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Gas Miner's Guild

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Gas Miner's Guild
Offline pchwang
10-15-2008, 06:57 PM,
#61
Member
Posts: 2,463
Threads: 101
Joined: Dec 2006

A few quick points...

ZoI...
Quote:Avoid Edge Worlds and Bretonia; Rhienland is strictly forbidden, do not go there.
All other systems can be considered open for business
Um, lolwut?

Why would all other systems be open for business? The last time I checked the GMG wasn't vertically integrated. Why not hire a shipping company to do the work for you?

Your primary interests are small-scale movement of cargo, mining, and ensuring that your systems stay safe. I can understand forays of transports into Kusari and maybe Liberty, but shipping goods into the borderworlds and more unpopulated areas can pose an unnecessary risk for a gas mining entity.

Diplomacy...

Junkers as neutral? You do realize that one of the largest reasons why Sigma-13 is plagued with pirates and other rabble is because of the existence of Yanagi, which serves to resupply and house those people, right?

I would think that Junkers would be on a grudgingly unfriendly stance. There is no way that the GMG has not discovered the Junkers, especially due to their extensive scouting and gas extraction operations in Sig13. At the same time, the Junkers don't really pose too much of a threat to the GMG. Unlike a house, the GMG only has to protect itself from incursions. Removing Yanagi would simply be removing a parasite. If the GMG could win the 80-Years' War, what's a depot compared to an Imperial fleet? The Junkers can't exactly strike back at you for taking them out either. What's the worst that could happen? Collectors raiding Sig13 out of Kreutzberg? You'd be free of a base that resupplies pirates. Junkers on unfriendly.

A little interaction between the Junkers there could provide for something interesting.

Now, the RFP. The Rheinland Federal Police really aren't going to be attacking GMG vessels anytime soon, especially since they can't leave Rheinland space. I would put these guys on unfriendly.

Trading vessels...fun.

The Train is produced by Rheinland in New Berlin.
The Large Train is produced in Newcastle by BoWEx.
The Advanced Train is produced by Rheinland in Munich.

However, the GMG has access to both the Container Transport and the Big Dragon, which most other trading/economic factions do not have access to. Thus, I strongly recommend that you strike all types of Trains listed above from your list of accepted vehicles.

Yes, you may say that this is inane, and argue that where the ship is placed does not necessarily dictate its alignment. I must remind you, however, in order to purchase one of these ships, you need to go into territory that is not necessarily "kosher" for GMG to be in.

Weapons, more fun.

Not all mines are created, ack, bought equal! The Ripper is only sold on Casablanca, a Red Hessian base, so no, not all mines are mountable.

I agree with Orin, and see no point in restricting Mini Razors. People need to shave strands of hair off one by one sometimes to create special facial hair effects.

Now, the gunboats. I have no issue with them whatsoever. But, I may have an issue depending on where they are, or will be. So, you have several systems in your ZoI.

Honshu
Sigma 13
Sigma 19
Sigma 59

Obviously, it would be nasty to see a fully armed GMG vessel built for destruction to the 3rd degree in KNF controlled space. so...

<strike>Honshu</strike>
Sigma 13
Sigma 19
Sigma 59

That leaves three systems, with Sig13 being the most populated at the moment due to it being a backdoor to Rheinland. So long as the three gunboats drift around armed to the teeth and ready for destruction of pirates to the 3rd degree in the three systems above, I'm happy.

Quote:[7:42:05 PM][6:51:36 PM] Igor (Smokey): btw terry
[6:51:48 PM] Terrance Cooper: Ye?
[6:52:00 PM] Igor (Smokey): nothin
[6:52:03 PM] Igor (Smokey): just sayin btw
[6:52:05 PM] Terrance Cooper: &lt;_&lt;
Quote:Johnny_Haas: you shot anti criuse speed rockets!!!
Johnny_Haas: but why????
Johnny_Haas: ??
Johnny_Haas: why you shoot criuse speed rockets?
 
Offline ProwlerPC
10-15-2008, 07:16 PM,
#62
Member
Posts: 3,121
Threads: 104
Joined: Jun 2008

Not to bad.
Understandable, trains location creates a problem.
So does several other GMG ships in fact.
A linitation to bad placement.
The Taiidan HF is on the Battlship in Munich. A GMG ship.
The Viper MkII is built by GMG and Zoners, but sold on an IMG base.
If we were to limit ourselves on ships based on where they were sold we would lose GMG's key security ships. A situation where others may use GMG ships except GMG.
Myself, I use the Container Transport, but from my understanding those trains are Civilian.
We'll discuss possible changes on it.

[Image: GMG_banner.png]
Offline Robert.Fitzgerald
10-15-2008, 07:25 PM,
#63
Member
Posts: 1,727
Threads: 32
Joined: Feb 2008

I wouldn't think Trains are too unsuitable for the GMG. After all, practically all big civilian corporations use them so I'd presume the Train is a generic design. The selling locations don't make sense, after all the Large Train is right next to the Bounty Hunter Gunship in the Newcastle dealer...

To avoid people complaining about GMG tagged ships going into Rheinland to get ships, perhaps the faction could utilise the rename feature. Make a new character/rename an existing GMG to a generic name, buy the ship, rename to correct GMG conventions.

[Image: GatewaySig.png]
~Gateway Interstellar~ Gateway)Gibraltar
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Offline Eternal
10-15-2008, 07:26 PM,
#64
Member
Posts: 863
Threads: 35
Joined: Mar 2008

Good , stable role play in-game. The GMG in game are almost too polite. I always imagined them to be a tag greedy , money hungry people.


It's clear that we need a GMG official player faction and this meets all the requerments in my eyes. Good work for the swift revival of the GMG.

Only one thing cought my eye , why do members need permission to mount a Mini Razor? Just curios.

[Image: Sabre_Kopie.png]
 
Offline Ash
10-15-2008, 07:35 PM,
#65
Member
Posts: 2,261
Threads: 265
Joined: Feb 2008

' Wrote:A few quick points...

ZoI...

Um, lolwut?

Why would all other systems be open for business? The last time I checked the GMG wasn't vertically integrated. Why not hire a shipping company to do the work for you?

Your primary interests are small-scale movement of cargo, mining, and ensuring that your systems stay safe. I can understand forays of transports into Kusari and maybe Liberty, but shipping goods into the borderworlds and more unpopulated areas can pose an unnecessary risk for a gas mining entity.

Diplomacy...

Junkers as neutral? You do realize that one of the largest reasons why Sigma-13 is plagued with pirates and other rabble is because of the existence of Yanagi, which serves to resupply and house those people, right?

I would think that Junkers would be on a grudgingly unfriendly stance. There is no way that the GMG has not discovered the Junkers, especially due to their extensive scouting and gas extraction operations in Sig13. At the same time, the Junkers don't really pose too much of a threat to the GMG. Unlike a house, the GMG only has to protect itself from incursions. Removing Yanagi would simply be removing a parasite. If the GMG could win the 80-Years' War, what's a depot compared to an Imperial fleet? The Junkers can't exactly strike back at you for taking them out either. What's the worst that could happen? Collectors raiding Sig13 out of Kreutzberg? You'd be free of a base that resupplies pirates. Junkers on unfriendly.

A little interaction between the Junkers there could provide for something interesting.

Now, the RFP. The Rheinland Federal Police really aren't going to be attacking GMG vessels anytime soon, especially since they can't leave Rheinland space. I would put these guys on unfriendly.

Trading vessels...fun.

The Train is produced by Rheinland in New Berlin.
The Large Train is produced in Newcastle by BoWEx.
The Advanced Train is produced by Rheinland in Munich.

However, the GMG has access to both the Container Transport and the Big Dragon, which most other trading/economic factions do not have access to. Thus, I strongly recommend that you strike all types of Trains listed above from your list of accepted vehicles.

Yes, you may say that this is inane, and argue that where the ship is placed does not necessarily dictate its alignment. I must remind you, however, in order to purchase one of these ships, you need to go into territory that is not necessarily "kosher" for GMG to be in.

Weapons, more fun.

Not all mines are created, ack, bought equal! The Ripper is only sold on Casablanca, a Red Hessian base, so no, not all mines are mountable.

I agree with Orin, and see no point in restricting Mini Razors. People need to shave strands of hair off one by one sometimes to create special facial hair effects.

Now, the gunboats. I have no issue with them whatsoever. But, I may have an issue depending on where they are, or will be. So, you have several systems in your ZoI.

Honshu
Sigma 13
Sigma 19
Sigma 59

Obviously, it would be nasty to see a fully armed GMG vessel built for destruction to the 3rd degree in KNF controlled space. so...

<strike>Honshu</strike>
Sigma 13
Sigma 19
Sigma 59

That leaves three systems, with Sig13 being the most populated at the moment due to it being a backdoor to Rheinland. So long as the three gunboats drift around armed to the teeth and ready for destruction of pirates to the 3rd degree in the three systems above, I'm happy.

Firstly, about the trading in other systems. Just because the GMG are not a primary shipping company that does not restrict their right to deliver the goods personally. Besides the ID states that we are capable of trading so we'l make use of that.

Secondly, @Diplomacy, put aside this reason we have no other reason to make the junkers hostile to us. The NPC's are not hostile to junkers. They are also helping to clean up Sigma 13 so in engaging in hostilites with the junkers would be to our disadvantage at this time. But that's not to say that our diplomacy list is set in stone.

Thirdly, just because the Trains are located in unfriendly and hostile space does not mean that those unfriendly or hostile factions have rights to those ships. Besides our trading fleet isnt going to consist solely of Trains.

And finally, @Guns + ZoI, I agree with the idea of rippers being sold only a casablance and we will hopefully look into correcting small errors like this. However about the GMG ZoI, Honshu is in our ZoI since we have a station there, we originate from there, and we are most probably going to operate from there because Aomori is a GMG base. We cannot pretend that it's not. We don't deny that the KNF have control of the Honshu system, but to restrict our more armoured ships from entering a system that we may operate from would be a bit annoying and nit picky. We haven't given the KNF and KFP no reason to believe that we have any intetions of war or hostilities wth them.

'Ash

EDIT: And about the fact that were stuck in the middle between the Rheinlanders, Outcasts and Corsairs is all part of being in the GMG. Makes it a bit more exciting and challenging. If anyones up to being a GMG pilot they have my Kudos without question.

[Image: B305-A724-C3-D9-4-D19-83-EF-92-B478-B8-F595.png]
 
Offline SevereTrinity
10-15-2008, 07:35 PM,
#66
Member
Posts: 1,152
Threads: 28
Joined: Apr 2008

I explained my reasoning earlie, but here it is again.


If everyone was allowed razors, everyone would mount them, but I want at least some Train CDs, so that we can stop people when needed.
Offline ProwlerPC
10-15-2008, 07:40 PM,
#67
Member
Posts: 3,121
Threads: 104
Joined: Jun 2008

I should add that The space surrounding Aomori Station is NOT Kusari space.
It is sovereign GMG space something the KNF accepts without complaint.
The Nav map provides the little circle to identify GMG space in Honshu.

[Image: GMG_banner.png]
Offline Ash
10-15-2008, 08:06 PM,
#68
Member
Posts: 2,261
Threads: 265
Joined: Feb 2008

Thanks for pointing that out.

[Image: B305-A724-C3-D9-4-D19-83-EF-92-B478-B8-F595.png]
 
Offline Orin
10-15-2008, 09:43 PM,
#69
Member
Posts: 3,124
Threads: 75
Joined: Aug 2008

' Wrote:A few quick points...

ZoI...

Um, lolwut?

Why would all other systems be open for business? The last time I checked the GMG wasn't vertically integrated. Why not hire a shipping company to do the work for you?

Your primary interests are small-scale movement of cargo, mining, and ensuring that your systems stay safe. I can understand forays of transports into Kusari and maybe Liberty, but shipping goods into the borderworlds and more unpopulated areas can pose an unnecessary risk for a gas mining entity.
The GMG is the primary distributer of H3 throughout Sirius. We do not hire other shipping companies, period. And we have the power and resources to do it ourselves.

Quote:Diplomacy...

Junkers as neutral? You do realize that one of the largest reasons why Sigma-13 is plagued with pirates and other rabble is because of the existence of Yanagi, which serves to resupply and house those people, right?

I would think that Junkers would be on a grudgingly unfriendly stance. There is no way that the GMG has not discovered the Junkers, especially due to their extensive scouting and gas extraction operations in Sig13. At the same time, the Junkers don't really pose too much of a threat to the GMG. Unlike a house, the GMG only has to protect itself from incursions. Removing Yanagi would simply be removing a parasite. If the GMG could win the 80-Years' War, what's a depot compared to an Imperial fleet? The Junkers can't exactly strike back at you for taking them out either. What's the worst that could happen? Collectors raiding Sig13 out of Kreutzberg? You'd be free of a base that resupplies pirates. Junkers on unfriendly.

A little interaction between the Junkers there could provide for something interesting.
No, just no. The Junkers are put up with due to the fact that they clean up the Yanagi debris field. Yes they support criminal activity, but we don't search Outcasts and Corsairs out in the first place. The GMG is a "turn a blind eye" type of corporation. If pirates get tnear the Naha or such, watch out. If they start pirating our convoys, watch out. If they run artifacts through our space, watch out. But otherwise, we generally turn a blind eye. The GMG is not a police force.

The Junkers are part of an unspoken agreement. We don't like them there, but we deal with them. They stay neutral.

Quote:Now, the RFP. The Rheinland Federal Police really aren't going to be attacking GMG vessels anytime soon, especially since they can't leave Rheinland space. I would put these guys on unfriendly.
No. Rheinland hates our guts and we hate their's. Hostile it stays.

Quote:Trading vessels...fun.

The Train is produced by Rheinland in New Berlin.
The Large Train is produced in Newcastle by BoWEx.
The Advanced Train is produced by Rheinland in Munich.

However, the GMG has access to both the Container Transport and the Big Dragon, which most other trading/economic factions do not have access to. Thus, I strongly recommend that you strike all types of Trains listed above from your list of accepted vehicles.

Yes, you may say that this is inane, and argue that where the ship is placed does not necessarily dictate its alignment. I must remind you, however, in order to purchase one of these ships, you need to go into territory that is not necessarily "kosher" for GMG to be in.
No. Trains are civilian vessels. Selling points makes no matter whatsoever. Buying our Stingers on a Samura base doesn't make a shadow of sense either.

Quote:Weapons, more fun.

Not all mines are created, ack, bought equal! The Ripper is only sold on Casablanca, a Red Hessian base, so no, not all mines are mountable.

I agree with Orin, and see no point in restricting Mini Razors. People need to shave strands of hair off one by one sometimes to create special facial hair effects.

Rippers? Rippers are garbage, we won't even use them anyways. It doesn't really matter, they're universal. Selling points just don't mean anything. We're neutral to Hessians anyways. but it's besides the point.

No, you don't agree with me. I was kind of like: "What?" at first, but I changed my mind if you'll read. SevereTrinity's reasoning is sound. I support it.

Mini Razors... Good one.:lol:

Quote:Now, the gunboats. I have no issue with them whatsoever. But, I may have an issue depending on where they are, or will be. So, you have several systems in your ZoI.

Honshu
Sigma 13
Sigma 19
Sigma 59

Obviously, it would be nasty to see a fully armed GMG vessel built for destruction to the 3rd degree in KNF controlled space. so...

<strike>Honshu</strike>
Sigma 13
Sigma 19
Sigma 59

That leaves three systems, with Sig13 being the most populated at the moment due to it being a backdoor to Rheinland. So long as the three gunboats drift around armed to the teeth and ready for destruction of pirates to the 3rd degree in the three systems above, I'm happy.
Honshu is main operating hub for the GMG. They originated on Planet Honshu, and the Aomori is a sort of base of operations. It doesn't mine and stockpile (though Aomori still does sell it) H3 like our other two bases. It's a bit of a home base. And we're friendly with Kusari forces... There's absolutely no reason for them to dislike our presence.

I seriously doubt three GBs will be drifting around for combat, though.
 
Offline SimonBlack
10-16-2008, 03:19 PM,
#70
Member
Posts: 1,027
Threads: 57
Joined: Dec 2007

The GMG is the primary distributer of H3 throughout Sirius. We do not hire other shipping companies, period. And we have the power and resources to do it ourselves.

Actually they hire Kishiro, no? GMG sells fuel to Kusari, which has the monopoly over the market and then sells it to other houses itself. Im thinking Kishiro is the one to pick the Fuel up from Aomori or whatever. GMG do run their own routes too, though. They provide their bases with Food, Water, Light Arms and other such goods themselves.

[Image: 14imk5h.jpg]
Character background summaries:
Red Hessians Major Matthias Schwarz
Golden Chrysanthemums Chusa Fumiko Shimazu
 
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