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Ship model attemps

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Ship model attemps
Offline Seth Karlo
03-02-2009, 12:25 AM,
#21
Member
Posts: 2,985
Threads: 141
Joined: Apr 2008

Hey, if you want your ships ingame I'll happily put them in for you...

Seth

[Image: SethSig.png]
Signature by Sleipnir.
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Offline Kuze
03-02-2009, 12:29 AM,
#22
Member
Posts: 430
Threads: 11
Joined: Oct 2008

Ehh a used many parts. In the beginnig i named every single component but after a time i lose the patinece:).

http://img123.imageshack.us/img123/30/manyparts.png

' Wrote:Hey, if you want your ships ingame I'll happily put them in for you...

Seth

Really? I use Cinema 4d - .c4d.

[Image: uzdlytw.png]
Sketchfab - deviantART - p3d - ArtStation
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Offline Xing
03-02-2009, 12:30 AM,
#23
Member
Posts: 5,274
Threads: 147
Joined: Oct 2007

try export in 3ds and everyone can work on it.
and thats way too many components. Did you made one for every primitive shape you put in (whatever its called in cinema, never worked with it)

[Image: audrey03a.png]
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Offline Kambei
03-02-2009, 12:33 AM, (This post was last modified: 03-02-2009, 12:34 AM by Kambei.)
#24
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Posts: 1,115
Threads: 21
Joined: Feb 2008

first and last are nice... especialy first is impresive... low poly but looking bloody good. Third is exactly how I think sair GB should look:)

Second is box-like Viper with weird fin at the top but with little bit work, why not.

I dot like third one... why? 1/3 of ship is decoration, oh dear lord how I hate that useless stuff on ships:)

Anyway I wanna both (1st, and 4th) ingame:)

[Image: velryba5eo0.jpg]
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Offline Kuze
03-02-2009, 12:33 AM,
#25
Member
Posts: 430
Threads: 11
Joined: Oct 2008

Too many i know, but as a newbie modeller a work in these way:D. I must learn to more effective way of modelling.

[Image: uzdlytw.png]
Sketchfab - deviantART - p3d - ArtStation
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Offline Kuze
03-02-2009, 12:36 AM,
#26
Member
Posts: 430
Threads: 11
Joined: Oct 2008

Second is box-like Viper with weid fin at the top but with little bit work, why not.
:DI noticed the similarity only after i finished a ship.

I dot like third one... why? 1ˇ3 of ship is decoration, oh dear lord how I hate that useless stuff on ships:)

These is a i-must-model-smothing-or-i-die ship.:D. I can call these ship a celemonial vessel for Ship shows or something like that.



[Image: uzdlytw.png]
Sketchfab - deviantART - p3d - ArtStation
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Offline Tenacity
03-02-2009, 12:39 AM,
#27
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:Ehh a used many parts. In the beginnig i named every single component but after a time i lose the patinece:).

http://img123.imageshack.us/img123/30/manyparts.png
Really? I use Cinema 4d - .c4d.

You should see some of my models =P Usually I make ships out of hundreds of smaller polys, in 3d studio max, and then convert all of them into a single, editable mesh. That basically turns all those little "components" into one object, so you can import it to freelancer.

Junker Bomber (check update at bottom of first post):
http://discoverygc.com/forums/index.php?sh...c=21951&hl=

Tug/Freighter:
http://discoverygc.com/forums/index.php?sh...c=22140&hl=

Wilde Fighter:
http://discoverygc.com/forums/index.php?sh...c=21943&hl=

ALG Freighter:
http://discoverygc.com/forums/index.php?sh...c=21790&hl=

Light Fighter:
http://discoverygc.com/forums/index.php?sh...c=20388&hl=

Order Cruiser:
http://discoverygc.com/forums/index.php?sh...c=20100&hl=

Heavy Fighter:
http://discoverygc.com/forums/index.php?sh...c=20043&hl=

Asteroid Fighter/Bomber:
http://discoverygc.com/forums/index.php?sh...c=20033&hl=

Order Destroyer:
http://discoverygc.com/forums/index.php?sh...c=19986&hl=

Just some of the ones I posted, if you're looking for any ideas. Most people shoot down my model concepts though =(

[Image: Tenacity.gif]
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Offline Kuze
03-02-2009, 12:45 AM,
#28
Member
Posts: 430
Threads: 11
Joined: Oct 2008

Great ship. The junker bomber is the best IMO. Hmm as i see in other places many people use 3DSmax. I am now a bit familiarized with the cinema, but i think i try out the 3DS.

[Image: uzdlytw.png]
Sketchfab - deviantART - p3d - ArtStation
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Offline Kambei
03-02-2009, 12:47 AM, (This post was last modified: 03-02-2009, 12:53 AM by Kambei.)
#29
Member
Posts: 1,115
Threads: 21
Joined: Feb 2008

' Wrote:Tug/Freighter:
http://discoverygc.com/forums/index.php?sh...c=22140&hl=

hey man interesting concept:)(Im not comenting model itself), asymetric fighter is something what Im planing for so long time but I dont know where to start:(I know everything needed about work with soft but I dont have talent for design... thats why everything take me hell long time till I finish it. I am working on marauder replace and all what I have after whole day is wing which is going to be replaced:D

can I steal your idea and rework model?:D

[Image: velryba5eo0.jpg]
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Offline Kuze
03-02-2009, 12:53 AM,
#30
Member
Posts: 430
Threads: 11
Joined: Oct 2008

IMO the best assimetrical ships are in Homeworld 2. Really great designs. Inspitative.

[Image: uzdlytw.png]
Sketchfab - deviantART - p3d - ArtStation
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