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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Capital Ship Point Defense

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Capital Ship Point Defense
Offline Grumblesaur
03-15-2009, 11:05 PM,
#91
Fleet Tender
Posts: 2,742
Threads: 56
Joined: Sep 2008

' Wrote:You people really dont listen...

I am not complaing about MY ship.

Tenacity wants his carrier changed.

Im just complaining about HOW BAD solaris's fail, razors do to, to a lesser degree.
Use something else.
Quote:Solaris needs a bigger range and slightly more damaging for them to be even remotely effective against NPCs
Use something else.
Quote:...and as a "Repellant" although i really dont even understand that stupid concept.
Although more of a deterrent, they are to discourage the enemy from getting too close. That doesn't mean they can't.
Quote:Bombers can get you out of range of your weapons, so what is the point of getting a cap in the first place. And i swear to god if you say escorts im going to explode.

Escorts.


Quote:You cant even hit those things with cruiser primaries at close range, how the hell are we supposed to use razors against them that have lower speed?
This is where secondaries come in.

A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
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Offline Tenacity
03-15-2009, 11:09 PM, (This post was last modified: 03-15-2009, 11:19 PM by Tenacity.)
#92
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

to hell with it, nobody's going to get past the blindfold and earplugs kurosora's wearing, Its like arguing with a wall.

Luckily for us, he doesnt hold any more pull with the developers than anyone else here.

[Image: Tenacity.gif]
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Camtheman Of Freelancer4Ever
03-15-2009, 11:11 PM,
#93
Unregistered
 

I would love to use something else besides solaris, but obviously, everything else against small ships fails miserably,

and about the escorts.

Unrealistic.

Your basically saying, that bombers need fighter escorts too?

So lets give bombers the agillity of an order gunboat, so they HAVE to have fighter escorts, then life will be good. This will also fix their abillity to supernova LF's and VHF's in the face.
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Offline Eppy
03-15-2009, 11:17 PM,
#94
Member
Posts: 3,865
Threads: 162
Joined: Apr 2007

I actually like that. Remove the bomber's ability to strafe at all and cut their turn rates in half. All in favor? *raises hand*













Dammit.

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
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Offline Grumblesaur
03-15-2009, 11:25 PM,
#95
Fleet Tender
Posts: 2,742
Threads: 56
Joined: Sep 2008

' Wrote:Its like arguing with a wall.

Same to you.

A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
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Offline Tenacity
03-15-2009, 11:26 PM,
#96
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:Same to you.

I'll take that as a compliment. After all, I must live up to my name.

[Image: Tenacity.gif]
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Offline Petersen
03-15-2009, 11:29 PM,
#97
Member
Posts: 108
Threads: 0
Joined: Nov 2008

i would really like to see this from the capital ship side if some people would bring up 2 or 3 bombers against my juggernaut so i could see how the secondaries work, i would really appreciate it. so far ive only seen it from the bomber view in .85 so far.
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Camtheman Of Freelancer4Ever
03-15-2009, 11:32 PM,
#98
Unregistered
 

You would be dead fairly fast, 3 bombers > battleship, it used to be 2, thank god that changed.
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Niezck
03-15-2009, 11:43 PM,
#99
Unregistered
 

So you believe the point of getting a capital ship is to win against the precise ship that's supposed to pwn you? Riiiight.
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Offline Tenacity
03-15-2009, 11:44 PM,
#100
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:So you believe the point of getting a capital ship is to win against the precise ship that's supposed to pwn you? Riiiight.

Cam thinks that, yes, I dont =P

Im fine with getting beat by bombers and battleships. I do wish I could hit smaller gunships with something that does more damage than a fighter weapon (i.e. cruiser primaries), and I do think it's fully justified to boost the cruiser razor up to 1200m/s speed in order to achieve that.

[Image: Tenacity.gif]
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