So you can't make hundreds of millions of credits in a short space of time.... big deal. It actually puts more value into credits this way, and it is really only a hinderance to those people who are just trading up big to get a fancible capital ship.
I find the most profitable routes are between multiple bases, not just back and forht between the same ones.
It's not about making huge ammount of money, some people trade to finance their other chars with more interresting rp becouse the other chars don't earn any money on their own (and probably even go minus).
i cant complain you know.. i kinda like the new economy.
It was getting boring doin the same trade routes over n over !
And u can finally get back to doing what this mod is meant for mate.. "Discovery" !!
Ok, let's just say that we will be using the term "Power trading" alot less often. As that was the aim of removing the S13 jump hole and the NT-NB run. The idea was to make trading alot more in RP, to make trading seem alot more like....well, trading. It also gives alot of variety to shipping and construction factions and gives them alot of routes which they can follow as part of their RP.
The man at the CambridgeAir booking office was perplexed.
"Let me see....you have twelve tanks that you want in the first three rows of first-class seating on the red-eye to New London?"
The Junker looked around nervously.
"Yeah. Keep it down, buddy."
"But, Sir, this is a budget flight and is strictly a passenger-only service."
He looked over the Junker's shoulder. A Corsair was angrily hushing his unruly children.
"Well, Sir, it'll be a bit of a squeeze but I'll see what I can do."
He typed on the console.
"Right, sir, any luggage to check in?"
The Junker gestured at the bales of synthetic marijuana, the thousands of vials of cardamine and the huge tank of deuterium that were blocking the entrance to the space-port.
"That'll all be in the over-head compartment right?"
i ran passagers to hegoland station in acontainer transport i made 7 mill i wernt through sigma 13(only legal way through) i took military vehicles back(from hegoland empty to bonn)from bonns to the battleship myoko it was safe i made 9 mil lreturn trip
now im faced with this problem
lot more dangrous routes no escourts all filled with 2MILLRDAI pew pew piratesas the only good runs i can do now are either smuggleing9which go agenst my traders rp)or bretionia -liberty so yeah im F**** i miss some of the old routes i dont pay pirates because as stated above 2MILLRDAI 5 SECONDS *explodes before even haveing a chance* and being unable to sanction as there fully in rp
also for those of you that pirate 2MILLRDAI PPL NEVER GET ANYTHING FROM ME EVER!
Apart from Phate, I haven't encountered any pirates since 4.85 beta's release...
The routes are much more in roleplay now. Commodities are sold on appropriate locations, and are bought on appropriate places.Why would passengers want to travel on the same ship as military tanks?