo in their holds, even if the hosts will insist on repaying the favor.

Comrades, your mission is of utmost importance. This delivery will proceed through a dangerous territory, patrolled by both the Core and compromised Rheinlander forces. Only the bravest can volunteer for such a task, and only the bravest can become heroes of the common folk. Good luck.



Event Overview

The event will be conducted in 2 Phases, with each of the phases beginning right after another. The outcome of the First Phase will decide the scenario of the Second Phase.

Phase 1.

- Coalition Convoy will gather at Zhejiang Orbital and depart for Corfu in Omicron Theta at 18:30 (or later if event participants are late)
- Once in Omega-55, the Convoy will proceed straight from Omega-47 Jump Hole for Omega-41 Jump Hole.
- Wild Ambush Force must set up an ambush somewhere along the straight line that connects these two Jump Holes. Where that ambush is set up is for the Wild Ambush Force to decide.
- Once the convoy has been ambushed, the transports will become static. Two Wild Freighters will have to roleplay a boarding sequence and hostile takeover of the Transports which will last 15 minutes.
- Once ambushed, the convoy will send out a system-wide distress call. A small Quick Response Team based on Gjallarbru will be dispatched to aid the convoy. Simultaneously, the Wild Reinforcements will arrive from Basel Rock.

- The Boarding Sequence roleplay will automatically succeed if the majority of the Coalition side has been eliminated.
- The Boarding Sequence roleplay will automatically fail if the majority of the Wild side has been eliminated.
- If the majority of both sides has been eliminated and the overall numbers are tied (+- 1 person per side), the event host (one of the convoy transports) will use a /coin command: “Heads” will mean that the Boarding Sequence has succeeded, while “Tails” will mean the opposite.

IF the Boarding Sequence roleplay has been completed:
- The Transports will be under control of The Wild and towed away closer to Basel Rock. This will initite Phase 2 Scenario A.

IF the Boarding Sequence roleplay has failed:
- The Transports will remain under control of The Coalition and proceed to Omega-41. This will initiate Phase 2 Scenario B.

Phase 2 Scenario A.

- The Transports have been towed away into the Skagerrak Field. Wild Transports will be on-scene to offload the cargo off the Coalition Transports. Each Coalition Transport will offload 100 units of cargo every minute.
- The Gjallarbru Response Team consisting out of Red Hessians and The Coalition will track down the transports and attempt to destroy them and the Wild pillaging the cargo.
- Once the Wild Forces sight Gjallarbru Response Team, Wild Transports can opt in to escape to Kaarst Drydock, to fight the assailants or to continue pillaging the cargo from the Coalition Transports.

Phase 2 Scenario B.

- The Coalition Convoy will regroup at Freeport 5 with their own reinforcements as well as those from Battleship Zuschen. They will then proceed through the corridor to Omicron Theta.
- The Wild forces will once again set up an ambush somewhere along the corridor. This time, their job will be to destroy the transports.
- The Transports will be combat-capable. They may opt in to fight off the ambush or flee into Omicron Theta.
- The Wild reinforcements will await on the other side of Omicron Theta Jump Hole. When the ambush happens, they will jump in and join the fray.
- A wing of fighters might be dispatched from Corfu to assist the Coalition Transports in reaching their destination.



Event Rules

- Have fun and let the others have fun. This event is meant to be lengthy in its duration, so no need to sweat over every fight.

- Only registered players may participate.
- Restocking is forbidden.
- Permitted IDs will be listed in their designated slots.

- It is mandatory for the Wild Ambush Force ships to have a cloaking device installed and to remain cloaked while setting up an ambush. Please double-check accordingly.

- Conceding Rule: During Phase 1, combatants may opt in to concede by typing “// i concede” in local chat. A conceding player must be allowed to retreat, but will be considered as dead. A conceding player cannot rejoin the battle during Phase 1, but they may rejoin the event during Phase 2 if they're registered. Players are only allowed to concede when their repair materials (both Nanobots and Shield Batteries) have been depleted during a confrontation. Depleting yourself or your comrades of repairs preemptively for sake of griefing the side you're playing as will deprive you of the right to concede.

Temporary Server Rule Exceptions

- For the duration of the event, Wild Ambush Force ships that are cloaked during the ambush(es) are exempt from Rule 2.1 and may engage immediately without any roleplay. The Coalition Convoy may respond accordingly. All other Wild ships must abide by standard server rules.
- Players may register for both phases with identical ships. Players that have died or conceded during Phase 1 may rejoin Phase 2 with the same ship regardless of death timer, as long as they're registered.
- DISCLAIMER CONCERNING RULE 2.3: To allow freedom in the surrounding narrative, as well as for sake of continuous character involvement, all ships that get destroyed during this event are generally considered as “heavily damaged” during both phases, with the exception of the Convoy Transports. If the transports are hijacked successfully, their characters are considered as dead inRP. If the transports get destroyed at any point during the second phase, they are considered as completely destroyed inRP with following character deaths. Naturally, event participants reserve their rights to apply their own desired inRP consequences for their PvP deaths, including those that are originally worded in the Rule 2.3



Registration Slots
- Please pick a side and a slot. I don't care which one, just pick one.
- Provide your full ship name and ID. No anonymous registrations.

Phase 1 Slots

Coalition Convoy Wild Ambush Force Gjallarbru Response Team Wild Reinforcements
Transport - CPS-Yantar @Chronicron Freighter (cloaked) - Rheinland Wild / Das Wilde ID (roleplay only) Bomber - Coalition / SCRA / Die Rote Front / Red Hessian ID Bomber - Rheinland Wild / Das Wilde ID
Transport - SCRA|CPS-Malachite @LaWey Freighter (cloaked) - Rheinland Wild / Das Wilde ID (roleplay only) Bomber - Coalition / SCRA ID / Die Rote Front / Red Hessian ID Bomber - Rheinland Wild / Das Wilde ID
Gunboat - SCRA|CPR-Stepnoy @"Ktulha pervie" Gunboat (cloaked) - Rheinland Wild / Das Wilde ID Fighter - Coalition / SCRA ID Fighter - Rheinland WIld / Das Wilde ID
Bomber - Coalition / SCRA ID Bomber (cloaked) - Rheinland Wild / Das Wilde ID Fighter - Coalition / SCRA ID Fighter - Rheinland WIld / Das Wilde ID
Fighter - SCRA|Jtl.Maksim.Snusov @KrYuInquisitor Fighter (cloaked) - Rheinland Wild / Das Wilde ID Fighter - Coalition / SCRA ID Fighter - Rheinland WIld / Das Wilde ID
Fighter - Coalition / SCRA ID Fighter (cloaked) - Rheinland Wild / Das Wilde ID Fighter - Coalition / SCRA ID Fighter - Rheinland WIld / Das Wilde ID

Phase 2 Scenario A Slots

Gjallarbru Response Team Wild Reinforcements
Transport - CPS-Yantar @Chronicron Transport/Frigate - Rheinland Wild / Das Wilde ID
Transport - SCRA|CPS-Malachite @LaWey Transport/Frigate - Rheinland Wild / Das Wilde ID
Bomber - Coalition / SCRA / Die Rote Front / Red Hessian ID Bomber - Rheinland Wild / Das Wilde ID
Bomber - Coalition / SCRA / Die Rote Front / Red Hessian ID Bomber - Rheinland Wild / Das Wilde ID
Bomber - SCRA|Revolutioner @"Ktulha pervie" Bomber - Rheinland Wild / Das Wilde ID
Bomber - Coalition / SCRA ID Bomber - Rheinland Wild / Das Wilde ID
Fighter - Coalition / SCRA / Die Rote Front / Red Hessian ID Fighter - Rheinland Wild / Das Wilde ID
Fighter - Coalition / SCRA / Die Rote Front / Red Hessian ID Fighter - Rheinland Wild / Das Wilde ID
Fighter - SCRA|Jtl.Maksim.Snusov @KrYuInquisitor Fighter - Rheinland Wild / Das Wilde ID
Fighter - Coalition / SCRA ID Fighter - Rheinland Wild / Das Wilde ID
Fighter - Coalition / SCRA ID Fighter - Rheinland Wild / Das Wilde ID

Phase 2 Scenario B Slots

Coalition Convoy Wild Ambush Force Battleship Zuschen Reinforcements Wild Reinforcements Corfu Recipients
Transport - CPS-Yantar @Chronicron Cruiser/Gunboat (cloaked) - Das Wilde ID Bomber - Coalition / SCRA / Die Rote Front / Red Hessian ID Bomber - Rheinland Wild / Das Wilde ID -
Transport - SCRA|CPS-Malachite @LaWey Gunboat (cloaked) - Rheinland Wild / Das Wilde ID (roleplay only) Bomber - Coalition / SCRA ID / Die Rote Front / Red Hessian ID Bomber - Rheinland Wild / Das Wilde ID -
Gunboat - SCRA|CPR-Stepnoy @"Ktulha pervie" Bomber (cloaked) - Rheinland Wild / Das Wilde ID Fighter - SCRA|Jtl.Maksim.Snusov @KrYuInquisitor Fighter - Rheinland WIld / Das Wilde ID -
Bomber - Coalition / SCRA ID Bomber (cloaked) - Rheinland Wild / Das Wilde ID Fighter - Coalition / SCRA / Die Rote Front / Red Hessian ID Fighter - Rheinland WIld / Das Wilde ID Fighter - Zoner / Phoenix ID
Fighter - Coalition / SCRA ID Fighter (cloaked) - Rheinland Wild / Das Wilde ID Fighter - Coalition / SCRA / Die Rote Front / Red Hessian ID Fighter - Rheinland WIld / Das Wilde ID Fighter - Zoner / Phoenix ID
Fighter - Coalition / SCRA ID Fighter (cloaked) - Rheinland Wild / Das Wilde ID Fighter - Coalition / SCRA / Die Rote Front / Red Hessian ID Fighter - Rheinland WIld / Das Wilde ID Fighter - Zoner / Phoenix ID
Reserves:
@Heuschrecke Bomber - Wild ID (Ambush)
@The_Godslayer Any
  Reply  
Offline LaWey
01-18-2026, 09:31 PM,
#2
SCEC studying YOU
Posts: 1,297
Threads: 69
Joined: Jan 2018

SCRA|CPS-Malachite - Border World Transport - SCRA ID
For full duration, playing any consequence.
Reply  
Offline Bussie
01-18-2026, 11:39 PM,
#3
20yrs & I Only Got This Title
Posts: 294
Threads: 27
Joined: Aug 2020

For phase 1
GB slot - SCRA|CPR-Stepnoy

For phase 2 A
Bomber slot - SCRA|Revolutioner

For phase 2 B
GB slot - SCRA|CPR-Stepnoy
Reply  
Offline Heuschrecke
01-19-2026, 01:37 AM,
#4
The Terror
Posts: 97
Threads: 17
Joined: Feb 2024

For now, Reserve me as a Bomber for Wild side (preferably ambush in the first stage but ill take being a reinforcement). I cannot yet guarantee my shipnames (because all of my stuff is everywhere) nor my presence, so I will simply find myself pencilled in as interested for now please.

Ill send a list of possible ships in the future providing I can guarantee my availability.
Reply  
Offline The_Godslayer
01-19-2026, 01:52 AM,
#5
Troll Mastermind
Posts: 903
Threads: 113
Joined: Mar 2019

I can fill Wild Fighters, Bombers, and Gunboats wherever necessary, as well as Coalition Fighters and Bombers. Would prefer Wild Gunboat, but if there's someone who really wants it, I'm not picky at all.

Wild:
  • Gunboat - Wilde.Raspelbock
  • Bomber - Wilde.Dichter
  • Fighter - Wilde.Gartner

Coalition:
  • Bomber - {LSOT>Abdul
  • Fighter - {LSOT>Husam
  • Fighter - {LSOT>Salaam
  • Fighter - {LSOT>Sayf

I'll do something about my superiority complex when I cease to be superior.

"Whatever happened to catchin' a good old-fashioned passionate ass-whoopin and gettin' your shoes, coat, and your hat tooken?"

Reply  
Offline KrYuInquisitor
01-19-2026, 09:21 AM, (This post was last modified: 01-19-2026, 09:26 AM by KrYuInquisitor.)
#6
Member
Posts: 17
Threads: 0
Joined: Feb 2017

For phase 1
Fighter slot - SCRA|Jtl.Maksim.Snusov

For phase 2 A
Fighter slot - SCRA|Jtl.Maksim.Snusov

For phase 2 B
Bomber slot - SCRA|Grad-II
  Reply  
Offline Chronicron
01-19-2026, 12:43 PM,
#7
Assuming direct control
Posts: 1,479
Threads: 133
Joined: Aug 2017

Slots updated. @Heuschrecke and @The_Godslayer have been added to the reserves for now.

@KrYuInquisitor for Phase 1 and Phase 2 B, could you kindly specify if you're signing up for the convoy or for the reinforcements? (those of you signing up in the future, please do so as well)

[Image: uXIwfFB.png]
  Reply  
Offline KrYuInquisitor
01-19-2026, 04:38 PM, (This post was last modified: 01-19-2026, 04:46 PM by KrYuInquisitor.)
#8
Member
Posts: 17
Threads: 0
Joined: Feb 2017

Ah, okay.
Phase 1 (Jtl Snusov) - convoy.
Phase 2 B (Grad-II) - reinforcement.
  Reply  
Offline KrYuInquisitor
01-19-2026, 04:40 PM, (This post was last modified: 01-19-2026, 04:45 PM by KrYuInquisitor.)
#9
Member
Posts: 17
Threads: 0
Joined: Feb 2017

Thanks.
  Reply  
Offline Chronicron
01-21-2026, 04:19 PM,
#10
Assuming direct control
Posts: 1,479
Threads: 133
Joined: Aug 2017

l'bump, pick your slots

[Image: uXIwfFB.png]
  Reply  
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