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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Level 10 weapons for ALL factions

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Level 10 weapons for ALL factions
Offline Fletcher
11-09-2008, 12:28 AM,
#1
Member
Posts: 5,473
Threads: 952
Joined: Apr 2008

This IS a split topic from my What if?.

We need serious ideas, but it is probably too late for 4.85, maybe 4.86 if ever.

Every faction deserves some sort of PvP balance so nobody can complain "Oh your faction has better weapons!".

It happens, I know a few and you all know it.

Balance especially in here is awkward to achieve since there will never be 100% approval, thus it the annoyance of democracy...

Now lets try to think of logical and again reasonable stats and infocards or Level 10 faction guns, maybe level 5 turrets, I think level 5 is the max on fighters...

Anyway, we need an alternative and RP way to AVOID codenames. They are 'special' not PvP abused to bypass faction faults.

Now, post some ideas!! I won't, I'm not smart enough!:yahoo:

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Offline kingvaillant
11-09-2008, 12:38 AM,
#2
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weapons and ships are already balanced for 4.85:P

You won't have any more overpowered sabres with krakens if you know what I mean

Director of the Liberty Security Force: Fidelity, Bravery and Integrity
[Image: f_48123637838m_812390c.png]
The Amundsen Zone-21 Restrictions
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Offline Orin
11-09-2008, 12:38 AM,
#3
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Posts: 3,124
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I'd like lvl 10 weapons for certain factions, and only if it made sense.

Fact is, space isn't fair. Xenos don't have it fair, yet they still have an impressive player base. Advantages and disadvantages make RP more flavorful. Liberty will always be a fear inspiring war machine. The GMG will always be a stealthy, hit quick with superior tactics faction.

Not all factions have capital ships, either. We wouldn't make it "fair" by giving everyone their own cap fleet, so why would we do so with weapons? Someone suggested custom shield busters for every faction. That didn't fly. I don't think this will do any better.

But really, some more lvl 10s would be nice. The Corsairs have their Colada, but not many other factons have any lvl 10 at all. Something like a secret development available for the RM would be interesting etc.
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Offline Fletcher
11-09-2008, 12:39 AM, (This post was last modified: 11-09-2008, 12:39 AM by Fletcher.)
#4
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' Wrote:weapons and ships are already balanced for 4.85:P

You won't have any more overpowered sabres with krakens if you know what I mean
YES!!! AHAHAHA!! THank GOD!!

Wait is this confirmed? I do not ask for evidence, although is it DEFINITELY going to come?

[Image: 7220a57d19cexl1.jpg]
"Oh chuffing blimey, another day, another person being whiney!"
Fletcher's Feedback and Stories Thread
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Niezck
11-09-2008, 12:41 AM,
#5
Unregistered
 

Yes.
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Offline William Frederick Cody
11-09-2008, 12:43 AM, (This post was last modified: 11-09-2008, 12:43 AM by William Frederick Cody.)
#6
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Maybe its enough, to rebalance few known house weapons bugs, and from this base, we add class 10, with a power range like codies, or 3% better than codies.

Urgh, my english is too bad to write infocards, i afraid.

Idiocy and blind spots. Hidden features for veteran players. Inform yourself here|Codenames and their locations

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Offline Fletcher
11-09-2008, 12:55 AM,
#7
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A few words in Skype, just change the infocards on some CODENAMES.

I mean the DIAMONDBACK looks and FEELS like a miniature Liberty Cruiser gun, which is lets face it a super gun.

So what if some CODENAMES where special faction research projects?

I mean every faction has some sort of, overpowered 'executioner' that is given the best kit.

So what if the CODENAMES or new 'specials' were given faction driven infocards or history to put new weapons in.

e.g. The Liberty Navy attempted to make some sort of new high firepower to energy ration weapon that would ensure the safety of Liberty. The Liberty Cruiser manufacturers were tasked with miniaturizing their weapon for their fighter fleet.

The DIAMONDBACK looked like a mini Liberty Cruiser supergun.

I think the Hammerfall 'sounds' like a mini Solaris.



Maybe we could re-tool the CODENAMES to become faction friendly without deleting...

[Image: 7220a57d19cexl1.jpg]
"Oh chuffing blimey, another day, another person being whiney!"
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Offline William Frederick Cody
11-09-2008, 01:01 AM,
#8
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Posts: 1,852
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Joined: Sep 2007

By the way, i like codies for my freelancer char and dont wont to see them factioned.

And i wont see them deleted!!
And i wont see a player wipe!!!

Thank you

Idiocy and blind spots. Hidden features for veteran players. Inform yourself here|Codenames and their locations

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Offline kingvaillant
11-09-2008, 01:05 AM,
#9
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As for the Xenos, please go look at the ID proposal for Xenos Guard, You are going to love Kuraine

Director of the Liberty Security Force: Fidelity, Bravery and Integrity
[Image: f_48123637838m_812390c.png]
The Amundsen Zone-21 Restrictions
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Camtheman Of Freelancer4Ever
11-09-2008, 07:36 AM,
#10
Unregistered
 

Yes, I also want customized capship weapons, so we all dont have to use Battle Razor, Inferno and Mortar's

If you watch the Stationary battleships of each house, they each have a special weapon.

Rheinland Battleship - Rhienland Plasma Cannon, looks like a firekiss but packs a hell of a punch.

Bretonia BS- Has a special Battle Razor-Projectile-using gun.

Kusari BS- Unknown

Liberty Dred - Unknown
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