These things... they're like a Spatial with bomber agility and Gunboat firepower. Smaller than a regular gunboat, same amount of guns.
Seems a bit unbalanced to me. No offense to the hackers, but your ships are puny. Too small to hit. They can joust a Taiidan. >_<
What do we do? Lower it's agility? Firepower? Increase its size? Larger hitbox?
It's just impossible to hit it.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
The Rogue GB IS tougher. But the GS is harder to hit by far. And only the most insane of pilots use those. They're a combo of a SHF and a GB. *splode* 3 ships after two of them. Two bombers and a VHF after a pair of these things. If it had Solarises, I would've shot my comp.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
' Wrote:They're good? I almost solo'd one in my Taiidan before, and decimated it once a low level VHF was thrown into the mix.
<shrug>
Were you in an all out furball at West Point?
But I guess my being a beginner bomber pilot doesn't help. I'm good at anti-cap, but these things are too fast. I felt like I was the gunship.
Eh, you've played longer than I have.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
Your skills as a fighter pilot must be mediocre. The lane hacker gunships agility is pretty bad compared to other things, in my opinion, But, i flew one for little over 6 months now.
Meh. They die in seconds to a Lib Cruiser/GB combo. (Packing Infernos, Sols, and BRs)
The BHG GS, on the other hand...
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
' Wrote:Your skills as a fighter pilot must be mediocre. The lane hacker gunships agility is pretty bad compared to other things, in my opinion, But, i flew one for little over 6 months now.
I can fly fighters, but my mouse can't handle the mass maneuvering in a bomber. Dodging fire and whatnot. With a missile combo in a fighter, I can take VHFs easy.
I learn fast though.
On a non-related note, I almost Solo'd an NPC nomad fleet in a Taiidan. Got the BS down to 3/4 of max health. But then another patrol showed up. >_<
' Wrote:Meh. They die in seconds to a Lib Cruiser/GB combo. (Packing Infernos, Sols, and BRs)
The BHG GS, on the other hand...
There were two bombers, and a VHF on our side. They had two GSs and a Falcata.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
' Wrote:These things... they're like a Spatial with bomber agility and Gunboat firepower. Smaller than a regular gunboat, same amount of guns.
Seems a bit unbalanced to me. No offense to the hackers, but your ships are puny. Too small to hit. They can joust a Taiidan. >_<
What do we do? Lower it's agility? Firepower? Increase its size? Larger hitbox?
It's just impossible to hit it.
Sounds more like you've mixed up LH and BHG GSs.. The LH is actually rather easy to hit (I've fought a few), and doesn't turn any better than LR GB. LR GB, Cor GB, BHG GB, Lib GB all can beat it rather easily.