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  Discovery Gaming Community Rules & Requests Rules
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true pirate ship

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true pirate ship
Offline Kambei
12-25-2008, 02:16 PM, (This post was last modified: 12-25-2008, 02:28 PM by Kambei.)
#21
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Posts: 1,115
Threads: 21
Joined: Feb 2008

Hood you missed the point... I dont want steal that ship;)read carefuly what I write in my last post above this one.

ok no "classical" pirate ship than:)

p.train is to weak for piracy and I have personal issue against p.transport... well i must wait for next version and slave.liner or just stuck in bomber or gunboat as everyone else.

Thanks for response, better than be fined.

[Image: velryba5eo0.jpg]
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Offline CCI45-px/Probe149
12-25-2008, 11:54 PM,
#22
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Posts: 1,233
Threads: 29
Joined: Dec 2007

' Wrote:We do not do "I stole it" ships

*looks on Phantoms and Osiris* Oh well.

But my original intent was this: What about Pirat ID next version? I know Liners will be defined as "Liners" then, and as such not allowed for all IDs. (too lazy to look+going to bed.)

In a brilliant tactical movement, i charged backwards.
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Offline Xoria
12-26-2008, 12:19 AM,
#23
Black Hat Economist
Posts: 2,122
Threads: 244
Joined: Oct 2007
Staff roles:

Check the new IDs. Liners will not be available for piracy, so you could be spending a lot of credits only to have to change the ship or change its ID.

Check out my
Trade Development Blog
for all the latest news on Nerfs and Final Nails, or to request trade changes.

An Interactive Tour of OSC Routes  | POB Supplies
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Offline Drake
12-26-2008, 12:47 AM,
#24
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Posts: 2,195
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Joined: Jun 2007

Slaver ID will allow the Slave Liner, which from what I hear is actually larger (and assumably more heavily armed) than the already huge Luxury Liner... But you can only demand human cargo.
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Offline Kambei
12-26-2008, 12:59 AM,
#25
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Posts: 1,115
Threads: 21
Joined: Feb 2008

' Wrote:Slaver ID will allow the Slave Liner, which from what I hear is actually larger (and assumably more heavily armed) than the already huge Luxury Liner... But you can only demand human cargo.

Well I hope there will be profitable trade loop with human cargo of any kind... It is boring to see only bombers and gunboats to do piracy which in fact isnt piracy but extortion.

[Image: velryba5eo0.jpg]
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Offline Drake
12-26-2008, 01:07 AM,
#26
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Posts: 2,195
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Joined: Jun 2007

' Wrote:Well I hope there will be profitable trade loop with human cargo of any kind... It is boring to see only bombers and gunboats to do piracy which in fact isnt piracy but extortion.

With all the work put into all the redone trade routes, along with a new Slaver ID which specifically allows demanding human cargo, I'd be surprised if it wasn't profitable. I know that it's supposed to be more worthwhile to demand cargo, or to tractor in what was dropped when forced to destroy an unruly trader.
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Offline Kambei
12-26-2008, 01:18 AM,
#27
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Posts: 1,115
Threads: 21
Joined: Feb 2008

' Wrote:With all the work put into all the redone trade routes, along with a new Slaver ID which specifically allows demanding human cargo, I'd be surprised if it wasn't profitable. I know that it's supposed to be more worthwhile to demand cargo, or to tractor in what was dropped when forced to destroy an unruly trader.

Heh we have NOW prison liner and prisons and trade route with prisoners now but eeeek... it is profitable, I dont say it isnt but nobody realy use it... why? Because in comparation to diamond or eng.parts isnt that route profitable enough. Lot of work for nothing.

Maybe I look like pesimist now but I will believe only after release when I meet some liners with passengers on that stabile route repetitively (yea you can meet transport with prisoners now too but it is allways only when someone move his ship from Liberty into Rheinland and dont want fly empty.)

[Image: velryba5eo0.jpg]
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