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  Discovery Gaming Community The Community Freelancer Forum
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Offline Vic
11-03-2006, 06:10 PM,
#31
Member
Posts: 194
Threads: 12
Joined: Aug 2005

Nightfall,Nov 3 2006, 12:04 PM Wrote:cute, I can provide the parts for a few complete PIIIs and even more PIIs how about making a few of those work together? as a few triple cores... then again, why not quad-cores?
[snapback]43062[/snapback]

:lol: Last time I will post off-topic here...

It's not a hand made thing, my friend works for AMD so me and him put this thing together because he was in change of testing. We opted to make a graphic machine since at the time I was going to goto college for 3d design. Never happened but I ended up with an over-powered monster.

@ Dboy, Openlancer was stated before, and I only assume everyone posting here knows about it.*

<div align="right">*If you believed this are you this guy?</div>
My Shadowness account.
[Image: space33432.png]
&quot;Rage; the only freedom left me.&quot; - Commander Greven il-Vec
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Offline Blackhole
11-14-2006, 01:44 AM,
#32
Member
Posts: 24
Threads: 3
Joined: Nov 2006

Openlancer is offering assistance, content, code, and general help to any other open-source freelancer/openlancer-like projects. If this project is open-source we encourage you to consider joining our community.
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Offline Vo
11-14-2006, 01:58 AM,
#33
Member
Posts: 214
Threads: 12
Joined: Jun 2006

WOOT Openlancer merger type thingey!

Sounds good.

[Image: JamesLee.gif]
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Offline Blackhole
11-14-2006, 07:12 AM,
#34
Member
Posts: 24
Threads: 3
Joined: Nov 2006

Post on our website for details if your looking to join.
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Offline Igiss
11-14-2006, 10:35 AM,
#35
Discovery Creator
Posts: 3,181
Threads: 578
Joined: Jun 2005

Quote:Openlancer is offering assistance, content, code, and general help to any other open-source freelancer/openlancer-like projects. If this project is open-source we encourage you to consider joining our community.

All Freelancer mods are open-source, except for TNG (as far as I'm concerned). This one is open-source too, as long as not encoding ini files may be called open-source.

But I doubt that I could help in any useful way, for I'm neither programmer nor modeller nor designer... just mod author.

I'll look at your site when I'll have some spare time.
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Offline Blackhole
11-15-2006, 12:31 AM,
#36
Member
Posts: 24
Threads: 3
Joined: Nov 2006

Freelancer mods are technically open-source, but many mods like to consider themselves "closed source" by discouraging looking at datafiles and using serverside apps, among other things. :sleep:

Its also a mutual agreement - we help you, you help us. In some cases, its more we help you than you help us, but we don't care. :laugh:

We also encourage feedback on our design - while almost everything imaginable has been suggested, we still lack a fair amount of feedback on our design and its always good to get opinions from fellow lancers.
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Offline Korrd
11-15-2006, 05:17 AM,
#37
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005

I've been following the OpenLancer project for a while, but never looked in depth... I'll take a more thorough view of the project, as it seems promising..

[Image: 3cfefe54.jpg]

Server Status | Server Rules | Players Online | Player Rankings | Freelancer Account Manager
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
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Offline Vic
11-15-2006, 05:20 AM,
#38
Member
Posts: 194
Threads: 12
Joined: Aug 2005

That site confuses the hell out of me... I don't even see a progress?*

<div align="right">*If you believed this are you this guy?</div>
My Shadowness account.
[Image: space33432.png]
&quot;Rage; the only freedom left me.&quot; - Commander Greven il-Vec
  Reply  
Offline Blackhole
11-15-2006, 07:57 AM,
#39
Member
Posts: 24
Threads: 3
Joined: Nov 2006

Vicious101,Nov 14 2006, 09:20 PM Wrote:That site confuses the hell out of me... I don't even see a progress?*
[snapback]44324[/snapback]

...And i will be using that quote to try and convince them to make a simpler site.

Progress:
A basic framework for demos was made but proved to be buggy. A new framework is being planned and will be in C++

Models are being churned out everywhere, lots of progress in that area.

Music-wise one of our composers got 7 gigs worth of orchestral samples, so he's going composer-happy with those...

Storyline-wise the storyline has undergone a massive rewrite and is fast approaching a finalized state.

Planning-wise we are almost finished. All thats left for design is critique on the existing design and various overlooked details.
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