• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
« Previous 1 … 358 359 360 361 362 … 387 Next »
We need a GMG Player faction.

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (19): « Previous 1 … 12 13 14 15 16 … 19 Next »
We need a GMG Player faction.
Offline ProwlerPC
10-03-2008, 11:43 PM,
#131
Member
Posts: 3,121
Threads: 104
Joined: Jun 2008

Well SevereTrinity has already had a Kusari Explorer run into an Outcast with a LH Gunboat, result were good. I already forgot the name he gave it but it went fine, myself I haven't made a combat GMG yet...

[Image: GMG_banner.png]
Reply  
Offline Orin
10-03-2008, 11:45 PM,
#132
Member
Posts: 3,124
Threads: 75
Joined: Aug 2008

The Explorer's turning ability leaves much to be desired.

Although, I don't think we would use them for combat.
  Reply  
Offline ProwlerPC
10-03-2008, 11:47 PM, (This post was last modified: 10-03-2008, 11:47 PM by ProwlerPC.)
#133
Member
Posts: 3,121
Threads: 104
Joined: Jun 2008

A namechange will be easy. Can't think of one atm for my CT
GMG-T|
GMG(T)|
GMG|****(T)
possibly

[Image: GMG_banner.png]
Reply  
Offline Orin
10-04-2008, 12:06 AM,
#134
Member
Posts: 3,124
Threads: 75
Joined: Aug 2008

Trade vessels: GMG|Asiansea|T or GMG-Convoy|Asiansea

Thoughts?

EDIT: Here, for transport naming conventions:
Quote:The twenty-two major seaports designated as special important ports by Ministry of Land, Infrastructure and Transport include Chiba, Fushiki/Toyama, Himeji, Hiroshima, Kawasaki, Kitakyūshū, Kobe, Kudamatsu, Muroran, Nagoya, Niigata, Osaka, Sakai/Senpoku, Sendai/Shiogama, Shimizu, Shimonoseki, Tokyo, Tomakomai, Wakayama, Yokkaichi, and Yokohama.
  Reply  
Offline Blodo
10-04-2008, 01:20 AM, (This post was last modified: 10-04-2008, 01:22 AM by Blodo.)
#135
No Pilot
Posts: 2,852
Threads: 128
Joined: Jan 2008

One thing to remember about GMG is that as the other Kusarian factions, it also has a very japanese way of conducting business. By "japanese" I mean backstabbing. Samura won't be stopped through Sigma-13 by GMG forces. It's just their transport will accidentally get attacked by Dragons somewhere on the way, and - just as accidentally - their transmission regarding help against Dragons will never be heard by the GMG. But if they come up to the GMG's faces, everything is fine and dandy. Remember not to be open about GMG stance with Dragons. It's a carefully guarded secret, otherwise Kusari would come to deal with the Guild.

As to the question who will we fight: Outcasts, Corsairs, Hogosha, possibly even Farmers Alliance if they are helping their Hogosha friends. Despite the ridiculous NPC alignment (i've made countless arguments about it), we should try to ignore Bundschuh until they openly attack us.

Also naming convention: japanese names and surnames for security, names of islands/seaports in the Okhotsk sea for transports and explorers. Check the Islands of the Sea of Okhotsk box here. My trader character is GMG|GTS-Baydukov (GTS meaning Guild Transport Ship).
  Reply  
Offline Orin
10-04-2008, 01:28 AM,
#136
Member
Posts: 3,124
Threads: 75
Joined: Aug 2008

Okay, so it's: GMG|GTS-OkhotskIsland/Seaport

Got it. Sounds good.

As for the relationship with the Dragons, what would we state them as such in the official status? Everyone knows ooRP that the GMG are allied to the Dragons 'neath cloak and dagger, but in RP they wouldn't. So what would the faction rep on the status page be listed as?

Bundschuh would be neutral. There's absolutely no reason to fight them, or care for them. They hate Rheinland all the same, but the GMG wouldn't care for any of their kind either.


EDIT: Does anyone have a map of Sigma-59? Is there anything there?
  Reply  
Offline Xoria
10-04-2008, 01:54 AM, (This post was last modified: 10-04-2008, 01:54 AM by Xoria.)
#137
Black Hat Economist
Posts: 2,122
Threads: 244
Joined: Oct 2007
Staff roles:

I'm sure you will all be interested to know that HFuel will actually be moderately profitable for trading in 4.85; somewhere just below the profitability of Boron in 4.84, although with substantially more possible transactions. In fact, Hfuel will have more specific price points than any other commodity, although the potential for immediate transactions after each sale will be more limited than for other commodities, thus decreasing the overall profitability. But if you're creative, you'll figure out how to make it work for you.

Check out my
Trade Development Blog
for all the latest news on Nerfs and Final Nails, or to request trade changes.

An Interactive Tour of OSC Routes  | POB Supplies
Reply  
Offline ProwlerPC
10-04-2008, 02:04 AM, (This post was last modified: 10-04-2008, 02:05 AM by ProwlerPC.)
#138
Member
Posts: 3,121
Threads: 104
Joined: Jun 2008

I had to jump in and reply.
Actually it is good to hear about the commodities, sounds like the prices will rise including buying prices.
These prices should reflect more on other's coming to buy H-fuel. Ourselves, we should be mining it and filling our hulls with it for free (aside from time).
Now I have been slow to go to mining as there is a hindrance on the mining itself.
Something I hope gets changed, however, if each unit is worth a fair amount harvesting may still be viable, albeit in the smaller ships who bring it to a larger one.

[Image: GMG_banner.png]
Reply  
Offline Orin
10-04-2008, 03:05 AM,
#139
Member
Posts: 3,124
Threads: 75
Joined: Aug 2008

Good to know, Xoria.

Can you tell us if H-Fuel will be minable in 4.85?
  Reply  
Offline Tenacity
10-04-2008, 03:14 AM,
#140
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:Good to know, Xoria.

Can you tell us if H-Fuel will be minable in 4.85?

The only way to allow mining of h-fuel is through an FLhook addon which I doubt we'll get. So... probably not.


[Image: Tenacity.gif]
Reply  
Pages (19): « Previous 1 … 12 13 14 15 16 … 19 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode