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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Commands

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Commands
Offline Barracuda-007
01-17-2009, 10:49 PM,
#1
Member
Posts: 94
Threads: 9
Joined: Dec 2008

Alright,
As is there is a Autobuy Command.
For, Diffrent Features.
CDs
CMs
Mines
Info
Missiles
Ect Ect

Well, I do belive that there should be a new feature added to that if possiable.
/AutoRepair
I dont know if maybe features like the /autobuy Command can be added too.
Or what not.

[Image: RustProtector1copy.png]
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Guest
01-17-2009, 10:57 PM,
#2
Unregistered
 

There was a command wishlist thread around somewhere, ya know.
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Offline Barracuda-007
01-17-2009, 11:04 PM,
#3
Member
Posts: 94
Threads: 9
Joined: Dec 2008

Yeah, Errm. Cannot find that little dinky thing.

[Image: RustProtector1copy.png]
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Offline Marburg
01-17-2009, 11:09 PM,
#4
Member
Posts: 3,446
Threads: 122
Joined: Jun 2007

Here I come to save the day!
[Image: underdog.jpg]

-->User Command Wishlist<--

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Offline Jimothy
02-05-2009, 11:23 PM,
#5
Member
Posts: 942
Threads: 67
Joined: Nov 2008

/AutoRepair < Good Idea
/Suicide < Mabey, dunno why.

/GiveCargo < Similar to the cash code, includes draw cargo, set cargo code (could be combined with cash code) show cargo ect...

Perhaps...

EDIT: should put this on wishlist, couldn't find it and didn't see link, my bad.

I was formerly know as Spiritar.

It's been a while.
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Offline Cannon
02-06-2009, 12:38 AM, (This post was last modified: 02-06-2009, 12:52 AM by Cannon.)
#6
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

' Wrote:/AutoRepair < Good Idea
/Suicide < Mabey, dunno why.

/GiveCargo < Similar to the cash code, includes draw cargo, set cargo code (could be combined with cash code) show cargo ect...

Perhaps...

EDIT: should put this on wishlist, couldn't find it and didn't see link, my bad.

/autorepair - Could happen when someone gets around to it. It is a good idea.
/suicide - Probably not, maybe, not a bad idea but maybe not a good one either.
/givecargo - No, bad idea because two traders could do this: buy cargo at cheaply, /givecargo to another trader who sells the cargo for lots of profit, repeat until they buy many bounty hunter battleships. EDIT: a givecargo if the two ships are within range would be okay - is this what you were thinking of?

I track the wishlist thread - it is the best place to dump these requests. Keep the requests coming as I am working on them.

Proud member of "the most paranoid group of people in the community"
Old Avatar #2 | Old Avatar #3



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Offline kindred
02-06-2009, 01:46 AM, (This post was last modified: 02-06-2009, 01:51 AM by kindred.)
#7
Member
Posts: 1,699
Threads: 9
Joined: Sep 2007

' Wrote:/autorepair - Could happen when someone gets around to it. It is a good idea.
/suicide - Probably not, maybe, not a bad idea but maybe not a good one either.
/givecargo - No, bad idea because two traders could do this: buy cargo at cheaply, /givecargo to another trader who sells the cargo for lots of profit, repeat until they buy many bounty hunter battleships. EDIT: a givecargo if the two ships are within range would be okay - is this what you were thinking of?

I track the wishlist thread - it is the best place to dump these requests. Keep the requests coming as I am working on them.

Other servers have implemented a 150k to 300k fee per item transfer on what you have named the "/givecargo" command to avoid mentioned problem.
They have also implemented a filter that does not allow commodity trades only mountable items can be sent using the "/givecargo" command, making your worries non existant.

PS.
It's a two part command
/numbercargo lists a number for every mountable item that can be transferred.
/giveitem lets you transfer the item using the listed numbed to another character.




Devtonia ; all-or-nothing approach to bias.
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Offline [WT]-Scrooge
03-03-2009, 07:01 PM,
#8
Member
Posts: 2
Threads: 0
Joined: Nov 2008

Isn't there a repair gun somewhere around Sirius?....
For the Repair Ship?.. Because i know it welds thousands of Bats n Bots but what about a Gun that can rather thn do damage repaire a ship, its like the opposite coding.

Its been done before, but put it at high er power. :crazy::rtfm::wacko:

Ne ideas?

[Image: WT_Banner7.png]

[WT]-Scrooge
Fleet Commandant Of Server Operations
Official White Tigers Database Link
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Offline Nightmouse
03-03-2009, 07:21 PM,
#9
Member
Posts: 378
Threads: 3
Joined: Jul 2008

I think it's possible to have a repair gun, but I heard it had the problem of being an instakill-gun to all ships at 100% hull.
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Offline Linkero
03-05-2009, 03:26 AM,
#10
Member
Posts: 465
Threads: 21
Joined: Jul 2008

I think /givecargo would be good.....but not for cargo. Only for equipment. It would help weapon dealers out alot, but could also be misused. For instance, someone wants to buy a particular gun off someone and then pays via /givecash, and never recieve the weapon, and vice-versa

[Image: LinkeroVX9nksig.png]
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